The Green Room (OOC)

Grognardsw
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OGRE MAGE
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Re: The Green Room (OOC)

#221 Post by OGRE MAGE »

Almost feels like island time. :D
As we often say here, no problem, mon!
;)
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Grognardsw
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Re: The Green Room (OOC)

#222 Post by Grognardsw »

Fellow rockers, we have reached a point where you can all roll to improve your scores. Any successfully used skill in the past 6 months can be rolled for here with a d100. If you get over the stat skill, you can increase it by 1d6. Thanks!

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jemmus
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Re: The Green Room (OOC)

#223 Post by jemmus »

Grognardsw wrote: Sat Jun 04, 2022 6:11 pm Everyone managed to fiddle their knobs successfully (Alice had to help Hooter fiddle his knob.)
:lol: I literally LOLed! And just did again while double-checking my post!
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Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Rex
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Re: The Green Room (OOC)

#224 Post by Rex »

It is pretty funny.


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jemmus
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Re: The Green Room (OOC)

#226 Post by jemmus »

Rolling the bones--
Rhythm guitar: 75 (4 successes since the last roll) [1d100]=58 [1d6]=2
Artfully Rolling Smokables to Perfection (2 successes since) [1d100]=78 [1d6]=4 No good.
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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OGRE MAGE
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Re: The Green Room (OOC)

#227 Post by OGRE MAGE »

I think this was the only roll I actually had a success with so far. :lol:

Preform (65) [1d100]=93

See! :lol:

Skill Improvement [1d6]=3

I'll take it!

Thanks!

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Grognardsw
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Re: The Green Room (OOC)

#228 Post by Grognardsw »

Needless to say, everyone has a chance to improve there Knob Fiddling skill :D

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Rex
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Re: The Green Room (OOC)

#229 Post by Rex »

Alice

Performance improvement roll (75) [1d100]=19
Nope
Drums improvement roll (75) [1d100]=91
Yup
Drums improve [1d6]=6
Drums now 81

I just realized I have been using the wrong score for Perform and Drums. It should have been 75 not 70.

Martial Arts improvement roll (54) [1d100]=97
Yup
Martial arts improve [1d6]=1
now 55

Updated PC in the band section.

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Re: The Green Room (OOC)

#230 Post by OGRE MAGE »

menudolorian!
That hit me like a cannonball. :lol:


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Bluehorse
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Re: The Green Room (OOC)

#232 Post by Bluehorse »

Bluehorse wrote: Thu Jun 09, 2022 3:27 pm Hoping for better stats!!!

1. Music 65
2. English 45
3. Accordion 75
4. Performance 75

1: [1d100]=63 2: [1d100]=40 3: [1d100]=76 4: [1d100]=57

Accordion goes up!
[1d6]=5

Accordion is now 80!
Scratch that... I was looking at the old character sheet and my accordion was already at 81. So.... I guess that is breaking even? :roll: :lol:

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Re: The Green Room (OOC)

#233 Post by Grognardsw »

OGRE MAGE wrote: Tue Jun 07, 2022 1:55 pm
menudolorian!
That hit me like a cannonball. :lol:
;) Obscure musical references don't necessarily mean I like the band, obviously. BSB are so much better.

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Grognardsw
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Re: The Green Room (OOC)

#234 Post by Grognardsw »

Geddy Lee memoir due out Fall of '22...

https://www.rollingstone.com/music/musi ... r-1229920/

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jemmus
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Re: The Green Room (OOC)

#235 Post by jemmus »

I still haven't gotten around to reading Neil's book or books. On the list.
OGRE MAGE wrote: Tue Jun 21, 2022 7:39 pm Hoots and the Moth-tals
:D
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Rex
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Re: The Green Room (OOC)

#236 Post by Rex »

I am traveling to visit family today through Friday late. I am not sure if I will be able to post while I am there so feel free to NPC my character. I will be back Saturday.

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Grognardsw
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Re: The Green Room (OOC)

#237 Post by Grognardsw »

NPC? I know what Alice will be revealing, and it’s not just a drum solo. ;)

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Re: The Green Room (OOC)

#238 Post by Rex »

LOL, I am back now.

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Re: The Green Room (OOC)

#239 Post by Grognardsw »

Hooter’s bible.

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jemmus
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Re: The Green Room (OOC)

#240 Post by jemmus »

Nice! I suppose that means that someone actually did play rock accordion at some time.
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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