Table #1: Warlocks & Warriors (TSR, 1977)

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OGRE MAGE
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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#181 Post by OGRE MAGE »

Snake stays put, and somehow gets even more lost.

Lost turn

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#182 Post by Grognardsw »

Turn 25 Continued
Mant72 wrote: Sun Feb 28, 2021 2:11 pm Boris spies the entrance to the Demon’s Maze, consoles Penelope, and steps forward.

W&W Turn 25: [2d6]=7
Having entered the Demon Maze, as part of this turn Boris can roll 2d6 on the Demon Maze chart.

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Once done, I'll summarize the completed Turn 25 and we'll start Turn 26.

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#183 Post by Grognardsw »

While we wait for Mant/Boris’ roll... Spending some time with the game now I grew curious about the designer and got this book.

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His TSR game work and Dragon Magazine contributions were a small part of his impressive output in comics, pulps and paperbacks.

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#184 Post by Mant72 »

Boris falls victim to the Demon’s mesmerizing gaze!

Demon Maze: [2d6]=7

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#185 Post by Grognardsw »

The action resumes in Turn 25:

DadsAngry #1 - 10 Red Warlock Samson
Rex #2 - had lose turn (25). Green Warrior Rex
Norjax #3 - 7. White Warrior Throll
Grog #4 - Lost turn in camp. Blue Warrior Kothar
Mant #5 - 7, Maze roll 7 lose turn (26). Yellow Warrior Boris the Brave
OgreMage #6 - lost in Maze, lose 2 turns (25,26). Black Warlock SnakeEye

Boris and Princess Penelope brave the demon Maze and get turned-about (lose turn.) SnakeEyes continues to search for a way out of the Maze. Samson and Throll journey south. Kothar enjoys the camp wenches. Rex girds to face the dragon again. There, no alliteration.

The demon
It appears different to each hero who beholds it.
Image
The board at end of Turn 25:

Image

Turn 26

Boris and SnakeEyes have lost this turn, others roll 2d6!

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#186 Post by Rex »


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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#187 Post by DadsAngry »

Samson:

W&W Turn 26: [2d6]=2
Slowly moves closer to the Dragons Lair.

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#188 Post by OGRE MAGE »

SnakeEyes hears a female voice in the distance, but looking around only makes him more lost.

"Borris? Is that you?"

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#189 Post by Norjax »

Throll:

W&W T26 Throll: [2d6]=12

Throll reaches and enters the Dragon's Lair.

W&W T26 Throll, Dragon's Lair: [2d6]=7

Throll inhales the smell of resined leather, peers through the steely iron mask as he cuts and thrusts and parries the master dragon's paw.1

The fighting resumes, a silence looms, the opponents move against each other. A cut and a thrust, a blow to the maw! A stab to the neck, the beast tries to claw!2

In this fight of iron will, the dragon takes its leave. Throll makes his withdrawal, hail victory!3

Exhilarated by victory, Throll moves out to the west.

Inspiration sources:

1 Flash of the Blade - Iron Maiden
2 The Duelist - Iron Maiden
3 The Way of Vikings - Amon Amarth

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#190 Post by Grognardsw »

Nice post Norjax!

Kothar: WW T26 [2d6]=9

The wheels of Fate roll in Turn 26:

DadsAngry #1 - 2. Red Warlock Samson
Rex #2 - 9 vs dragon, lose 2 turns (27, 28). Green Warrior Rex
Norjax #3 - 12, 7 vs dragon, +2 spaces. White Warrior Throll
Grog #4 - 9. Blue Warrior Kothar
Mant #5 - 7, Lost this turn. Yellow Warrior Boris the Brave
OgreMage #6 - lost this turn. Black Warlock SnakeEye

Samson trudges through forest while inside the lair of the dragon, Rex recovers from grievous wounds (lose 2 turns). Throll the mighty enters the lair and with swinging sword and stirring battlesongs bests the reptilian menace! Kothar leaves camp while Boris and Samson meander in the Demon Maze.

The Fates’ playground at end of Turn 26:

Image

Turn 27

While Rex recovers, the other heroes press on for 2d6!

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#191 Post by Rex »

Rex

:cry:

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#192 Post by OGRE MAGE »

Demon Maze Exploration [2d6]=6

Do we roll again on the chart after losing the 2 turns?

If not, Snake will head south.

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#193 Post by DadsAngry »

Samson:

W&W Turn 27: [2d6]=8
Samson carefully heads into the Dragons Lair.


Dragon’s Lair: [2d6]=5
Coming around a corner Samson is confronted with the beast! A large fireball engulfs him. Samson retreats with burns on his body. He finds a quiet spot and treats his wounds. (lose turn)

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#194 Post by Norjax »

Throll:

W&W T27 Throll: [2d6]=5

Throll wanders the trail out to the west.

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#195 Post by Grognardsw »

WW T27 Kothar [2d6]=6

Warriors and warlocks at Turn 27:

DadsAngry #1 - 8, 5 vs dragon lose turn (28). Red Warlock Samson
Rex #2 - Lost turn (27, 28). Green Warrior Rex
Norjax #3 - 12, 7 vs dragon, +2 spaces. White Warrior Throll
Grog #4 - 6. Blue Warrior Kothar
Mant #5 - Lost turn. Yellow Warrior Boris the Brave
OgreMage #6 - 6 in Maze, lose turn (28). Black Warlock SnakeEye

Samson and Rex struggle against the dragon, while Boris and SnakeEyes wander lost in the Maze. (SnakeEyes roll of 6 was on the dragon chart, so it’s wander lost for 2 turns :? )Throll and Kothar traverse mountains.

The kingdom at end of Turn 27:

Image

Turn 28

Samson, Rex and SnakeEyes lose this turn. Others please roll 2d6!

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#196 Post by Rex »

Rex

:mad:

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#197 Post by Norjax »

Throll:

W&W T28 Throll: [2d6]=9

Throll Dragonsbane meanders north along the western trail.

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#198 Post by Mant72 »

Boris breaks The Demon’s mesmerizing gaze and heads south on the closest route to The Castle.

Demon Maze: [2d6]=8

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#199 Post by Grognardsw »

WW T28 Kothar [2d6]=10

Wanderings at Turn 28:

DadsAngry #1 - Lost turn (28). Red Warlock Samson
Rex #2 - Lost turn (28). Green Warrior Rex
Norjax #3 - 9. White Warrior Throll
Grog #4 - 10. Blue Warrior Kothar
Mant #5 - 8. Yellow Warrior Boris the Brave
OgreMage #6 - Lost turns (28, 29). Black Warlock SnakeEye

Samson and Rex recover from the dragon in its cavernous lair. They are ready to face it again. SnakeEyes thinks the corridor he is in looks familiar; can he escape the Demon's Maze? Kothar and Throll wander the mountains, waiting for the inevitable arrival of Boris and the princess. Those two make their way south having escaped the Demon's Maze.

The board at end of Turn 28:

Image

Turn 29

Rex and Samson roll 2d6 on your charts. SnakeEyes lost 29. Others roll 2d6 for movement!

Image

Image
Last edited by Grognardsw on Sun Mar 14, 2021 8:18 pm, edited 2 times in total.

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Re: Table #1: Warlocks & Warriors (TSR, 1977)

#200 Post by Rex »


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