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Re: ACKS and Character Creation
Posted: Sun Jun 02, 2013 11:35 pm
by thirdkingdom
Yeah, let me roll you up a second potion type in a couple of minutes.
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 12:09 am
by NJWilliam
When you have a chance, would you roll for whether the explorer henchman has any higher statistics? Explorer prime requisites are strength and dexterity. His light warhorse also needs a HP roll (2 hit dice).
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 12:20 am
by thirdkingdom
Fearghus:
1.
STR 9, DEX 14, CON 13, INT 9, WIS 13, CHA 12
2.
STR 10, DEX 7, CON 10, INT 9, WIS 10, CHA 13
3.
STR 12, DEX 6, CON 8, INT 7, WIS 13, CHA 8
4.
STR 10, DEX 16, CON 10, INT 15, WIS 13, CHA 11
5.
STR 8, DEX 13, CON 5, INT 14, WIS 14, CHA 10
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 12:24 am
by thirdkingdom
NJWilliam wrote:When you have a chance, would you roll for whether the explorer henchman has any higher statistics? Explorer prime requisites are strength and dexterity. His light warhorse also needs a HP roll (2 hit dice).
10% chance of higher Attribute, in order: (1d100=48, 1d100=94, 1d100=56, 1d100=30, 1d100=31, 1d100=55)
Light warhorse: (2d8=8)
Potion to formula: (1d100=3). Animal Control. Huh. That'll be pretty cool.
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 1:11 am
by NJWilliam
Okay, getting close to done now.
Animal Control - 4th level effect (charm monster) - cost and time required are half due to formula
2 weeks and 1,000 g.p. spent to make a potion of animal control with success roll of 12+2-1(int)=13+
That leaves one week of workshop time which is not enough to try the clairaudience potion which needs 1.5 weeks.
So instead Tychon will work on a scroll of read languages.
1 week and 500 g.p. spent, success roll of 12+1-1= 12+
g.p. spent: 10,000 (items) + 500 (familiar) + 1,000 (items) + 1,500 (potion & scroll workshop) + 1,400 (gear) = 14,400
He'll buy one potion of healing for 1,000 g.p.
Pay his henchman in advance for two months (100 g.p.)
That leaves him with 500 g.p. and a decision to make about his +1 sword.
He observes every possible superstition he can think of to try and help his success on the potion and scroll!
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 1:58 am
by Fearghus
I am making a thief: STR 10, DEX 16, CON 10, INT 15, WIS 13, CHA 11
Please toss me some HP when convenient (Level 6).
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 5:53 am
by Hrafn
Final wrap up, then? Added wisdom mod to experience and saves, need to name totem animal. Hmm.
I have plenty of gold, so I'll just throw out for potions.
Creating her first potion takes 1 week and 500gp, with a 13+ on the research throw.
As soon as she succeeds, further potions take 1/2 week, 250gp, and 12.5+ on the throw.
This means I'm 1,500 down period, and get anywhere from 3-5 research throws. Might be easiest to make five rolls, then, and we will just work through them, ignoring any left over if needed aye?
Otherwise, ready to sail, cap'n!
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 9:31 am
by thirdkingdom
Hit points level 2-6, no constitution adjustment: (5d4=9)
»» Trade 1,000gp for a 15% chance of two magic items of a random type.
»» Trade 3,000gp for a 25% chance for a weapon or armor, a 25% chance for a potion, and a 10% chance for a miscellaneous magic item.
»» Trade 10,000gp for a 50% chance for four randomly determined magic items, one random potion, and one random scroll.
1.
1d100=95, 1d100=91
2.
1d100=1, 1d100=49, 1d100=38
1-2 sword, 3-4 misc weapon, 5-6 armor:
1d6=4, 1d100=42
2d6=6 crossbow bolts +1
1d100=64, 1d100=89, 1d100=74, 1d100=9, 1d100=27, 1d100=48
Random item, potion, then scroll: (1d100=82, 1d100=81, 1d100=70)
Potion of Plant Control
Scroll with 4 spells (to be determined later)
1d100=24 Sword +1
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 9:32 am
by thirdkingdom
NJWilliam wrote:Okay, getting close to done now.
Animal Control - 4th level effect (charm monster) - cost and time required are half due to formula
2 weeks and 1,000 g.p. spent to make a potion of animal control with success roll of 12+2-1(int)=13+
That leaves one week of workshop time which is not enough to try the clairaudience potion which needs 1.5 weeks.
So instead Tychon will work on a scroll of read languages.
1 week and 500 g.p. spent, success roll of 12+1-1= 12+
g.p. spent: 10,000 (items) + 500 (familiar) + 1,000 (items) + 1,500 (potion & scroll workshop) + 1,400 (gear) = 14,400
He'll buy one potion of healing for 1,000 g.p.
Pay his henchman in advance for two months (100 g.p.)
That leaves him with 500 g.p. and a decision to make about his +1 sword.
He observes every possible superstition he can think of to try and help his success on the potion and scroll!
Potion, then scroll:
1d20=4, 1d20=9.
No for both.
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 9:33 am
by thirdkingdom
Hrafn wrote:Final wrap up, then? Added wisdom mod to experience and saves, need to name totem animal. Hmm.
I have plenty of gold, so I'll just throw out for potions.
Creating her first potion takes 1 week and 500gp, with a 13+ on the research throw.
As soon as she succeeds, further potions take 1/2 week, 250gp, and 12.5+ on the throw.
This means I'm 1,500 down period, and get anywhere from 3-5 research throws. Might be easiest to make five rolls, then, and we will just work through them, ignoring any left over if needed aye?
Otherwise, ready to sail, cap'n!
1d20=15, 1d20=9, 1d20=6, 1d20=11, 1d20=2
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 9:34 am
by thirdkingdom
IC post is up.
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 10:35 am
by NJWilliam
Tychon would like a +1 quarterstaff in lieu of the +1 sword if it's not too late.
Does a charisma bonus to morale apply to your horse's morale?
Re: ACKS and Character Creation
Posted: Mon Jun 03, 2013 10:42 am
by thirdkingdom
NJWilliam wrote:Tychon would like a +1 quarterstaff in lieu of the +1 sword if it's not too late.
Does a charisma bonus to morale apply to your horse's morale?
That is fine.
No.
Re: ACKS and Character Creation
Posted: Fri Jun 07, 2013 2:36 am
by Imaginos
I just want to apologize for disappearing. Work has been brutal and I have not been doing much beyond work. I have not been able to get my hat acted created. I will step out of the way if you have other people interested in playing.
Re: ACKS and Character Creation
Posted: Fri Jun 07, 2013 4:05 pm
by thirdkingdom
Imaginos wrote:I just want to apologize for disappearing. Work has been brutal and I have not been doing much beyond work. I have not been able to get my hat acted created. I will step out of the way if you have other people interested in playing.
Missed this post somehow. I will add you to the waitlist.