Act 2: Death Fanjyr Way Station
Re: Act 2: Death Fanjyr Way Station
Xano- Wintar are you able to identify these 3 potions. We should also move into cover. Xano looks for any writing on the bottles.
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Re: Act 2: Death Fanjyr Way Station
The potions are not marked other than a small red X on one of them. That one is red in color and smells of rubbing alcohol.
Another is blue and smells of onions. The third is clear and smells very bitter.
Another is blue and smells of onions. The third is clear and smells very bitter.
Re: Act 2: Death Fanjyr Way Station
Xano will put the 3 potions back into the lock box and hands them back to Wintar. Let me know you find what these potions are.
Current Characters/Games
Re: Act 2: Death Fanjyr Way Station
Wyntar is interested in identifying the contents within the bottles, he's undecided as to whether he shares this info with the rest of the party.
Yes, of course Xano.. Wyntar gives Xano an inquisitive look as he accepts the bottles and puts them into his belt pouch.
Yes, of course Xano.. Wyntar gives Xano an inquisitive look as he accepts the bottles and puts them into his belt pouch.
- MonkeyWrench
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Re: Act 2: Death Fanjyr Way Station
Thomas will head to the north towers hidden entrance, leading the group that goes with him.
So now who goes with him?
So now who goes with him?
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Re: Act 2: Death Fanjyr Way Station
The monk will accompany Thomas.
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- MonkeyWrench
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Re: Act 2: Death Fanjyr Way Station
looks like the same group that went with him picks him again lol
Team Holy Busters is a go!
Team Holy Busters is a go!
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Act 2: Death Fanjyr Way Station
Xano -will go look for some shelter that is away from the entrance to the tunnels.
Current Characters/Games
Re: Act 2: Death Fanjyr Way Station
Mirachele will go. She's curious to see what could have scattered the party. She'll bring up the rear, confident that if the party retreats again, she has the means to prevent nearly anything from following them.
Re: Act 2: Death Fanjyr Way Station
Morgi also goes in, he will take spot number 3 in the marching order.
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Re: Act 2: Death Fanjyr Way Station
I will wait one more day for Trotters action. No reply means he will be staying topside.
Re: Act 2: Death Fanjyr Way Station
Trotter goes with the others below.
Oops. I didn't realize you were waiting for me.
Oops. I didn't realize you were waiting for me.
Re: Act 2: Death Fanjyr Way Station
As the descent party makes its way to the underground portal, Mira's voice can be heard softly. Brother Thomas? I accept your leadership, and I depend upon it, but know that the bull does not defeat the squirrel. Her head is lowered in submission, but her dark eyes are locked on his. Whatever is down there is to be feared, there is no question. A strong arm may not be the best first weapon we can use, but may indeed end the battle.
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Re: Act 2: Death Fanjyr Way Station
Ok, great!
Now I just need the exact marching order.
And..... everyone that's entering the tunnel needs to roll 2 saving throws vs. Spells for me please.
I will write something up for this today, after work.
Now I just need the exact marching order.
And..... everyone that's entering the tunnel needs to roll 2 saving throws vs. Spells for me please.
I will write something up for this today, after work.
Re: Act 2: Death Fanjyr Way Station
Halo
PbP Forum code: [1d20+2] = 12+2 = 14 : [1d20+2] = 13+2 = 15
+1 for mind affecting effects, another +3 if it's magical.
Halo, Trotter, Thomas, Morgi, Mira?
PbP Forum code: [1d20+2] = 12+2 = 14 : [1d20+2] = 13+2 = 15
+1 for mind affecting effects, another +3 if it's magical.
Halo, Trotter, Thomas, Morgi, Mira?
Last edited by Storm11 on Wed Feb 04, 2015 4:18 pm, edited 1 time in total.
Greys Campaign.
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Re: Act 2: Death Fanjyr Way Station
Thomas's jaw clenches as his eyes narrow down upon Mira, he turns back around and continues walking, "Then it is good we did not bring a bull, we brought an Inferno."tkrexx wrote:As the descent party makes its way to the underground portal, Mira's voice can be heard softly. Brother Thomas? I accept your leadership, and I depend upon it, but know that the bull does not defeat the squirrel. Her head is lowered in submission, but her dark eyes are locked on his. Whatever is down there is to be feared, there is no question. A strong arm may not be the best first weapon we can use, but may indeed end the battle.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
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Re: Act 2: Death Fanjyr Way Station
Saving Throw: [1d20+3] = 10+3 = 13OGRE MAGE wrote:Ok, great!
Now I just need the exact marching order.
And..... everyone that's entering the tunnel needs to roll 2 saving throws vs. Spells for me please.
I will write something up for this today, after work.
Saving Throw: [1d20+3] = 14+3 = 17
Both are successes against spells.
Thomas's faith protects him!
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Act 2: Death Fanjyr Way Station
Trotter prefers to be near the front of the marching order -- better for tracking things.
Trotter saving throw v wands, staves, rods and spells [1d20+4] = 6+4 = 10
Trotter saving throw v wands, staves, rods and spells [1d20+4] = 14+4 = 18
Trotter saving throw v wands, staves, rods and spells [1d20+4] = 6+4 = 10
Trotter saving throw v wands, staves, rods and spells [1d20+4] = 14+4 = 18
Re: Act 2: Death Fanjyr Way Station
Mira:
[1d20] = 4
[1d20] = 15
Unless she gets DEX bonus, or some sort of + the first roll fails.
[1d20] = 4
[1d20] = 15
Unless she gets DEX bonus, or some sort of + the first roll fails.
LOL Great comeback!"Then it is good we did not bring a bull, we brought an Inferno."