Sage Advice

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Darklin2
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Re: Sage Advice

#221 Post by Darklin2 »

Felix

Looks around.

Are you waiting on me?? Ok.

Felix casts sleep on the guards when they are close together, Trying not to get his companions this time.
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Re: Sage Advice

#222 Post by wolfpack »

It is easy enough to stay out of sight and away of the bored guards. felix casts his spell and the guards both slump to the ground

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Re: Sage Advice

#223 Post by Rex »

Hildr

Hildr approaches the left heel, locates the imperfection and whispers the password "the king in yellow".

From her new memories:
they stand before a massive statue of Poseidon that is 100’s of feet tall. They wait until the sun places the statues shadow behind it and walk up to the left heel. There they find the tiniest imperfection and Dereious leans forward and whispers the king in yellow. A secret panel slides open, just enough to turn sideways and slide through

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Re: Sage Advice

#224 Post by Darklin2 »

Felix

Will go to each Guard and take their weapons and put the weapons outside the fence in a quiet pile.

Just in case they wake up. That spell doesn't last forever.
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Re: Sage Advice

#225 Post by spanningtree »

Ruthgar:

OCC: I thought there was a locked gate around the heel, am I dreaming?
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Sage Advice

#226 Post by wolfpack »

Yes there is a locked gate you need to get past. No the guards do not have the key

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Re: Sage Advice

#227 Post by Rex »

Xanthe

Xanthe will try and open the lock.

Open Locks 39%

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Re: Sage Advice

#228 Post by wolfpack »

Rex wrote:Xanthe

Xanthe will try and open the lock.

Open Locks 39%

Xanthe can see the lock is not overly complicated but is very well made an she is unable to open it


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Re: Sage Advice

#229 Post by Rex »

Xanthe

Whispering to Sarin, "No luck." She then slides out of the way so he can try.

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Re: Sage Advice

#230 Post by Stirling »

Saxony

Can we just climb over the fence?

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Re: Sage Advice

#231 Post by wolfpack »

the top of the fence and gate are spiked but you can attempt to climb if you wish

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Re: Sage Advice

#232 Post by GreyWolfVT »

Sarin will give the lock picking a try, the same one Xanthe failed to pick.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
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Re: Sage Advice

#233 Post by wolfpack »

Proving stubborn sarin fails to pick the lock as well

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Re: Sage Advice

#234 Post by wolfpack »

Allan steps in and picks the lock opening the gate.

Walking through Hildr walks to the heel of the statue and examine sit, after afew minutes she leans in close and whispers somethiing.

As if my magic a section of the statue slides open quietly revealing a 3 foot wide entrance way.


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Re: Sage Advice

#235 Post by spanningtree »

Ruthgar:

Whispers to Allan as he walks through the gate: Excellent work my son, please lock it behind us. Ruthgar waits for the marching order to form before entering.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Sage Advice

#236 Post by Rex »

Hildr

"Lets go then." Hildr gets in her place in the order.

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Re: Sage Advice

#237 Post by Rex »

Xanthe

Xanthe takes up her spot.

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Re: Sage Advice

#238 Post by ravenn4544 »

Allan readies his weapons.

OOC: thanks for npc-ing the lock picking. please always NPC him as needed! This is the fastest moving PBP ever :).

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Re: Sage Advice

#239 Post by Darklin2 »

Felix

Gathers all the guards weapons and takes them outside around the fence and dumps them in a pile.

We better tie them up. That spell doesn't last forever.

Pulls out a short piece of rope and ties each guard up, then Pulls out a piece of charcoal and draws mustaches on them.
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Sai Eranthor - Cleric / Fighter/Mage - Hedge's Greyhawk Adventures (2E)

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Re: Sage Advice

#240 Post by wolfpack »

you tie the guards to the fence and gag them.

All 10 of you head in turning sideways to slip in the doorway. As soon as the 10th person crosses the threshold the doorway closes.

You light a torch and find no sign of where the door was, you stand in a room surrounded by stone. On the walls are painted scenes of death and destruction, bodies flayed, children drawn and quartered, blood and fire, every manner of torment depicted.

on the far side of the room is a set of stone stairs heading down.


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