(CLOSED) Eddistone Point

Antman9
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Re: Eddistone Point

#1041 Post by Antman9 »

Summary
The Skunk War Cont'd

Seeker gags and spits and gurgles from the retched Skunk essence waiving his silver dagger wildly about the air. He finds no purchase or reprieve.

Gort and the Giant Skunk lock horns at the same instant; the Skunk sinking it’s teeth deep into Gorts hip releasing a stream of blood; Gort’s spear glances off of the Giant Skunks shoulder only grazing its hide.

Grognork comes charging in like a barbarian chieftain in a mad rage and sinks his twin axes into the smelly creature. The Giant Skunk hisses in pain, immediately backs away from the party, and turns to make a hasty retreat into the darkness.

A short distance to the south of town a feminine scream echoes across the small hommlet.

On the Turret Roof Caiden fires bolt after bolt at the oncoming swarm of giant mosquitoes but just can’t seem to hit any of them. He calls out for help but no one seems to hear his screams. The mosquitoes are now on top of him vying for position at the human blood-trough.

Anyone attacked by a Giant Mosquito must make a DEX-DC immediately.

Gorthak continues to comfort and care for Alf; such a loving caregiver this Minotaur. As he listens to Gort and Grognork’s shouts outside a light clicking sound echoes down from the floor above followed by a loud buzzing sound. A short time later William begins shouting form the Main Hall, “Aaah! Git you evil denizens!” This is followed by a terrifying scream and the retreating sound of running footsteps.

Actions!
The Score
Giant Skunk: -17 hp
Seeker: -2 to Pride
Gort: -6 hp

Zirus’ Condition
Temporary Stat reductions: -2 DEX, -3 CON from initial bite.

Every 24 hrs (every day at noon) you will make a CON-DC 12 roll. Failure will result in an additional minus 1d3 DEX & 1d3 CON & 1d6 hp blood poison damage. A successful save results in only 1d6 hp.


The Party:

PC’s
Zirus
Gorthak
Gort
Caiden
Seeker

NPC’s
William Steadfast
Clyde
Alf
Baby Molerat in his cage
Strange woman bound up
Shaador
Delea
Esilia
Haril
Tobias
Cullivan
Buckey
Elktran
Grognork

Calendar:
4:31 am
June 26th, 9001

Sun Rise/Set: 5:37/8:30
Temp: 73.9°F
Visibility: 10.0 Miles
Wind: Calm
Cloud: Mostly Cloudy
Humidity: 73%
Moon Rise/Set: 5:16 am/7:52 pm
Moonlight: 2%
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MonkeyWrench
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Re: Eddistone Point

#1042 Post by MonkeyWrench »

["Seeker" Jyrbian Talanador of the Bleeding Eye - Lvl 0] (HP:10/10) (AC:11)
Action: The hunt is on!

Jyrbian begins gasping and gagging, miraculously at the same time. Once he hears the womans screams he scrambles to get up and head in the direction of the scream, waving his arm wildly towards the skunk, "Do not...*Gag*... worry about... *gag*... that pest! We mu...*More gagging*... must find that escaped woman!"

Jyrbian then runs off in the direction of the scream, both to find the woman and to escape the foul and wretched stench permeating the air.
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Re: Eddistone Point

#1043 Post by thesniperknight1 »

[Caiden Cross – Human Rouge 0] (HP: 7/10) (AC: 13+1)
Action: My precious blood

Caiden sees that fighting 7 giant mosquitoes by himself will result in his imminent death, so he draws his bow and shoots two arrows as a diversion as he goes down the ladder in hope of running away.

Attack: [1d20+3] = 6+3 = 9, Damage: [1d4+1] = 3+1 = 4
Attack: [1d20+3] = 2+3 = 5, Damage: [1d4+1] = 1+1 = 2

Dex check: [3d6+2] = 13+2 = 15
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Re: Eddistone Point

#1044 Post by badams30 »

Gort - Savage

Gort looks about seeing everyone running from the skunk, who he assumed was the missing woman. He shrugs then takes off at a sprint, following the others toward the sound of the scream, his spear at the ready.

"Wait for Gort! Why you not tell Gort skunk not bad Alf? You confuse Gort..."
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Re: Eddistone Point

#1045 Post by Antman9 »

[Grognork Kettleforge – Human Fighter 1] (HP: 20/20) (AC: 15)
Action: Gives Chase!

Grognork, not deeterred by the likes of a Giant Skunk or his fleeing companions, charges after the Giant Skunk, "Come back here ye bloody bastard, I vunt to show yee something." he yells.

Initiative [1d10] = 1, Battleaxe 1 [1d20] = 10, Damage [1d10] = 9
Initiative [1d10] = 6, Battleaxe 2 [1d20] = 7, Damage [1d10] = 10
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Re: Eddistone Point

#1046 Post by Antman9 »

[(8) Giant Mosquitos] (HD: 1/8) (AC: 16) (Size: 6” Long)
Action: Converge on Caiden

The pack of Giant Mosquitoes buzz furiously about Caiden’s head “Bzzzzzzzzzzzzzzz!” searching for an opportunity to sting. Several find an opening and fly in for some supper.

Giant Mosquito 1: Initiative [1d10] = 3, Bite [1d20+1] = 12+1 = 13, Damage [1d5] = 1
Giant Mosquito 2: Initiative [1d10] = 3, Bite [1d20+1] = 11+1 = 12, Damage [1d5] = 1
Giant Mosquito 1: Initiative [1d10] = 8, Bite [1d20+1] = 3+1 = 4, Damage [1d5] = 4
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Re: Eddistone Point

#1047 Post by Antman9 »

[Giant Skunk] (HD: 3) (AC: 15) (Size: 5' Long)
Action: Flees the scene

The Giant Skunk, having had his fill of these annoying creatures, turns tail and attempts to run.

Initiative [1d10] = 7
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Re: Eddistone Point

#1048 Post by Antman9 »

Summary
The Skunk War Cont'd two

As the Giant Skunk turns tail to flee Seeker determines he’s had enough of foul smelling beast and runs toward the screeming sound at the south end of town. Gort, unsure as to what exactly is going on, follows Seeker.

Grognork on the other hand, having an especially adverse hatred toward the Skunk clan in general gives chase to the Giant Skunk. The Skunk having turned its back with all intent to flee the scene has mistakenly left itself open to Grognork’s rage and feels his full wrath upon its backside.

Gorthak’s axes cleave the beast in two and it moves no more.

On the Turret Roof Two Giant Mosquitoes converge on Caiden’s back. One makes contact, sinks it’s proboscis into Caiden’s neck, and begins to suck blood. The 2nd and 3rd mosquitos can’t seem to find a place to land.

Mosquito 1: Opposed DEX-DC [3d6+3] = 9+3 = 12

Caiden frantically fires two arrows and turns to enter the tower.
(Caiden, please make a DEX-DC and subtract 1 hp from your current total)

Caiden Initiative [1d10] = 8

Those on the Lower Level can hear a loud Buzzing sound coming from the Main Hall as well as a clicking sound, as if someone is tapping something hard, like a dagger, on the floor. The buzzing sound grows louder until a Giant Mosquitoe 6” in length appears from the ramp leading up to the Main Hall. It immediately heads toward the party members. More buzzing can be heard from above.

The Giant Mosquitos don’t seem to be bothering Seeker, and don’t bother Gort either, as long as he stays near Seeker. Any time Gort moves away from seeker they converge on his torso and head and attempt to land. The two make their way to the south edge of town, and on the road south of town they find a mass of Giant Mosquitos covering what appears to be a person lying in the road. As they look on one of the person’s feet jerk in a convulsion and then ceases to move.
(Gort please make a CON-DC 9 to see if you can stand Seekers Skunky aroma :) FYI you want to roll higher than the DC.)

Anyone successfully hit by a Giant Mosquito must make an opposed DEX-DC immediately. Failure means that character will lose their actions for the next round. The next round they must make an additional opposed DEX-DC. Failure will incur and additional 1d5 hp loss and loss of action for the next subsequent round and so on.

Actions!

The Score
Giant Skunk: DEAD!
Seeker: -3 to Pride
Gort: -6 hp
Caiden: -1 hp

Zirus’ Condition
Temporary Stat reductions: -2 DEX, -3 CON from initial bite.

Every 24 hrs (every day at noon) you will make a CON-DC 12 roll. Failure will result in an additional minus 1d3 DEX & 1d3 CON & 1d6 hp blood poison damage. A successful save results in only 1d6 hp.


The Party:

PC’s
Zirus
Gorthak
Gort
Caiden
Seeker

NPC’s
William Steadfast
Clyde
Alf
Baby Molerat in his cage
Strange woman bound up
Shaador
Delea
Esilia
Haril
Tobias
Cullivan
Buckey
Elktran
Grognork

Calendar:
4:32 am
June 26th, 9001

Sun Rise/Set: 5:37/8:30
Temp: 73.9°F
Visibility: 10.0 Miles
Wind: Calm
Cloud: Mostly Cloudy
Humidity: 73%
Moon Rise/Set: 5:16 am/7:52 pm
Moonlight: 2%
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Re: Eddistone Point

#1049 Post by GreyWolfVT »

Antman9 wrote: Grognork on the other hand, having an especially adverse hatred toward the Skunk clan in general gives chase to the Giant Skunk. The Skunk having turned its back with all intent to flee the scene has mistakenly left itself open to Grognork’s rage and feels his full wrath upon its backside.

Gorthak’s axes cleave the beast in two and it moves no more.
Gorthak? He was inside the tower do you mean Grognork? I don't have axes :shock: Aside from my confusion are the giant bugs inside the tower now??? if so...
Gorthak will attack and defend Alf from the giant bugs. Swinging his lucern Hammer at any of the flying blood suckers that come near. Initiative [1d10] = 6
Lucern Hammer[1d20+3] = 6+3 = 9 Dmg [2d6+3] = 8+3 = 11
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Re: Eddistone Point

#1050 Post by thesniperknight1 »

[Caiden Cross – Human Rouge 0] (HP: 7/10) (AC: 13+1)
Action: My precious blood

Caiden looks up the ladder, and if the mosquitoes are still visible, he will fire two more arrows.

Initiative: [1d10] = 7, Attack: [1d20+3] = 11+3 = 14, Damage: [1d4+1] = 1+1 = 2

Initiative: [1d10] = 6, Attack: [1d20+3] = 15+3 = 18, Damage: [1d4+1] = 3+1 = 4

If the hole is big enough for them to get inside, he will then try to get to the lower floors. If not, he will sit in his place and try to take them out slowly.
Don't ever tell anybody anything. If you do, you start missing everybody.” ― J.D. Salinger, The Catcher in the Rye
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Re: Eddistone Point

#1051 Post by MonkeyWrench »

["Seeker" Jyrbian Talanador of the Bleeding Eye - Lvl 0] (HP:10/10) (AC:11)
Action: Exterminating bugs!!

Seeker dashes towards the now not convulsing body surround by giant mosquitos, if they don't run off from the impervious aroma shield that he so tactfully applied to himself, probably just for this occasion, he will swing his staff at the bugs.

Initiative: [1d10] = 5, Staff: [1d20] = 5, Damage: [1d6] = 1

He they do disperse then Seeker will check the body, first making sure it is the woman he was searching for and then checking to see if she has a pulse.
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Re: Eddistone Point

#1052 Post by Antman9 »

GreyWolfVT wrote: Gorthak? He was inside the tower do you mean Grognork? I don't have axes :shock: Aside from my confusion are the giant bugs inside the tower now??? if so...
Sorry, too many PC's with names that start with "G." yes there is at least one bug, a Giant Mosuito, that you know of inside the tower now. Sorry for the confusion on the name thing. My bad. :oops:
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Re: Eddistone Point

#1053 Post by Antman9 »

[Giant Mosquito 4] (HD: 1/8) (AC: 16) (Size: 6” Long)
Action: Goes for Gorthak

The Giant Mosquito senses the Minotaur's musky blood and makes a B-line for him.

Giant Mosquito 4: Initiative [1d10] = 8, Bite [1d20+1] = 7+1 = 8, Damage [1d5] = 2
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Re: Eddistone Point

#1054 Post by Antman9 »

[Grognork Kettleforge – Human Fighter 1] (HP: 20/20) (AC: 15)
Action: Claims his Prize

Grognork wastes no time in removing the Giant Skunk's tail and scent gland. He attached the new prize (tail) to his belt and carefully places the scent gland in a special leather pouch, to sell when he finds a vendor willing to pay for it. With a wide smile on his face he heads back toward the tower.
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Re: Eddistone Point

#1055 Post by badams30 »

Gort - Savage

OOC: Sorry for slowing things down - here's Gort's DC.

IC: Gort, seeing the person on the ground says to Seeker "You think dat bad Alf down there?" (pointing at the downed person)
Gort isn't the cleanest guy in the world, so unless he fails the DC, the smell is icky to him, but par for the course...


CON-DC: [3d6+1] = 7+1 = 8
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Re: Eddistone Point

#1056 Post by Antman9 »

[Giant Mosquito 2] (HD: 1/8) (AC: 16) (Size: 6” Long)
Action: Follows Caiden

Giant Mosquito 2: Initiative [1d10] = 8, Bite [1d20+1] = 13+1 = 14, Damage [1d5] = 3

[Giant Mosquito 3] (HD: 1/8) (AC: 16) (Size: 6” Long)
Action: Follows Caiden

Giant Mosquito 3: Initiative [1d10] = 4, Bite [1d20+1] = 2+1 = 3, Damage [1d5] = 4
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Re: Eddistone Point

#1057 Post by Antman9 »

[Cullivan – Human Druid 1] (HP: 10/15) (AC: 9)
Actions: Jumps into Action
Weapons: Dagger, Club
Armor: Light Leather (+1)
Purpose: In charge of Eddistone Point

Cullivan jumps into action as Gorthak battles the Giant Mosquito.
Initiative [1d10] = 3, Club [1d20-1] = 1-1 = 0, Damage [1d6-1] = 6-1 = 5

[Shaador – Human Ranger 3] (HP: 17/37) (AC: 10)
Actions: Assists
Weapons: Long Bow, Long Sword (2 attacks per round)
Armor: Light Leather (+1)
Purpose: Hired to assist Delea with the Signal Towers

Shaador attempts to assist.
Initiative [1d10] = 2, Longsword [1d20+1] = 6+1 = 7, Damage [1d8+1] = 5+1 = 6
Initiative [1d10] = 7, Longsword [1d20+1] = 6+1 = 7, Damage [1d8+1] = 6+1 = 7
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Re: Eddistone Point

#1058 Post by Antman9 »

Summary
Mosquito War Ensues!

Shaador moves in to attack the Mosquito on the Lower Level but the bug is much too quick for him. Then Cullivan jumps into action determined to squash the Giant Mosquito with his club but only manages to hit Shaador in the shoulder. Shaador curses and scolds Cullivan profusely. Gorthak steps up to take a swing at the buzzing insect but also finds it too crafty to hit. Giant Mosquito 4 can’t seem to find a window to land on Gorthak, so it moves off to find another victim in the room. While the three men struggle with the Giant Mosquito, 2 Giant Cockroaches, 6" in length, scurry into the Lower Level from the ramp and begin pilfering through packs and gear for something to eat.
Giant_Cockroach.jpg
Giant_Cockroach.jpg (41.57 KiB) Viewed 242 times
As Caiden drops down the ladder to Turret level, forgetting to close the hatch behind him on the Turret Roof, Giant Mosquito 3 attempts to land on his back but finds no purchase on the slithery Rogue. Caiden retaliates with two bow shots, the first finds it mark and drops Giant Mosquito 2, the second shot goes wide. Giant Mosquito 2 manages to find his window of opportunity and lands for a slurp at the blood-trough.

(Caiden takes 3 hp in damage. He will need to make an immediate DEX-DC to shew the Squito away and take the next round actions normally or lose your actions for the next round. Be sure to update you current total HP)

Giant Mosquito 3 Opposed DEX-DC
Opposed DEX-DC [3d6+3] = 9+3 = 12

Seeker and Gort converge at the figure on the southern road. Gort does his best not to run from Seekers new cologne. The smell is strong, overpowering strong, Gort is somewhat familiar with smells of this kind and manages to control his desire to flee from it, but most likely can’t help but comment on it. As Seeker approaches the figure his torch and overpowering smell force the mosquitos to relinquish their death-slurp and fly away. The distinctly feminine body, now black and blue and pierced all over, is definitely the prisoner that escaped, and is definitely dead. As the two look on a 3 Giant Pill Bugs, roughly one foot in length (12”) scurry across the road and into the prairie grass on the other side.
Giant_Pill_Bug.jpg
Giant_Pill_Bug.jpg (23.44 KiB) Viewed 242 times
Grognork arrives at the Main level of the tower to discover 3 large Blue Spiders, 6" in length, meandering around looking for trouble.
Large_Blue_Spider.jpg
Large_Blue_Spider.jpg (36.94 KiB) Viewed 242 times
Anyone successfully hit by a Giant Mosquito must make an opposed DEX-DC immediately. Failure means that character will lose their actions for the next round. The next round they must make an additional opposed DEX-DC. Failure will incur and additional 1d5 hp loss and loss of action for the next subsequent round and so on.

Actions!

The Score
Seeker: -3 to Pride
Gort: -6 hp
Caiden: -3 hp
Shaador: -3 hp
Giant Mosquito 2: DEAD!
Giant Mosquito 3: Full health
Giant Mosquito 4: Full health

Zirus’ Condition
Temporary Stat reductions: -2 DEX, -3 CON from initial bite.

Every 24 hrs (every day at noon) you will make a CON-DC 12 roll. Failure will result in an additional minus 1d3 DEX & 1d3 CON & 1d6 hp blood poison damage. A successful save results in only 1d6 hp.


The Party:

PC’s
Zirus
Gorthak
Gort
Caiden
Seeker

NPC’s
William Steadfast
Clyde
Alf
Baby Molerat in his cage
Strange woman bound up
Shaador
Delea
Esilia
Haril
Tobias
Cullivan
Buckey
Elktran
Grognork

Calendar:
4:34 am
June 26th, 9001

Sun Rise/Set: 5:37/8:30
Temp: 73.9°F
Visibility: 10.0 Miles
Wind: Calm
Cloud: Mostly Cloudy
Humidity: 73%
Moon Rise/Set: 5:16 am/7:52 pm
Moonlight: 2%
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Re: Eddistone Point

#1059 Post by MonkeyWrench »

["Seeker" Jyrbian Talanador of the Bleeding Eye - Lvl 0] (HP:10/10) (AC:11)
Action: Gross!

As the bugs pass along the road Seeker walks towards the woman, he bends down to the woman and calls to Gort, "Young savage, return to the tower! It is not safe out here for one such as yourself, and I have no doubt that the rest of our unwary compatriots are having similar issues this night. Filthy bugs..." he places a hand upon the woman and concentrates for a moment, standing up and taking a couple steps back to watch the body.
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Re: Eddistone Point

#1060 Post by badams30 »

Gort - Savage
Stay with Seeker

Gort scrunches up his nose and sniffs the air. "Uhhhhh... that smells worse than wet orcs. Mmmm hmmm... Gort not leave Seeker, Gort help you. You really smart and all, Gort strong and smash bad guys. You out here, Gort wit you."

Gort stands by with his spear at the ready just in case any critters decide to mess with us. Gort surveys the woman for any valuables or items of note, although he won't touch her till Seeker is done.
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