OOC

Marullus
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jemmus
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Re: OOC

#381 Post by jemmus »

It did get a reaction! I've been mentally composing my post, want to do the situation justice. (The two games I'm GMing are keeping me busy. Between the two, the players have split off into five groups. So five storyline threads to keep moving along. Some of you guys may be a part of that. :) Not complaining, I set up the situations for that to happen, and the players' have produced some real gems in moving the stories along as we go). New Kumekha (proto-) Circuit Courts Attorney/Marshal Taavi's post coming ASAP.
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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redwarrior
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Re: OOC

#382 Post by redwarrior »

jemmus wrote: Tue Oct 31, 2023 12:28 am It did get a reaction! I've been mentally composing my post, want to do the situation justice. (The two games I'm GMing are keeping me busy. Between the two, the players have split off into five groups. So five storyline threads to keep moving along. Some of you guys may be a part of that. :) Not complaining, I set up the situations for that to happen, and the players' have produced some real gems in moving the stories along as we go). New Kumekha (proto-) Circuit Courts Attorney/Marshal Taavi's post coming ASAP.
You are welcome :D

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redwarrior
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Re: OOC

#383 Post by redwarrior »

Life has been attacking me lately. I'm hoping it slows down a bit this weekend.

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Marullus
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Re: OOC

#384 Post by Marullus »

Sorry all, been down sick. Getting back on top of it now...

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jemmus
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Re: OOC

#385 Post by jemmus »

Sorry to hear, bro. Take as much time as you can to get back on your feet and at full HP.
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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greyarea
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Re: OOC

#386 Post by greyarea »

Seems like a fitting end for Emile. He’ll be scheming to build a new SunShooter as soon as he’s able.

Thanks for the great game, Marullus!

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redwarrior
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Re: OOC

#387 Post by redwarrior »

Hansel is pretty sure he can run this place in a bit, and it DOES seem like the place to acquire a spaceship and get out of this system....

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jemmus
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Re: OOC

#388 Post by jemmus »

I don't know if anybody's still subscribed to this thread, but I just wanted to say that Dust to Dust was one of a few most memorable threads I've been lucky to be in. A really rich and vivid world, start to finish. The PCs became characters moving along in an unpredictable story (to be a little dramatic, dramatis personae). Not just names attached to a class category. Much good, memorable posting by my fellow players.

All of that set up by easily visualized scenes, tense pace, and difficult challenges for the characters (and the players) along the way. I wonder where we players went wrong and missed a clue(s).

Thanks, GM Marullus! :) A really rich, memorable, and masterful game. Salute, GM! And to fellow player/posters as well!
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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greyarea
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Re: OOC

#389 Post by greyarea »

Agreed. I know I missed more than a few clues. That was always due to my poor reading/memory as our DM did a great job. Thanks Marullus!!

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cybersavant
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Re: OOC

#390 Post by cybersavant »

was a great game - had lots of fun, even just reading when my chars were down!!!!!!
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redwarrior
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Re: OOC

#391 Post by redwarrior »

Agreed. I really had a lot of fun with this game. In retrospect, I wish Hansel had played it a bit different on the space station, but I wasn't willing to believe that the folks on the station were even semi on the level. They were giving me Stepford Wives vibes and I figured that they had to be the masterminds of the demonic goings on down below.

I really liked the game and, while still getting used to it, I LOVE the ruleset.

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jemmus
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Re: OOC

#392 Post by jemmus »

I keep thinking about running a Conan Hyborian Age game using Worlds Without Number. Not sure I can fit another game in though. It would have to be slow-paced.
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Marullus
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Re: OOC

#393 Post by Marullus »

Awww shucks guys. :) Thanks, I really appreciate it.

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Marullus
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Re: OOC

#394 Post by Marullus »

jemmus wrote: Thu Feb 08, 2024 6:44 pm I keep thinking about running a Conan Hyborian Age game using Worlds Without Number. Not sure I can fit another game in though. It would have to be slow-paced.
I'm always up for WWN. If you use the Atlas of Latter Earth with it, you can just set it in the country of Llagis - that's explicitly Hyboria-esque.

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cybersavant
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Re: OOC

#395 Post by cybersavant »

i'd be interested in this; not up on the WWN world lore though
gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Rorexsth; Wayfarers <Doctor Who>

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