House Rules

wolfpack
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wolfpack
Rider of Rohan
Rider of Rohan
Posts: 8595
Joined: Wed Oct 07, 2009 12:04 am

House Rules

#1 Post by wolfpack »

Some house rules

[*]If you fall below -6 HP you get a roll on the maiming table

Maiming Table
Dice (d100) Result penalty
1-10% Loss of hearing in one ear (1-3 right, 4-6 left) -1 on surprise roles, -2 to listen at doors
11-25% Loss of eye (1-3 right, 4-6 left) -1 to hit with missile weapons
26-40% Loss of 1-2 fingers (1-5 offhand, 6 primary hand) -1 to hit when using a weapon in that hand.
41-57% Loss of 1-3 toes (1-3 right foot, 4-6 left foot) Slight limp, -1 to movement rate
58-70% Nerve damage to leg (1-3 right leg, 4-6 left leg) Limp, -2 to movement rate
71-85% Major facial scaring -3% to reaction adjustment
86-100% Nerve damage to arm (1-4 offhand, 5-6 Primary) -2 to hit when using a weapon with that arm.


[*] A roll of 1 for HP is rerolled.

[*]Initiative is group inititive not individual and is a roll of 1d10, lowest roll goes first

[*]I adjust the damage done by crossbows in my campaign. Light crossbows do 2-7/2-7 and heavy crossbows do 2-9/2-9

[*]If someone falls below 0 hit points but above -10 (-1 thru -9) any kind of magical healing automatically brings the character back to at least 1 H.P. So if someone is at -6 and a cleric casts cure light wounds and only rolls a 4 then the character is still restored to 1 H.P.

[*] Spears or tridents used 2 handed do an additional +1 to damage

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