Characters - Level 0

Marullus
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Marullus
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Characters - Level 0

#1 Post by Marullus »

Please use this thread to post all characters for the game.

We are using the Dungeon Crawl Classics (DCC) rules for this game. Purchase from your favorite retailer. I also can discuss the rules you need in this game if that's an issue.
  • Use Campaign ID 846 and make three to five characters.
  • Make one separate post for each character in this thread.
  • Use the template below.
  • We will reveal in play. Come back and add to it throughout the campaign as additional detail and backstory evolves.
  • When a character dies, edit it to put the whole post in a spoiler tag.

Use these strings for the Roller:

Code: Select all

Strength [3d6] Agility [3d6] Stamina [3d6]
Personality [3d6] Intelligence [3d6] Luck [3d6]
Birth Augur [1d30] Hit points [1d4] copper pieces [5d12] Occupation [1d100]
Post this sheet.

Code: Select all

[b]Name:[/b]

Strength 10 (+0)
Agility 10 (+0)
Stamina 10 (+0)
Personality 10 (+0)
Intelligence 10 (+0)
Luck 10 (+0)

[b]Hit Points:[/b] 

[b]Occupation:[/b] 
[b]Weapon:[/b] 
[b]Gear:[/b] 
[b]Coins:[/b] 

[b]Birth Augur:[/b] 

[b]Alignment:[/b]  Law, Chaos, Neutral
[b]Look:[/b] One distinctive feature or aspect. 
[b]Heirloom:[/b]  What one thing did you grab and bring with you when you fled your home which you desire to protect?
[b]Secret:[/b]  Name one secret do you not want others to know?
For those that need tables from the book for the Birth Augur and Occupation, they are below.
Table 1-2 - Birth Augur.png
Table 1-2 - Birth Augur.png (72.95 KiB) Viewed 1483 times
Table 1-3 - Occupation.png
Table 1-3 - Occupation.png (135.94 KiB) Viewed 1483 times
Last edited by Marullus on Thu Jul 02, 2020 1:37 am, edited 1 time in total.
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AleBelly
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Re: Characters

#2 Post by AleBelly »

Onnekas

Strength 9 (0)
Agility 8 (-1)
Stamina 8 (-1)
Personality 11 (0)
Intelligence 6 (-1)
Luck 15 (+1) 11 (0)

Hit Points: 1

Occupation: Elven Forester
Weapon: Staff
Gear: Herbs (1 lb), hand-sized mirror
Coin: 33cp

Birth Augur: "The Bull." Apply luck bonus to melee attack rolls. (+1)

Alignment: Neutral. Onnekas is slow to learn, but one thing he's learned is the natural world is best served by conflict between order and chaos.
Look: Bronze-skinned, black hair and eyes.
Heirloom: A bright, fire-red phoenix feather. A daily reminder of his ancestors' heroic deeds that he has yet to live up to.
Secret: Onnekas's apprentice didn't run away, as he had the elven enclave believe. No, Sinna died eating mushrooms Onnekas misidentified while foraging.
Last edited by AleBelly on Sun Jun 28, 2020 6:20 pm, edited 4 times in total.
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Re: Characters

#3 Post by AleBelly »

Tyv

Strength 10 (0)
Agility 6 (-1)
Stamina 15 (+1)
Personality 10 (0)
Intelligence 15 (+1)
Luck 12 8 (0)

Hit Points: 3 + 1 = 4 DEAD

Occupation: Cutpurse
Weapon: Dagger
Gear: Small chest, thieves tools
Coin: 23cp

Birth Augur: "Fox's Cunning." Apply luck bonus to find/detect traps. (0 mod)

Alignment: Chaotic. Steadfastly opposed to all authority. Common thieves steal using lockpicks. The wealthy are thieves too, but laws are the tool of their trade.
Look: Well-dressed for a commoner. He has a face that looks like many others.
Heirloom: A copper belt buckle that has turned green with age. It was crafted by his blacksmith grandfather.
Secret: He has middling success as a street hustler. He resorts to prostitution when he can't make ends meet.
Last edited by AleBelly on Tue Jun 23, 2020 3:28 pm, edited 4 times in total.
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AleBelly
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Re: Characters

#4 Post by AleBelly »

Odlo

Strength 14 (+1)
Agility 13 (+1)
Stamina 11 (0)
Personality 11 (0)
Intelligence 10 (0)
Luck 13 (+1)

Hit Points: 4

Occupation: Halfling glovemaker
Weapon: Awl (as dagger), jeweled Northman longknife (as short sword)
Gear: 4 pairs of gloves, flint and steel, thieves' tools, bronze pocket compass, side of beef, leather apron (+1 AC), cleaver (as axe)
Coin: 32 cp

Birth Augur: "Seventh Son." Apply luck bonus to spell checks. (+1 mod)

Alignment: Lawful. Tall folk are scary and unpredictable; they must be kept in check by the full force of just laws.
Look: Red, curly hair and pale complexion. Exposure to sun gives him bright freckles.
Heirloom: A silver medal he won for having the best garden in the shire.
Secret: The soldiers of the Empire destroyed his shire wearing the very gloves he crafted.
Last edited by AleBelly on Sun Jul 19, 2020 2:31 pm, edited 5 times in total.
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Re: Characters

#5 Post by AleBelly »

Rikke

Strength 13 (+1)
Agility 7 (-1)
Stamina 4 (-2)
Personality 11 (0)
Intelligence 5 (-2)
Luck 13 (+1) burned 1 luck for reflex check: 12 (0)

Hit Points: 2 - 2 + 1 = 1

Occupation: Orphan
Weapon: Club
Gear: Rag doll, large sack, side of beef
Coin: 37 cp

Birth Augur: "Bountiful Harvest" Luck bonus applies to HP (+1)

Alignment: Chaotic. If her miserable existence has taught her anything, it's that one must depend on one's self.
Look: A childhood pox stunted her mental development and left her with a slight limp. Scars from this plague marred what would otherwise have been a beauty envied by the fairest princesses of the land.
Heirloom: Her rag doll contains a small gem. Rikke believes this gives the doll life, and speaks to it often.
Secret: She was exiled from a high born family upon contracting the pox. She keeps this a secret to avoid unwanted attention from the Empire.
Last edited by AleBelly on Thu Jul 02, 2020 2:45 am, edited 4 times in total.
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Alethan
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Thorhall

#6 Post by Alethan »

Oi. My characters all have shite for hit points and bonuses that don't do any good. I'll try rolling a fourth. And nobody gets last names until Level 1...

Thorhall

Strength 11 (-)
Agility 16 (+2)
Stamina 14 (+1)
Personality 10 (-)
Intelligence 9 (-)
Luck 6 (-1)

Hit Points: 1+1 = 2

Occupation: Dwarven Blacksmith
Weapon: Hammer (club)
Gear: 1oz Mithril
Coin: 40cp

Birth Augur (4-1=3): Fortunate date: Missile fire attack rolls (-1)

Alignment: Lawful
Look: Fiery red hair and beard with an angry disposition to go with it.
Heirloom: A lock of hair from his mum's beard. He keeps it tied around his wrist like a bracelet.
Secret: Thorhall hates things that rhyme. And he can't stop himself from making his words rhyme with whatever the last person said. That's why he's always angry.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
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Alethan
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Gudmund

#7 Post by Alethan »

Gudmund

Deceased...
Strength 8 (-1)
Agility 13 (+1)
Stamina 10 (-)
Personality 13 (+1)
Intelligence 7 (-1)
Luck 4 (-2)

Hit Points: 2

Occupation: Farmer
Weapon: Pitchfork
Gear: Hen
Coin: 22 cp

Birth Augur (5-2=3): Fortunate date: Missile fire attack rolls (-2)

Alignment: Neutral
Look: A little on the skinny side, but he's got a nice jaw line and a dimpled chin the girls go wild for.
Heirloom: He wears a nice pair of boots that fit his feet perfectly.
Secret: He took his boots off of his dad's dead body after he was killed by falling rubble during the attacks. He'd always wanted those boots...
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
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Alethan
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Skardi

#8 Post by Alethan »

Skardi

Deceased...
Strength 8 (-1)
Agility 7 (-1)
Stamina 7 (-1)
Personality 10 (-)
Intelligence 9 (-)
Luck 13 (+1)

Hit Points: 2

Occupation: Merchant
Weapon: Dagger
Gear: 2gp 14sp 27cp
Coin: 29cp

Birth Augur (21+1=22): Resisted temptation: Willpower saving throws (+1)

Alignment: Chaos
Look: Skardi is thin, with short brown hair and a chipped front tooth that people seem to find endearing.
Heirloom: A small scale with two sets of weights
Secret: Skardi has one set of weights that are filled with lead and one set of weights that are hollowed out; he uses them accordingly to make sure he always comes out a little bit ahead when buying and selling.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
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Alethan
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Hrærek

#9 Post by Alethan »

Hrærek

Deceased...
Strength 12 (-)
Agility 5 (-2)
Stamina 8 (-1)
Personality 7 (-1)
Intelligence 13 (+1)
Luck 10 (-)

Hit Points: 4-1=3

Occupation: Beadle
Weapon: Staff
Gear: Holy Symbol
Coin: 23cp

Birth Augur (11): Fox’s cunning: Find/disable traps(-)

Alignment: Chaos
Look: He wears filthy robes and has a tonsured haircut.
Heirloom: A small silver saltpinch he nipped from the Abbot's dinner table as he was leaving.
Secret: Hraerek hates his boss, the Abbot, and spits in his food before he serves him at the table.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
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Re: Characters

#10 Post by greyarea »

Name: Guy

Strength 10 (+0)
Agility 10 (+0)
Stamina 13 (+1)
Personality 10 (+0)
Intelligence 10 (+0)
Luck 13 (+1)

Hit Points: 3+1 = 4

Occupation: 85 Shaman
Weapon: Mace
Gear: Herbs, 1lb.
Coins: 34

Birth Augur: 10 Born under the loom: Skill checks (including thief skills)

Alignment: Neutral
Look: White streak in otherwise black hair
Heirloom: Statue of fertility goddess
Secret: I'm really a sham shaman


Strength [3d6] = 10 Agility [3d6] = 10 Stamina [3d6] = 13
Personality [3d6] = 10 Intelligence [3d6] = 10 Luck [3d6] = 13
Birth Augur [1d30] = 10 Hit points [1d4] = 3 copper pieces [5d12] = 34 Occupation [1d100] = 85
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Re: Characters

#11 Post by greyarea »

Name: Casper

Strength 4 (-2)
Agility 9 (+0)
Stamina 8 (+0)
Personality 7 (+0)
Intelligence 13 (+1)
Luck 10 (+0) Current: 5

Hit Points: 2

Occupation: 20 Dwarven blacksmith
Weapon: hammer (as club)
Gear: Mithril, 1 oz.
Coins: 38

Birth Augur: 15 Righteous heart: Turn unholy checks

Alignment: Law
Look: Unable to grow chin hair so beard is like mutton chops.
Heirloom: What remains of my baby blanket
Secret: I suck my thumb when sleeping


strength [3d6] = 4 Agility [3d6] = 9 Stamina [3d6] = 8
personality [3d6] = 7 Intelligence [3d6] = 13 Luck [3d6] = 10
birth Augur [1d30] = 15 Hit points [1d4] = 2 copper pieces [5d12] = 38 Occupation [1d100] = 20
Last edited by greyarea on Fri Jul 03, 2020 6:58 pm, edited 4 times in total.
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Re: Characters

#12 Post by greyarea »

Name: Pox

Strength 5 (-2)
Agility 12 (+0)
Stamina 9 (+0)
Personality 10 (+0)
Intelligence 15 (+1)
Luck 13 (+1) Current 7

Hit Points: 4

Occupation: 9 Butcher
Weapon: Cleaver (as axe)
Gear: Side of beef
Coins: 24

Birth Augur: 5 Conceived on horseback: Mounted attack rolls

Alignment: Chaos
Look: Missing pinkie on right hand
Heirloom: Calf hoof he uses as good luck charm
Secret: He is the reason that the town got so sick last week, not the vegetable monger down the street.



strength [3d6] = 5 Agility [3d6] = 12 Stamina [3d6] = 9
personality [3d6] = 10 Intelligence [3d6] = 15 Luck [3d6] = 13
birth Augur [1d30] = 5 Hit points [1d4] = 4 copper pieces [5d12] = 24 Occupation [1d100] = 9
Last edited by greyarea on Tue Jun 30, 2020 5:31 pm, edited 2 times in total.
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Re: Characters

#13 Post by greyarea »

Name: Fungo

Strength 10 (+0)
Agility 10 (+0)
Stamina 7 (-1)
Personality 8 (-1)
Intelligence 10 (+0)
Luck 13 (+1) Current 4

Hit Points: 3

Occupation: 36 Elven navigator
Weapon: Shortbow
Gear: Spyglass
Coins: 38

Birth Augur: 21 Lived through famine: Fortitude saving throws

Alignment: Chaos
Look: Left ear isn't pointy due to congenital defect.
Heirloom: Map home across the wild sea.
Secret: He was the reason the ship with the village cargo sank.



strength [3d6] = 10 Agility [3d6] = 10 Stamina [3d6] = 7
personality [3d6] = 8 Intelligence [3d6] = 10 Luck [3d6] = 13
birth Augur [1d30] = 21 Hit points [1d4] = 3 copper pieces [5d12] = 38 Occupation [1d100] = 36
Last edited by greyarea on Sun Jun 28, 2020 5:40 pm, edited 2 times in total.
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Re: Characters

#14 Post by sirravd »

I've taken the small liberty of generating characters using Purple Sorcerer
Screen Shot 2020-06-07 at 3.46.46 AM.png
Screen Shot 2020-06-07 at 3.46.46 AM.png (295.84 KiB) Viewed 1463 times
Elven chandler:
Name Liss
Alignment Chaos
Look Beautiful even by elven standards
Heirloom Ancient elven scroll in a language she can't read
Secret An avid follower of Chaos

Costermonger:
Name Syuun
Alignment Law
Look Stolid and robust
Heirloom The hilt of an old sword
Secret Once poisoned an elven Chaos-follower with a poisoned orange

Potato Farmer:
Name Ilwegg
Alignment Neutral
Look Sharp-faced, thin, and vacant-eyed
Heirloom A strangely shaped potato
Secret Became an adventurer after accidentally killing a fellow potato farmer

Mercenary:
Name Zeluhun
Alignment Neutral
Look Long-haired and red-eyed
Heirloom A potsherd with an image of Sezrekan
Secret Will stop at nothing to become the world's greatest mage
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Re: Characters

#15 Post by redwarrior »

Code: Select all

Bork OdinKarsson

Strength:  10
Agility: 10
Stamina (Con): 13 (+1)
Personality (Cha): 10
Intelligence:  10
Luck (Wis): 7 (-1)

Hit Points: 3 (2+1)

Occupation: 15 Costermonger  (street vendor) 
Weapon: Knife (dagger)
Gear: Fruit
Coin: 29 cp 

Birth Augur: 30 Wild Child: Speed -5’

Alignment: Chaos – If Bork has learned one thing in his life, it is that the system is rigged and unfair.  He knows he can’t fix it, but maybe he can figure out where the levers are….
Look: Burly, with braided red hair & beard
Heirloom: A finely crafted Pewter Mjolnir on a rawhide necklace.  He feels an affinity for Thor’s tendency to lash out when faced with unfairness.  
Secret: When times were bad last winter, he snuck into a temple and helped himself to a few coins from the alms box.  He’s felt like someone has been watching him ever since.   
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Re: Characters

#16 Post by redwarrior »

Code: Select all

Hild Gamlidottir

Strength:  13 (+1)
Agility: 13 (+1)
Stamina (Con): 12
Personality (Cha): 12
Intelligence:  11
Luck (Wis): 14 (+1)

Hit Points: 3

Occupation: 81 Ostler (Groom/Stableman)
Weapon: Staff
Gear: Bridle
Coin: 23 cp 

Birth Augur: 6 Born on the Battlefield +1 to all damage rolls. 

Alignment: Lawful – People can only flourish where there are good rules and good rulers. A disloyal person – are they even really a person? 
Look: Tall, Blonde, with hair pulled back into a single braided ponytail. 
Heirloom: A finely crafted long sword that belonged to her father. She cannot use it.  Yet. 
Secret: Hild’s one true goal in life is to die so that she is raised as a Shield Maiden. 
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Re: Characters

#17 Post by redwarrior »

Code: Select all

Sigurd Sigurdsson

Strength: 11 
Agility: 17 (+2)
Stamina (Con): 16 (+2) 
Personality (Cha): 8
Intelligence:  8
Luck (Wis): 7 (-1)

Hit Points: 5 (3+2)

Occupation: 9 Butcher
Weapon: Cleaver (Axe) 
Gear: Side of beef
Coin: 31

Birth Augur: 4 Raised by wolves -1 to unarmed attack rolls

Alignment: Chaos.  If Sigurd has learned anything, it’s that the powerful take what they want and the weak endure what they must.  All the rest is just words to make it look nice.  So be it.  
Look: Shaggy, unkempt blonde hair, with an intricately plaited forked beard.  
Heirloom: A small silver brooch that belonged to his mother, before she died and his father turned to drink and using his fists.
Secret: Sigurd often has near uncontrollable fits of rage.  Often, when cleaving through meat, he wonders what it would feel like to sink it into more deserving targets… He likes the satisfying thunk as the cleaver tears through muscle and bone.  
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redwarrior
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Re: Characters

#18 Post by redwarrior »

Code: Select all

Freydis Olafdottir

Strength:  12
Agility: 11
Stamina (Con): 13 (+1)
Personality (Cha): 10
Intelligence:  11
Luck (Wis): 9

Hit Points: 3 (2+1)

Occupation:36 Elven Navigator
Weapon: Bow
Gear: Spyglass
Coin: 38

Birth Augur: 1 Harsh winter 

Alignment: Neutral.  Freydis wants to simply ply a trade and get along in the world with a minimal amount of fuss.  She takes things as they come and doesn’t give a lot of thought to the longer term or ideas of good/bad 
Look: Freydis is slender and willowy, with bright blonde hair that is worn in a simple ponytail.  
Heirloom: A small compass
Secret: Freydis HATES the ocean.  She only became a Navigator, as it was the only way she could see to escape her provincial life.  She really wishes she weren’t good at it.
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Re: Characters

#19 Post by Faanku »

Name: Falnan Rosleigh

Strength 10 (+0)
Agility 15 (+1)
Stamina 12 (+0)
Personality 13 (+1)
Intelligence 6 (-1)
Luck 4 (-2)

Hit Points: 4/4

Occupation: Halfling Glove-maker
Weapon: Awl (Dagger)
Gear: Gloves (4 pairs), Holy Water (1 phial)
Coins: 28cp

Birth Augur: Charmed house: Armour Class (-2)

Alignment: Law. Best not take any chances.
Look: Jittery, skittish, and other such words. He has the demeanour and appearance of a field-mouse in flight.
Heirloom: His poorly-written diary, documenting the nightly nightmares he experiences.
Secret: The fey curse on his bloodline is the cost for an ancestor's sorcerous powers.
Last edited by Faanku on Thu Jun 11, 2020 1:15 am, edited 1 time in total.
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Re: Characters

#20 Post by Faanku »

Name: Kinnard

Strength 13 (+1)
Agility 13 (+1)
Stamina 16 (+2)
Personality 13 (+1)
Intelligence 12 (+0)
Luck 12 (+0)

Hit Points: 3/3

Occupation: Mercenary
Weapon: Longsword
Gear: Hide Armour, Holy Symbol of Althea
Coins: 45

Birth Augur: Born under the loom: Skill checks (including thief skills) (+0)

Alignment: Neutral. A man needs a code, but there's money in breaking other people's.
Look: Cool, calm, and collected. Content with the freedom and opportunities afforded him as the unheeded fifth son of minor nobility.
Heirloom: His family's sigil ring, though he seldom displays it publicly.
Secret: He once beat one of his father's serving girls to within an inch of her life as a young boy, and has had to constantly keep his temper in check ever since.
Last edited by Faanku on Fri Jun 26, 2020 12:52 am, edited 1 time in total.
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