Part 4: Following Trouble

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Dogma
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Re: Part 4: Following Trouble

#61 Post by Dogma »

"BACON!" yelled Thifli, trying out a new battlecry as he swung his axe again.

Axe: to hit [1d20] = 10, damage = [1d8] = 2

*edited for accuracy
Last edited by Dogma on Wed May 21, 2014 2:32 pm, edited 1 time in total.
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GreyWolfVT
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Re: Part 4: Following Trouble

#62 Post by GreyWolfVT »

Actually That is a hit Dogma. Lvl 5 Fighter THAC0 16 - AC 7 = 9 or better to hit sir. So that may have been a hit in round one as well. :shock: My bad sir. Oh wait you rolled a 7 first round so nope round 1 was still a miss. Just awaiting Gandrel.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
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"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Dalin Silverhand Dwarf Thief - Barrowmaze
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Re: Part 4: Following Trouble

#64 Post by Dune »

dune just goes plum crazy surprising everyone with a mighty yell and swing of his staff on the closest boar to him. Going for its head..however ooc rolls badly and misses terribly.

DM Edit: You cannot cast a spell and go melee all in the same round this will be used in round 3.
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Re: Part 4: Following Trouble

#65 Post by GreyWolfVT »

Round 3!
Boars Thaco 17 AC 7 #AT 1 HP 33
Boars Init[1d10] = 2 Players Init[1d10] = 9

Boars:
Boar 1: dead.
Boar 2: attacks at Thifli Boar 2 Attack[1d20] = 4 Dmg[3d4] = 4 missing!
Boar 3: attacks at Gandrel Boar 3 Attack[1d20] = 1 Dmg[3d4] = 8 misses critically and smashes into a tree. :o
Players:

Lubidius:
Eirik: continues to fight Boar 2 per his ooc post. but misses..
Neev: strikes Boar 2 with his morning star a sickly wet thwap sound as the boar gets hit 5 dmg!
Dune: charges up and swings his staff at Boar 3 but like Alanis a wiff and a miss strike 1!
Thifli: tries to finish off boar 2 but hits the air.
Alanis: batter up on Boar 2 and strike 1 Wiff!
Gandrel: shoots two arrows at point blank range at the clumsy Boar 2 killing it with the one hit for 8 dmg!

Actions/Rolls?
Current Boar HP at end of round 3.
Boar 1: -3/33 HP Dead!
Boar 2: 15/33 HP
Boar 3: -6/33 HP Dead!

Map:
Boars R3.jpg
Boars R3.jpg (362.03 KiB) Viewed 391 times
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Dogma
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Re: Part 4: Following Trouble

#66 Post by Dogma »

The dwarf continues in his attempt to carve the attacking boar like a smoked ham.

Attack #3Axe: to hit [1d20] = 4, damage = [1d8] = 8
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Re: Part 4: Following Trouble

#67 Post by MonkeyWrench »

Alanis takes another crack at boar baseball!

Quarterstaff: [1d20] = 6 Damage: S/M[1d6] = 1, L[1d6] = 3

He isn't much of a melee fighter though!
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Re: Part 4: Following Trouble

#68 Post by ybn1197 »

Full of righteous furry from ending the attack of the one boar, Neev rounds on boar #2 and strikes again with his morning star.

Morning Star to Hit: [1d20] = 13 Damage: [2d4] = 5
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Re: Part 4: Following Trouble

#69 Post by GreyWolfVT »

I'll do a couple rolls for Talmor since he is going to be away for a bit.

Eirik to Hit[1d20] = 2 Dmg[2d4] = 7

Eirik to Hit[1d20] = 5 Dmg[2d4] = 5

bah more misses.... :? unless there are some superb bonuses... :twisted: humm nope needs 9 to hit and gets a 2 and a 5....

All up to Gandrel now.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#71 Post by GreyWolfVT »

Nice at least one hit and you finished off the clumsy Boar 2. I'll have Round four ready later.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#72 Post by max_vale »

Lubidius attempts to put another good slash with his longsword on Boar # 3; but misses pretty badly....


Attack roll: [1d20] = 3
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Re: Part 4: Following Trouble

#73 Post by GreyWolfVT »

I apologize for the late Round 4. :oops:

Round 4: Bacon Time! :D
Boars Init[1d10] = 7 Players Init[1d10] = 4 The Players can all gang up on the one remaining live Bacon!

Players Fry up some Bacon!

Lubidius: tries to stab the boar and hits for 5 dmg!
Eirik: attacks the remaining Boar for 4 dmg!
Neev: swings but misses.
Dune: swings and hits the Boar for 3 dmg!
Thifli:
Alanis: strike 2! swings his staff at the boar but misses.
Gandrel:

Boar tries to avoid becoming Bacon!

Boar 2:

Actions?

Map:
Boars R4.jpg
Boars R4.jpg (359.28 KiB) Viewed 365 times
Actions/Rolls?

Current Boar HP at end of round 4.
Boar 1: -3/33 HP Dead!
Boar 2: 3/33 HP
Boar 3: -6/33 HP Dead!
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#74 Post by MonkeyWrench »

Seeing the Boar try to escape Alanis suddenly see's the beast turn into a giant piece of flying bacon, with saliva beginning to form in his mouth he lunges towards the tasty meal!

Quarterstaff: [1d20] = 2 Damage: S/M[1d6] = 5, L[1d6] = 6

I don't think he's hit a single boar yet...
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Re: Part 4: Following Trouble

#75 Post by Dogma »

maybe we should try to capture this last one? We could use it as a distraction to assault the cave...like a Roman flaming pig....
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Re: Part 4: Following Trouble

#76 Post by GreyWolfVT »

But dwarves don't like ham or bacon? :shock: :( :o
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#77 Post by ybn1197 »

Neev presses forward to assault the remaining boar, however with the throng of everyone attacking the boar at once, he miscalculates his swing and misses the boar altogether.

Morning Star to Hit: [1d20] = 4 Damage: [2d4] = 5
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Re: Part 4: Following Trouble

#78 Post by GreyWolfVT »

since Talmor said he would be away for a bit I shall roll again for Eirik...

Eirik to Hit[1d20] = 13 Dmg[2d4] = 4
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 4: Following Trouble

#79 Post by Dune »

dune times his swing and delivers a blow to the piggie for 3 points of damage. Is it bacon time yet? Lol roll 17 on d20 damage 3.
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Re: Part 4: Following Trouble

#80 Post by max_vale »

Lubidius; far more concerned with making sure he doesn't end up on the wrong side of Boar's tusks than bacon; simply swings wildly with his Longsword yet again; half amazed he manages to connect again!


Attack roll: [1d20] = 15

Damage roll: [1d8] = 5
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