The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Slash
"We need to figure out how to help you and Ranger before messing with a dragon. I am good with a vibro sword, but with no blaster it is hard to deal with mercs with modern weaponry."
"We need to figure out how to help you and Ranger before messing with a dragon. I am good with a vibro sword, but with no blaster it is hard to deal with mercs with modern weaponry."
Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Ranger-1 grunts. I say we LeRoy Jenkins this thing and just taken them by surprise. Secure the zone and the ship... probably go for the ship first... Once we are inside we can lock the doors and use the weapons for any external surprises. Plus... it will be fun.
Making sure I understand, we have our weapons from before back? Or are we still disarmed?
Making sure I understand, we have our weapons from before back? Or are we still disarmed?
Brett
~A.K.A. Bluehorse
~A.K.A. Bluehorse
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Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Slash
Slash has a Vibro Blade, Vibro Dagger, and Duralloy Shield. He never had a ranged weapon of any type.
Slash has a Vibro Blade, Vibro Dagger, and Duralloy Shield. He never had a ranged weapon of any type.
Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Ranger would have his rifle back, not sure he ever shared his other weapons. If there was an option to take a Vibro-blade of any sort, he would have happily grabbed one... or two.
Brett
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Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Hunter has a vibro dagger & a bola. though the "other weapons" from Ranger's crashed ship would be lovely if it involved some ranged weaponry.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
“I’m for that,” said Dynos.Bluehorse wrote: ↑Sun Sep 11, 2022 1:28 am Ranger-1 grunts. I say we LeRoy Jenkins this thing and just taken them by surprise. Secure the zone and the ship... probably go for the ship first... Once we are inside we can lock the doors and use the weapons for any external surprises. Plus... it will be fun.
Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Slash
"I can live with that plan if everyone else is up for it."
"I can live with that plan if everyone else is up for it."
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Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Hunter shrugs and holds his head again "Sure, why not."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Grognardsw
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- Grognardsw
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Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Got As on the Module! Sorry for the absence, but it is supposed to be downhill from here.
Ranger-1 Okay... Count to three... Go one two... Rush the main door. Our objective is just to get in and close the hatch behind us.
Got it? Okay... 1.... 2.... LEEEROOOOOOOOOOOOY JENKIIIIIIIIIIIIIIIIIIIIIIIINSSSS!!! Ranger lets loose a battle cry that just feels appropriate but the meaning to it is lost in the black depths of his memory as she charges at full tilt, firing off a few rounds at nothing while he is at it just for effect. If there is anything to actually aim at, he will try to but this is more about shock and awe than precisions!
Ranger-1 Okay... Count to three... Go one two... Rush the main door. Our objective is just to get in and close the hatch behind us.
Got it? Okay... 1.... 2.... LEEEROOOOOOOOOOOOY JENKIIIIIIIIIIIIIIIIIIIIIIIINSSSS!!! Ranger lets loose a battle cry that just feels appropriate but the meaning to it is lost in the black depths of his memory as she charges at full tilt, firing off a few rounds at nothing while he is at it just for effect. If there is anything to actually aim at, he will try to but this is more about shock and awe than precisions!
Brett
~A.K.A. Bluehorse
~A.K.A. Bluehorse
Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Slash
Slash rushes after Ranger-1.
Slash rushes after Ranger-1.
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Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Hunter hesitates for a minute then draws his vibro blade and follows with a shrug as if saying 'well what can you do..'
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
The Battle - Round One
Ranger, Hunter, Slash and Dynos rushed the ship. The energy cage holding the small dragon was off to the right side. The flying reptile within watched with interest.
“Should we free the dragon?” Dynos wondered aloud. It was too late at the moment. As they approached the door, a red light blinked on a small drone that arose from the roof. A roof-mounted laser gun pivoted and fired at the mercenaries.
Do they make it to the door or get hit first? Initiative gun [1d6]=5 vs party [1d6]=2 Gun wins!
Laser Gun [1d20]=17, damage [10d6]=38, on R H S D [1d4]=4 Dynos takes 38!
The laser shot blasted Dynos in the chest (38 HP, now at 28) and the alien was thrown back.
Ranger fired his Mark VII energy rifle at the door. Dynos crawled forward to join his comrades. Hunter drove his vibro-blade into the spot. The opening mechanism was mangled.
(Please roll damage for your weapons. It’ll take 100 HP to blast it open. Fun fact: The average of all four of your weapons combined is 74. Dynos isn’t shooting this round due to his heavy injury.)
The dragon roared.
Actions for Round 2!
Ranger, Hunter, Slash and Dynos rushed the ship. The energy cage holding the small dragon was off to the right side. The flying reptile within watched with interest.
“Should we free the dragon?” Dynos wondered aloud. It was too late at the moment. As they approached the door, a red light blinked on a small drone that arose from the roof. A roof-mounted laser gun pivoted and fired at the mercenaries.
Do they make it to the door or get hit first? Initiative gun [1d6]=5 vs party [1d6]=2 Gun wins!
Laser Gun [1d20]=17, damage [10d6]=38, on R H S D [1d4]=4 Dynos takes 38!
The laser shot blasted Dynos in the chest (38 HP, now at 28) and the alien was thrown back.
Ranger fired his Mark VII energy rifle at the door. Dynos crawled forward to join his comrades. Hunter drove his vibro-blade into the spot. The opening mechanism was mangled.
(Please roll damage for your weapons. It’ll take 100 HP to blast it open. Fun fact: The average of all four of your weapons combined is 74. Dynos isn’t shooting this round due to his heavy injury.)
The dragon roared.
Actions for Round 2!
Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Slash
Slash attacks the door with his vibro blade.
Vibro Blade (WC 5) [1d20]=16 to hit [10d6]=38 damage
Damage, average +3.
Slash attacks the door with his vibro blade.
Vibro Blade (WC 5) [1d20]=16 to hit [10d6]=38 damage
Damage, average +3.
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Re: The Genetics of Profit (Hunter, Slash, Dynos, Ranger-1)
Hunter "We should try an free the dragon." he suggests while trying to get the door open.
Vibro Dagger [1d20]=9 to hit [3d6]=11 dmg
Vibro Dagger [1d20]=9 to hit [3d6]=11 dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Grognardsw
- Rider of Rohan
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- Joined: Wed Jun 26, 2013 12:30 pm
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