OOC Banter
Re: OOC Banter
Dibs on Hreigă of Căléd.
Re: OOC Banter
I will play as needed
but would prioritize them (assuming Hreigă of Căléd is off the board)
Jůnger
Uthæs
Bodkin Heldich
Talesian
Cropey Oarswain
but would prioritize them (assuming Hreigă of Căléd is off the board)
Jůnger
Uthæs
Bodkin Heldich
Talesian
Cropey Oarswain
Re: OOC Banter
Looks like I am in so,
In order
Bodkin Heldich
Jůnger
Talesian
I don't care to run Elves or Magic-Users.
In order
Bodkin Heldich
Jůnger
Talesian
I don't care to run Elves or Magic-Users.
Re: OOC Banter
I'll play Cropey Oarswain! 2nd choice would be Uthæs.
Re: OOC Banter
I will play Uthaes if no one else claims him.
Re: OOC Banter
Ok, so far I have (not final decision as those depend on you of course):
Darithe = Hreigă of Căléd, Female Magic-User 2
gurusql = Jůnger, Male Cleric 1
Rex = Bodkin Heldich, Male Halfling 1
donjong = Cropey Oarswain, Male Thief 1
kwll = Uthaes, Male Elf 1
We are missing Dicey, who will probably be playing Talesian, Female Fighter 1, unless he is strongly against it.
Let me know if I got it right.
Darithe = Hreigă of Căléd, Female Magic-User 2
gurusql = Jůnger, Male Cleric 1
Rex = Bodkin Heldich, Male Halfling 1
donjong = Cropey Oarswain, Male Thief 1
kwll = Uthaes, Male Elf 1
We are missing Dicey, who will probably be playing Talesian, Female Fighter 1, unless he is strongly against it.
Let me know if I got it right.
Re: OOC Banter
I agree as Jůnger was my favorite of the ones left, but if Dicey is not interested in Talesian I will offer to swap with Dicey.
Re: OOC Banter
Can you please post the Campaign Id when you have a chance?
Re: OOC Banter
I will do a sheet up for him once we get a campaign ID.
Re: OOC Banter
We now have a Campaign ID! 1062
Re: OOC Banter
Couple of questions
(1) I am assuming that we all start with 0 EXP (except the 2nd level wizard?)
(2) I have character sheet, to you have a thread you would like it posted in?
(3) For Jůnger does he have a Flint and Steel to light his lantern and/or anything to carry his oil in (backpack, sack, something)?
(1) I am assuming that we all start with 0 EXP (except the 2nd level wizard?)
(2) I have character sheet, to you have a thread you would like it posted in?
(3) For Jůnger does he have a Flint and Steel to light his lantern and/or anything to carry his oil in (backpack, sack, something)?
Re: OOC Banter
Halflings can't multi-class. But it doesn't say if they can dual class like a human either. This will determine what class I go with as he is limited to only 4th level as a fighter. Can he dual class, starting as a fighter and switching to thief at 4th level? He has a 16 Str and 18 Dex so meets the requirements listed (16+ in the second classes prime req.).
Re: OOC Banter
(1) Yes.gurusql wrote: ↑Sat Mar 30, 2024 1:17 am Couple of questions
(1) I am assuming that we all start with 0 EXP (except the 2nd level wizard?)
(2) I have character sheet, to you have a thread you would like it posted in?
(3) For Jůnger does he have a Flint and Steel to light his lantern and/or anything to carry his oil in (backpack, sack, something)?
(2) Yes. Please post it in the 'Character Creation' topic.
(3) Sure, lets say he has a flint and steel and a backpack.
Re: OOC Banter
I am looking into this one, but for simplicity sake I am keeping dual-class off the table for now Rex.Rex wrote: ↑Sat Mar 30, 2024 4:55 am Halflings can't multi-class. But it doesn't say if they can dual class like a human either. This will determine what class I go with as he is limited to only 4th level as a fighter. Can he dual class, starting as a fighter and switching to thief at 4th level? He has a 16 Str and 18 Dex so meets the requirements listed (16+ in the second classes prime req.).
Re: OOC Banter
Went with fighter since he had chain mail, shield and mace. Otherwise his only equipment is a large sack so will need to supply soon.
His defensive abilities are pretty good actually. AC3 and in melee his opponent is -5 to hit him due to the fighters parry ability combined with his 18 Dex. He needs to add a missile weapon of some sort as he gets +2 to hit with them.
Limited to 4th level but so what, unlikely to get there anyways.
Question on hp. Are we going with the listed value or max for first level or something else? I ask as if we are going with max he would be at 9 instead of 7.
His defensive abilities are pretty good actually. AC3 and in melee his opponent is -5 to hit him due to the fighters parry ability combined with his 18 Dex. He needs to add a missile weapon of some sort as he gets +2 to hit with them.
Limited to 4th level but so what, unlikely to get there anyways.
Question on hp. Are we going with the listed value or max for first level or something else? I ask as if we are going with max he would be at 9 instead of 7.
Re: OOC Banter
If we get that far, I should already have a conclusion about dual-classing halflings, no worries.Rex wrote: ↑Sun Mar 31, 2024 4:39 am Went with fighter since he had chain mail, shield and mace. Otherwise his only equipment is a large sack so will need to supply soon.
His defensive abilities are pretty good actually. AC3 and in melee his opponent is -5 to hit him due to the fighters parry ability combined with his 18 Dex. He needs to add a missile weapon of some sort as he gets +2 to hit with them.
Limited to 4th level but so what, unlikely to get there anyways.
Question on hp. Are we going with the listed value or max for first level or something else? I ask as if we are going with max he would be at 9 instead of 7.
And yep, Fighters get a lot of love in S&W.
There are some discussions around the Parry ability and how it should work - some options include:
- Limiting the Parry to one opponent at a time,
- Making it an either/or (you either attack or parry) but you get the parry bonus vs all melee opponents,
- Limiting the bonus to a maximum of +1AC or +2 if you are using a Shield,
- Using it 'as-is' and simply get the bonus flat-out against all melee attacks.
(I think the pregens are pretty buff, and it was not expected a Fighter would have an 18Dex unless in very rare occasions hehe. I will let you know the direction I am planning on going into after some more investigation from my end)
HP we are going with the rolled, I want to stick as close as possible to the 'original' experience. If it sucks we change it - this will be a 'living' game.
Re: OOC Banter
I could see the parry only being useful against one opponent a round but the text is clear "The Fighter can parry at any time, without giving up the ability to attack in the same round." Since it is the only really good ability they get I don't see any reason to house rule it so that Fighters suck. In fact an 18 Dex is identical to a 13 otherwise.