BackworldTraveller's PC Notes

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BackworldTraveller's PC Notes

#1 Post by Tiglath »

Welcome aboard and have at it!
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)

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Re: BackworldTraveller's PC Notes

#2 Post by BackworldTraveller »

Freya Siinza-Kiishshalaliishkaaman
a.k.a. Freya Ingridsdottir

Born: 013-1071, Spirelle/SM1927.
Age: 34.
Genetics: Imperial Human Female
  • 1/4 Vilani,
  • 1/4 Zhodani,
  • 1/4 Sword Worlds Solomani,
  • 1/4 Mixed Imperial
  • Overall: Mixed Imperial
Height: 1.81m.
Weight: 89kg.

999BF7
Admin-1, Brawling-1, Computer-2, Electronics-2, Gravitics-1, Slug Rifle-3, Liaison-1, Navigator-1, Pilot-1, Sensor Ops-2, Ships Boat-1, Survival-0, Wheeled Vehicle-1, Vacc Suit-1

Batchelor Degree (Hons), University of Mora.
Administrator (IS-12), IISS. (Det.)
STR: 9 (+1) - Strong(ish)
DEX: 9 (+1) - Dexterous
END: 9 (+1) - Stubborn
INT: B (+1) - Clever
EDU: F (+3) - "The Authority"
SOC: 7 (+0) - Middle Class
PSI: 8(+0) - Average
SAN: 8 (+0) - Sane

Ageing DM: -5
Target Size DM: +0
Initiative: High
Morale: Elite ((Roll=5)+1+(Terms=4)+(Citations=3)=13)
Last edited by BackworldTraveller on Mon Nov 21, 2022 4:14 pm, edited 8 times in total.

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Re: BackworldTraveller's PC Notes

#3 Post by BackworldTraveller »

Service
Term 1: University of Mora, SM3124
"Best Practice Contact Protocols for the Droyne of Spirelle"

Term 2: IISS, Detached Duty Office, Persephone Way Station, SM2228
Basic Admin Training, Mission, Intelligence School, Routine

Term 3: IISS, Detached Duty Office, Caladbolg Scout Base, SM1329
Special Mission*, Specialist School, Routine, Mission*

Term 4: IISS, Technical Office, Collace Scout Base, SM1237
War Mission*, Mission, Base, Technical Training

Released to Detached Duty due to Closure of Collace Technical School

Term 5:Post IISS, SEMC, Collace Bartizan, SM1237
Strike Mission**...

*IISS Citations
**Award: Zhodani Consulate Hero Medal Fourth Class with the Intelligence clasp:
To officers of the SEMC for their actions in the campaign that culminated so recently on Avastan
Award noted here
Last edited by BackworldTraveller on Sat Feb 04, 2023 2:39 pm, edited 5 times in total.

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Re: BackworldTraveller's PC Notes

#4 Post by BackworldTraveller »

Freya
Image
Note: Freya is left handed. Here she is wearing Tailored Cloth Hoodie and Trousers with webbing over. Facemask and Eye Protectors are folded into the hood.

The red hair was a phase.

The really pale skin is a result of Freya's habit of almost always being swathed and masked. n.b. She really doesn' t like this photo. Too brazen!
Last edited by BackworldTraveller on Mon Oct 19, 2020 6:23 pm, edited 2 times in total.

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Re: BackworldTraveller's PC Notes

#5 Post by BackworldTraveller »

Clothing Style
Scout Admin Dress White
Dress White.jpg
Dress White.jpg (8.04 KiB) Viewed 2390 times


Scout Admin Dress
Dress.jpg
Dress.jpg (5.38 KiB) Viewed 2390 times


Scout Admin Ship-Service
Ship-Utility.jpg
Ship-Utility.jpg (6 KiB) Viewed 2390 times
Uniforms from here

Mask from Spirelle Formal Wear.

n.b. Each mask is unique and the design registered.

Casual Style
Note arms and head covered: gloves worn in public.


Swimwear
Swimwear.jpg
Swimwear.jpg (10.75 KiB) Viewed 2344 times
Again, note hood. Webbed gloves and shoes usually also worm when swimming.

From the Advertising brochure for the TL-14 Vacc Suit
Last edited by BackworldTraveller on Mon Jan 16, 2023 7:01 pm, edited 12 times in total.

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Re: BackworldTraveller's PC Notes

#6 Post by BackworldTraveller »

Important Things
Three Coyns drawn by me when I left Spirelle.
Coyn.jpg
Coyn.jpg (15.51 KiB) Viewed 2385 times
The Dreskay in the village of Sayneoybe made a right serious event of the Drawing "On the eve of your adventure" - Not quite how I saw going to Mora's University, but they seemed to feel my going was important.
For translations see Coyn

Gauss Rifle used by Freya
Gauss.png
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Anti-Gravity Sensor Drone
Sensor Drone.png
Sensor Drone.png (99.48 KiB) Viewed 2311 times
Freya's borrowed launch
Last edited by BackworldTraveller on Sun Oct 18, 2020 6:32 pm, edited 9 times in total.

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Re: BackworldTraveller's PC Notes

#7 Post by BackworldTraveller »

Equipment, etc.
Armour
Scout Vacc Suit TL-14 4kg
  • IR Chameleon.
  • Chameleon Surface
    • Normally set to White or Scarlet with Identity Markings
    • Can be disruptive patterned.
    • n.b. It is NOT active vis-light chameleon capable
  • Armour=7
  • Gloves.
  • Hard Helmet.
  • Soft Hood.
  • PLSS (6 Hour).
  • "Self-Cleaning" Surface
  • Mag Boots
  • Integrated Webbing & Pouches
"Cloth" (Tailored) TL-10 1kg
  • Armour=6
  • Indistinguishable from clothing
  • Includes eye/face-protectors, gloves and boots
  • Webbing & Pouches worn over
  • Image above
Cyber- Augments
Neural Comms TL-12
  • Full Audio-Visual capability.
  • Data Storage
Induction Port/Wafer Jack TL-12
Inertial Locator TL-12

Cyber Deck
Intrusion Kit TL-12 .5kg
  • Communicator,
  • Database,
  • EM Probe,
  • etc.
"Black Ice" TL-11 Hacking Task DM:+2
"Agent" TL-12 INT:6, Computer-1
"Security" TL-11 Hacking Task DM:-4

Sensor Gear
PRIS Goggles TL-12 2kg Spy Eye Bot TL-13
  • Tiny (To Hit DM:-2)
  • AI
    • DEX:7, INT:1
    • Grav-0
  • Chameleon Surface
  • PRIS
  • Microphone
  • Encrypted Radio Comms (50km)
  • Encrypted Laser Comms (500km)
  • n.b. 10KCr each
Cable Spindle x100 TL-7
  • 100m of Fibre Cable each
BugsX10 TL-5
  • Audio Only.
  • Passive or active
Bug TL-13
  • Audio-Visual +Data +Bioscan.
  • Passive or Active
Clothing for SOC:7
Underwear (10 days)
Evening Wear
Formal Wear (Spirelle)
  • Includes Gloves, Mask and Cape
  • Mask shown above
Casual Wear
  • Example illustrated above
  • includes various scarves, gloves, etc.

Nightwear
Office Work Wear
  • Kameez
  • Trousers
  • Headscarf/Veil
  • Gloves
  • Shoes
Overalls
Wet weather gear
Cold weather gear
Swimwear
  • Example illustrated above
Gym Kit
  • Includes staff, personal mat and wrist/ankle weights for Martial Art practice
Scout Service Uniforms (IS-12)
Dress Whites
  • Image above
Dress
  • Image above
Utility Service (Ship Suit) TL-10
  • Image above
  • "Self-Cleaning" Fabric
Physical Training Gear
Mag Boots TL-8 1kg

Personal Kit
Discrete Filter/Respirator TL-10
Personal Computer/Comms Unit TL-13 .1kg
  • Comm,
  • Database,
    • Useful Contacts List from my Detached Duty days
    • Selected Music Downloads
    • Maintenance Handbook for 16 dTon Launch
    • Maps of The Spinward Planets, IISS Second Survey, 1105
  • Starport Locker Key Code
  • Realtime Translator
    • Trokh
Toiletries & Makeup
  • Includes various hair-colour options
Personal Jewellery
  • Mostly Costume Jewellery
  • Some special pieces for Spirelle Formal Wear
Coyns x3 .1kg
  • Image Above
ID Papers, Certificates, Pilot's Licence, etc.
Zhodani Consulate Hero Medal Fourth Class with the Intelligence clasp. In Presentation Case.
IISS Citations.

Gun (Mustering Out Benefit)
Gauss Rifle TL-12 4kg
  • Laser Designator (IR), 5km
  • IR/Low Light/Telescopic sight,
  • Secure (Comms Based Trigger) TL-13
  • Bipod (Titanium)
  • Standard Ammo Clip (80 Rounds Each) x9
  • "Target" Ammo Clip (80 Rounds)
Gun (Issued by Mercs)
Auto Pistol, TL-9, 400g
  • Ammo Clip (15 Rounds Each) x10
  • Holster
Bayonet (Issued by Mercs)
  • Scabbard
Grenades (Captured from Insurgents)
  • HE x3
Other
Emergency Clothing Hand-Repair Kit TL-13
Electrical Toolkit TL-12
Grav Mechanic's Tools TL-13
First Aid Kit TL-13
  • Not a Medikit. (No Diagnosis)
  • Bandages,
  • Dressings,
  • Drugs & Misc. Medical-Correctives
Webbing with Survival Kit TL-13
  • Includes Water Bottle
  • Spirits Flask
  • Aluminium Mid-Passage Wheeled Travel Case
    • (300mm x 300mm x 1500mm: 0.01dTon)
Launch (20 dTon)
  • On loan from the Star
  • Image in post above
  • 20 dTons
    • Streamlined Hull
    • Cockpit seating 2 (3 dTons)
      • Standard Sensors (DM:-4)
        • Radar
        • Lidar
      • Radio Comms (30,000km)
    • Powerplant (1.2 dTons)
    • Fuel Tankage (1 dTon)
    • Manoeuvre Drive: 1-G (.5 dTons)
    • Airlock (1 dTon)
    • Cargo (13.3 dTons)
Last edited by BackworldTraveller on Sat Feb 04, 2023 2:40 pm, edited 18 times in total.

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Re: BackworldTraveller's PC Notes

#8 Post by BackworldTraveller »

Childhood
Freya is not a Sword Worlder...Her first name is, obviously, but neither the Siinza nor the Kiishshalaliishkaaman* families hale from that space. Having said that, her mother was born on Sting (SM1525) and her maternal grandmother's line was Ingolsen. The paternal grandmother's lineage was from Jablnishoz in Ziafrplians - A Zhodani consular clerk in the Moran Embassy that never went home.

The mixed heritage has given Freya the pale skin and blond hair of the Swordies, but a set of eyes that are true Vilani - copper coloured and slightly green at the edges. It also means she is tall - 1.81m.

When she was a child, she towered above the other residents of the village - the family were living in Sayneoybe, a small Droyne habitation. Her mother, Ingrid, worked for the IISS on a cultural mission while her father, Sha, was studying the local flora and fauna. Many of her teenage years were spent camped out with the Drones, Technicians and Children and learning from them as much as from the tutorials and teachers from the Imperial settlements.

As a consequence, she is fluent in Imperial Anglic (with a Riftian Dialect & Accent) and conversant in Edeshoay - The derivative of Oynprith spoken at Sayneoybe. Her mother's tongue, Sagamaal, was used much less and while she can understand a conversation (mostly), speaking it is trickier. She also has a wide variety of swear-words in Mewey (SM 0838) learned from a colleague at the Caladbolg Scout Base. (Her knowledge of the precise meaning of the words, and their exact relevance to Humans, is completely questionable - but they do sound impressive.) Given the Darrian influence in Imperial Academic circles, she has some words of Darrian (mostly technical) and some formal Vilani greetings and farewells. And some old Terran words that Dad used for naming plants and animals. (The Droyne just don't get the need of Imperial Scientists to classify everything with unique names.)

Spirelle has a society that covers up at all times - even faces may be covered in certain situations. As a consequence, Freya still finds the open display of bodies just a bit outrageous. She can usually cope but can be a bit affronted by "Unnecessary displays of skin".

Freya's family is firmly in the middle of the Spirelle Middle Class. Never particularly outstanding at anything, they just made do. Freya was dedicated at her studies, but her associations with the alien outsiders of the local human society didn't get her out of that middle. And being a scout doesn't have the glamour and kudos of the Navy or Marines.

Note that Sword-World tradition would be that her name should include a patronymic (i.e. Shasdottir), but she has deliberately picked the matronymic instead (i.e. Ingridsdottir) as a challenge to that.

Family Tree
Freya - Family Tree 3.jpg
Freya - Family Tree 3.jpg (34.63 KiB) Viewed 2146 times
*Pronounced with 6 syllables: Kiish-sha-la-liish-kaa-man
Last edited by BackworldTraveller on Thu Oct 22, 2020 10:34 am, edited 8 times in total.

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Re: BackworldTraveller's PC Notes

#9 Post by BackworldTraveller »

Service (Documentary)
Freya's sojourn at the University of Mora was on a scholarship. She spent the time with various groups of technical misfits and political malcontents and got herself wired as a web-head while she was there. Her dissertation, "Best Practice Contact Protocols for the Droyne of Spirelle", was a critique of the IISS approach on Spirelle and catered to the political prejudices of the Academics far more than being a practical guide to dealing with Droyne. Freya managed to tread the thin line between opposition and rebel and was granted an Honours Degree (and a stern lecture from her Tutor about conformity) - and inducted directly into the IISS establishment as a Graduate Administrative Trainee. Perhaps the IISS thought they could somehow subvert the free-thinker into their establishment?

Term one saw Freya entering IISS Basic Training at the Persephone Way Station. "Form 18b will be used"; "The formal process for separation is set out in Personnel Manual 9"; "Expenses must be accompanied by form 7: (No exceptions)". Of course they then sent me as dogs-body on a mission staffed by Detached Duty scouts, where the whole thing was hush-hush and no "form 7" was ever seen. Still, she managed to survive and was elevated to the exalted rank of IS-11 (Junior Administrator). Having returned from administering this first mission, Freya got sent to Intelligence School, apparently to explain how that first mission should have been done! 20:20 hindsight is so helpful. The final year was just routine and she was again dabbling in local politics - terminated by a transfer to Caladbolg "For her own good".

Term two and Caladbolg on the Sword-Worlds border. In at the deep end with <redacted>. Anyway she didn't screw up too badly and none of her team were killed. Sadly her lover of the period (Annee) was one of the team and had to relocate before they were "found out" - which would have ended up with both being had up on "Inappropriate Conduct" charges. Back to school (how come they send you to school for the skills you needed on the last mission) and then routine admin for another year - but then back on a mission (nothing spectacular). But turning an enemy network into a friendly one was a feather in her cap - It got her promoted to full IS-12 (Administrator).

Term three, and off to Collace - outside the Imperium in District 268. Providing Technical assistance as Quartermaster for a Wa<redacted>*. And followed up by some tidying up after the shooting stopped. During that period Freya discovered that there was a leak in the department, and (typical for her luck) it turned out to be someone she was dating. It was somewhat heart-rending for her to get the Imperial Justice to sign the arrest-warrant for Treason. A year in base stores and then a role in the training department - just in time for the department to close. Almost like someone knew that was to happen. And so, instead of administering and supporting the Detached Duty guys, Freya was one of them!

Post IISS, Freya joined the SEMC - Initially by accident as she was a shuttle pilot attached to their operations (caught in various skirmishes on Inchin (SM0938)) and then as a formal leader of their EW/Drone recon unit for actions in raiding the starport on Avastan (SM1037). Promoted brevet Lieutenant (substantive Warrant Officer) after that action. Awarded Zhodani Consulate Hero Medal Fourth Class with the Intelligence clasp for merely turning up at that action.

*Said to be the "Joyeuse Civil War", but this can neither be confirmed nor denied**.
** Why the "Joyeuse Civil War" would have been anything to do with Scouts on Collace is not clear. So this is probably hog-wash.
Last edited by BackworldTraveller on Sat Feb 04, 2023 2:49 pm, edited 13 times in total.

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Re: BackworldTraveller's PC Notes

#10 Post by BackworldTraveller »

Cybertech
One way that Freya can use her Neural Comm System. Datafeeds from multiple sources that are integrated in a virtual display in her head. "Dreaming while awake". Control commands are sub-vocalised.
Note Inertial Locator summary output at top-right and icons for Text, Voice and Visual Comms, Music Playlist, Agent Reports, etc. At the moment this med-tech diagnostic was snapped, the system is also accessing three remote cameras and a boats powerplant summary.
HUD-Visual 2.jpg
HUD-Visual 2.jpg (32.59 KiB) Viewed 2340 times
One disadvantage of the system is that the comms visuals are never of her, only from her point of view.

Internal Architecture
Neural Processor 2.jpg
Neural Processor 2.jpg (29.03 KiB) Viewed 2120 times
The internal architecture is straight-forward with standard embedded TL-12 biotech. The technology grows a spiders-web of connectors to the auditory, visual and speech centres of the brain and links up to compatible technologies for Signal Processing, Radio and Data-line Comms., inertial based location and data storage. n.b. The Radio Comms can be switched OFF.
Last edited by BackworldTraveller on Tue Oct 27, 2020 4:47 pm, edited 7 times in total.

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Re: BackworldTraveller's PC Notes

#11 Post by BackworldTraveller »

Skills
Admin
A work-a-day skill. Fits well with the methodical and rules based side of me. Not always used when the "Just get on with it" side is uppermost, but it's always useful to know where that particular rule can be bent!

Brawling
Initial self-defence training from the IISS has translated into an ongoing keep-fit programme. Prefers the (rather obscure) Khi Aalik style.

Computer
"Psychiatry for Machines". I just love a puzzle. And working out how to make the machine do what I want? Some puzzle.

Electronics
"Brain-surgery for Machines". Somehow, and disappointingly, it often comes out as someone asking "Can you fix this plug"?

Gravitics
A weirdly satisfying skill of making things go up when they want to fall, stay down when they want to go up and do so using stuff that is so simple, but so counter-intuitive that no-one could work it out for millennia. Magic for the modern age!

Slug Rifle
There is something about being able to put a dart through a dot at half a klick on a blustery day.

Liaison
People skills are something that I've learned - how to keep things moving when the whole plan is gone to pot, or how to be diplomatic. Might reveal a slightly manipulative side to my nature!

Navigator
This is really my thing. I like knowing where I am and where I'm going.

Pilot
Qualified for the bigger ships after the small-boat work. Useful for shifting craft about a port to clear pads, nipping over to the next system, that sort of thing.

Sensor Ops
I do like to keep an eye on things, know what the neighbours really think, and dislike surprises. The scout in me wants to know "What's over that hill" and the techie side says "Why walk? - Send the drone"

Ships Boat
Qualified as a small-boat pilot when acting as Mission Administrator and running around various planets. Competent but not exceptional.

Survival
The scouts did the standard escape and evasion course and this is about what I remember from that. Generally, a top-notch spa is preferable to some volcanic hell-hole.

Wheeled Vehicle
Not just a driving licence but some familiarity with off-roading and "getting the damned thing out of the ditch/mud/thicket". Can change a wheel.

Vacc Suit
Life in the scouts makes some familiarity with Vacc Suits mandatory. (Learn or die, and "Death can be fatal".) These is a slight predilection towards checking the suit is working fine and dust-free.

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Re: BackworldTraveller's PC Notes

#12 Post by BackworldTraveller »

Personal Finances
Balance/When/Notes
2,620/Start/Sequestered Cash plus Balance Interest plus Other Income less Equipment Expenses less Living Costs.
2,000/Income from Crew Position
- 150/Gun Case
-1,000/2 weeks of living high
Last edited by BackworldTraveller on Wed Jun 23, 2021 7:59 am, edited 1 time in total.

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Re: BackworldTraveller's PC Notes

#13 Post by BackworldTraveller »

Genetics Note
Imperial Human
Atmospheric Requirements:
  • Standard Oxygen/Nitrogen Mix
  • Pressure at between 0.5 and 1.49 atmospheres.
  • 40% to 60% Humidity. (Medical issues can start to arise below 30% and above 70%)
  • Temperature: 285K to 315K without clothing protection.
Gravity Requirements:
  • From 0.2G to 1.5G.
  • Outside this range, physiological effects start to be noticed.
Metabolism:
  • Rating: Standard
  • Longevity: Standard (Freya appears to have no aging benefit from her Vilani Heritage)
  • Circadian Rhythm: 24 Hours
Structure:
  • No notable or weak characteristics
  • Size: Standard
  • Zhodani Ancestry* suggests Psionics are possible
    • Freya has amassed no evidence to confirm or deny this (1105)
    • ...But she seems to be picking up whispers of things when stressed. Telepathic?
    • ...And now has definite evidence of Telepathic tendencies. (After Avastan)
  • Two arms; Two Legs; Left-Handed
  • Move: 6-18m/6 second period
Senses:
  • Vision
    • Category: Standard
    • Type: Trichromatic (About 200^3 Colours)
    • Wavelength: 400nm <Blue> to 700nm <Red> (400nm to 600nm at night)
    • Intensity: 10^-6 to 10^8 candela per square metre
  • Hearing
    • Frequency:20Hz to 20kHz: Best between 5kHz and 8kHz
    • Amplitude:0dB to 130dB (onset of pain). Sustained exposure above 85dB can cause long term issues to occur
  • Taste
    • Category: Standard
    • Flavours: Sweet, Sour, Salt, Bitter, Savory
  • Smell
    • Category: Standard
    • Receptors: 10cm^2 at a relative density of 1
  • Touch
    • Category: Standard
    • Includes
      • Relative Temperature/Heat Transfer Rate,
      • Surface roughness,
      • Resistance to deformation (Softness)
      • Vibration
      • Pressure
  • Other
    • Includes Internal Sense of the Passage of Time,
    • Kinesthetic sense of relative position of body parts
    • Pain
    • Hunger/Thirst
    • Other Environmental and Internal biochemical markers
  • See also Cyber-Enhanced senses (above)
  • Senses may be enhanced by use of Equipment
*Imperial bias noted here: Only Zhodani Ancestry is considered!
Last edited by BackworldTraveller on Sat Feb 04, 2023 2:53 pm, edited 3 times in total.

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Re: BackworldTraveller's PC Notes

#14 Post by BackworldTraveller »

Other
:biggrin: :biggrin: :biggrin: You just had to look!
Parents and Siblings
See Family Tree (above)
Parents
  • Sha
  • Ingrid
Siblings
  • Yes: Details left open
Romantic History
1098-1099: IISS Field Agent on Caladbolg. Annee was sacrificially transferred to prevent the two of you being brought up on charges of miss-conduct. Still vaguely in contact.
1101-1103: Traitor at Collace. Submitted the report to the Imperial Ministry of Justice in person. Executed, Collace Scout Base, 1104.
Current: Single & Unattached
Offspring
None known.
Rumours that my Caladbolg ex may have artificially created a daughter (1100) are probably untrue.
:arrow: No, I really don't know
Wider Family
See Family Tree (above)
  • Paternal Grandmother (Zhodani Defector)
  • Paternal Grandfather (Imperial Vilani)
  • Maternal Grandmother (Sword Worlds)
  • Maternal Grandfather (Imperial Vilani)
  • Other details left open
Close Friends and Acquaintances
Doesn't really do close friends.
Quite a list of acquaintances within the IISS - Serving and Detached. Some locals on Collace near where she used to live.
Hardly knows the crew of the Spinward Star: She's the new girl!

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Re: BackworldTraveller's PC Notes

#15 Post by BackworldTraveller »

Equipment I've realised I really want to find
  • Spindle-Fly Mobile-Bug with fibre port
  • Anti-Laser Aerosol
  • Knock-out Gas Canister
  • Handcuffs
  • Gun Case for Gauss Rifle
  • Comms Relay

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Freya's Drone Squad

#16 Post by BackworldTraveller »

See also here
Drone Op 1 (Dougal)
Scientist: 1 term 585A94
Robotics+2, Sensor Ops+1, Grav Vehicle+0, Computer+0, Gun-Combat+0
From an average stellar world, learned to fly, to shoot and to use a computer but then got taken on as a lab technician at a robotics institute. Got bored and joined up because it looked exciting!
Mustering out: Low Passage Ticket
Uniform Issue: Chameleon CES, 9mm ACR, 10 Clips Ammo

Drone Op 2 (Dylan)
Rogue: 1 term 7866C2
Robot Ops+2, Communications+1, Streetwise+1, Wheeled Vehicle+0, Computer+0, Gun-Combat+0
From an early stellar world, learned to drive(taking and driving away) and use a computer (school) and grew up pretty much on the street. Ran comms and drone support for a gang role-playing group (lied in interview) before having to leave the world and the SEMC looked the only option available.
Mustering out: Weapon (Shotgun)
Uniform Issue: Chameleon CES, 9mm ACR, 10 Clips Ammo

Comms Guy & Driver(Florence)
Merc (Support): 2 term 9A77B3
Communications+2, Electronics+1, Grav Vehicle+0, Computer+0, Gun Combat+0
From an Average stellar world.
Term 1: College. Failed OTC.
Term 2: Merc (Support)
Year 1: Basic Training: Gun Combat+0, Communications+1
Year 2: Training: Electronics+1
Year 3: Internal Security: Lance Corporal
Year 4: Police Action: Communications+1, MCUF (Certain arm-twisting to get recognised)
Mustering out:+1 INT
Uniform Issue: Chameleon CES, 9mm ACR, 10 Clips Ammo

Camp Freddie
767723
Bribery+1, Combat Rifleman+2, Computer+0, Handgun+1, Grav Vehicle+1
I'm not sure he ever saw the inside of a school! As a draftee, he was used in the front line at every opportunity. He joined SEMC because it was quiet. Despite the spectacular deployments, he avoided being noticed for decoration or promotion at any point - and spent his spare time enjoying the soldier's life.
Born on Collace: Grav Vehicle+0, Computer+0
Drafted into the Infantry having failed to become a Merchant
Year1: Initial Training: Combat Rifleman+1; Grav Vehicle+1
Year2: Counter Insurgency: Combat Ribbon (Army Life) Handgun+1
Year3: Police Action: Combat Ribbon (Army Life) Bribery+1
Year4: Raid: Combat Ribbon (Narrowly avoided Court Martial), No Skills!
And from SEMC: Combat Rifleman+1
Uniform Issue: Chameleon CES, 9mm ACR, 10 Clips Ammo
Last edited by BackworldTraveller on Mon Mar 20, 2023 4:39 pm, edited 2 times in total.

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BackworldTraveller
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Re: BackworldTraveller's PC Notes

#17 Post by BackworldTraveller »

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