Chapter Two: The Second Day
Re: Chapter One: Arrival
From 15' away, there is nothing to hear emanating from the other side of the door. Zamboni then pulls a coin and tosses it at the door which it naturally bounces off and clatters and rolls across the floor briefly. Checking the area around the door, the thief is unable to find anything suspicious so he proceeds to inspect the door itself which also does not present anything suspicious.
Re: Chapter One: Arrival
Aelfred
Watching the thief fiddling with the door readies an arrow in case it is needed.
Watching the thief fiddling with the door readies an arrow in case it is needed.
Re: Chapter One: Arrival
Bingo
Bingo covers the others as they check the door.
Bingo covers the others as they check the door.
Re: Chapter One: Arrival
"Well, I don't see anything—or hear anything," reports Zamboni, stepping back from the door.
Sorry if this delayed things, folks.
Sorry if this delayed things, folks.
Re: Chapter One: Arrival
Bingo
"Lets head in then."
"Lets head in then."
Re: Chapter One: Arrival
Opening the door, you see the hall continues to the south as indicated on the map. It heads south for 30 feet before turning west.
Re: Chapter One: Arrival
Bingo
Follows the passage until he gets to something of interest.
Follows the passage until he gets to something of interest.
Re: Chapter One: Arrival
A door is located in the south wall right after the hall turns west.
Re: Chapter One: Arrival
Bingo
"Can someone check the door."
"Can someone check the door."
Re: Chapter One: Arrival
Zamboni steps forward and goes through his door-checking routine: floor in front of the door first, then the door, cloth checking for traps and listening for noises.
Re: Chapter One: Arrival
As with the previous door, there does not appear to be any traps of any sort. Listening at the door, Zamboni does not hear any noise coming from the other side.
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- Rider of Rohan
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Re: Chapter One: Arrival
Jardin stands ready at the newly discovered door.
Re: Chapter One: Arrival
Bingo
Bingo opens the door and takes a look.
Bingo opens the door and takes a look.
Re: Chapter One: Arrival
Opening the door, you see this a room containing two stout stone pillars and four orcs. The orcs sit on jawless human skulls on the floor, chatting and eating cheese.
These four creatures have very fast reactions, and are not surprised at all by your presence.
These four creatures have very fast reactions, and are not surprised at all by your presence.
Last edited by ybn1197 on Wed Nov 04, 2020 5:10 pm, edited 1 time in total.
Re: Chapter One: Arrival
Bingo
Bingo charges the nearest orc, attacking with his short sword.
Short Sword +1 [1d20+2] = 2+2 = 4 to hit [1d6+4] = 5+4 = 9 damage
Bingo charges the nearest orc, attacking with his short sword.
Short Sword +1 [1d20+2] = 2+2 = 4 to hit [1d6+4] = 5+4 = 9 damage
Re: Chapter One: Arrival
Aelfred
Seeing Bingo charge he steps up, shooting at an Orc that is not the one Bingo is charging at he lets fly an arrow.
Arrow 1: [1d20+4] = 16+4 = 20
Damage: [1d6] = 6
Arrow 2: [1d20+4] = 9+4 = 13
Damage: [1d6] = 5
Then stepping aside to let others charge in.
Seeing Bingo charge he steps up, shooting at an Orc that is not the one Bingo is charging at he lets fly an arrow.
Arrow 1: [1d20+4] = 16+4 = 20
Damage: [1d6] = 6
Arrow 2: [1d20+4] = 9+4 = 13
Damage: [1d6] = 5
Then stepping aside to let others charge in.
Re: Chapter One: Arrival
Thir exclaims in dwarvish and attacks an orc (but not the one Bingo goes after)
Warhammer: to-hit [1d20] = 8, dmg [1d4+1] = 2+1 = 3
Warhammer: to-hit [1d20] = 8, dmg [1d4+1] = 2+1 = 3
Re: Chapter One: Arrival
Zamboni tries to blend into the shadows to position himself for a sneak attack.
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- Rider of Rohan
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Re: Chapter One: Arrival
Jardin follows his comrades into the fray!
Mace Attack (18) [1d20] = 19 Mace Damage (S/M) [1d6+1] = 6+1 = 7 (L) [1d6] = 2
Mace Attack (18) [1d20] = 19 Mace Damage (S/M) [1d6+1] = 6+1 = 7 (L) [1d6] = 2
Re: Chapter One: Arrival
Initiative: Thir [1d10] = 2 Bingo [1d10] = 10 Jardin [1d10] = 9 Initiative: Aelfred [1d10] = 1 Zamboni [1d10] = 8 Initiative: Orcs [1d10] = 6
Initiative
10. Bingo
09. Jardin
09. Zamboni
06. Orcs
05. Aelfred
02. Thir
Bingo charges the nearest orc, attacking with his short sword but the brute of a creature is able to duck to the side, away from the viscous swing. Jardin follows his comrade into the fray! His mace connects with one of the orcs driving it down to its knees before the creature gets back up. Zamboni tries to blend into the shadows to position himself for a sneak attack. Bingo's opponent swings his black scimitar at the halfling, cutting into Bingo's flesh. (Save vs. Poison please.) Jardin's foe likewise swings his black scimitar but the lithe half-elf dodges out of the way. The remaining two pair up against Bingo and Jardin as well. Jardin, while lucky against the first orc, seems to walk into the arc of his second foe. (Save vs. Poison please.) Bingo's second foe is unable to land a hit on him. Seeing Bingo charge Aelfred steps up, shooting at an Orc that is not the one Bingo is charging at he lets fly an arrow. His first arrow is true and plunges deep into the creature's shoulder. His second arrow hits the mark as well and finishes it off. Then stepping aside to let Thir charge in. Thir exclaims in dwarvish and attacks an orc with his warhammer but is unable to connect.
Short Sword +1 [1d20+2] = 2+2 = 4 to hit [1d6+4] = 5+4 = 9 damage
Mace Attack (18) [1d20] = 19 Mace Damage (S/M) [1d6+1] = 6+1 = 7 (L) [1d6] = 2
Attack vs. Bingo: [1d20] = 18 Damage vs. Bingo: [1d8] = 5
Attack vs. Jardin: [1d20] = 11 Damage: [1d8] = 8
Attack vs. Jardin: [1d20] = 20 Damage: [1d8] = 5 Critical - Max Damage
Attack vs. Bingo: [1d20] = 13 Damage: [1d8] = 6
Arrow 1: [1d20+4] = 16+4 = 20 Damage: [1d6] = 6
Arrow 2: [1d20+4] = 9+4 = 13 Damage: [1d6] = 5
Warhammer: to-hit [1d20] = 8, dmg [1d4+1] = 2+1 = 3
============================================================================
Orcs (All) AC: 6 THAC0: 19
Orc #1: Full
Orc #2: -7hp
Orc #3: Full
Orc #4: dead
Thir Rockshadow (S/P3 AC: 3 HP: 22)
Bingo Smallburrow (F3 AC: 1 HP: 30/25)
Jardin Allisima (F2/C2 AC: 5 HP: 14/6)
Aelfred (B4 AC: 4 HP: 16)
Initiative
10. Bingo
09. Jardin
09. Zamboni
06. Orcs
05. Aelfred
02. Thir
Bingo charges the nearest orc, attacking with his short sword but the brute of a creature is able to duck to the side, away from the viscous swing. Jardin follows his comrade into the fray! His mace connects with one of the orcs driving it down to its knees before the creature gets back up. Zamboni tries to blend into the shadows to position himself for a sneak attack. Bingo's opponent swings his black scimitar at the halfling, cutting into Bingo's flesh. (Save vs. Poison please.) Jardin's foe likewise swings his black scimitar but the lithe half-elf dodges out of the way. The remaining two pair up against Bingo and Jardin as well. Jardin, while lucky against the first orc, seems to walk into the arc of his second foe. (Save vs. Poison please.) Bingo's second foe is unable to land a hit on him. Seeing Bingo charge Aelfred steps up, shooting at an Orc that is not the one Bingo is charging at he lets fly an arrow. His first arrow is true and plunges deep into the creature's shoulder. His second arrow hits the mark as well and finishes it off. Then stepping aside to let Thir charge in. Thir exclaims in dwarvish and attacks an orc with his warhammer but is unable to connect.
Short Sword +1 [1d20+2] = 2+2 = 4 to hit [1d6+4] = 5+4 = 9 damage
Mace Attack (18) [1d20] = 19 Mace Damage (S/M) [1d6+1] = 6+1 = 7 (L) [1d6] = 2
Attack vs. Bingo: [1d20] = 18 Damage vs. Bingo: [1d8] = 5
Attack vs. Jardin: [1d20] = 11 Damage: [1d8] = 8
Attack vs. Jardin: [1d20] = 20 Damage: [1d8] = 5 Critical - Max Damage
Attack vs. Bingo: [1d20] = 13 Damage: [1d8] = 6
Arrow 1: [1d20+4] = 16+4 = 20 Damage: [1d6] = 6
Arrow 2: [1d20+4] = 9+4 = 13 Damage: [1d6] = 5
Warhammer: to-hit [1d20] = 8, dmg [1d4+1] = 2+1 = 3
============================================================================
Orcs (All) AC: 6 THAC0: 19
Orc #1: Full
Orc #2: -7hp
Orc #3: Full
Orc #4: dead
Thir Rockshadow (S/P3 AC: 3 HP: 22)
Bingo Smallburrow (F3 AC: 1 HP: 30/25)
Jardin Allisima (F2/C2 AC: 5 HP: 14/6)
Aelfred (B4 AC: 4 HP: 16)