This thread is for the posting of characters in the secondary, fast-paced game (Pulpatoon, NJWilliam, Sulara, Ythgar). This game will start around 12/20.
Accepted Characters:
Pulpatoon- Isolde (Human Witch, level 1)
Sulara- Finn (Human Druid, level 1)
NJWilliam- Alexander (Human Thief, level 1)
Ythgar- Sarvane (Human Ranger, level 1)
Ryker- Ryker Aklos (Human Fighter, level 1)
[Game #2] Character Sheets
- Landifarne
- Pathfinder
- Posts: 283
- Joined: Sat Oct 12, 2013 7:57 pm
- Location: Los Angeles (Miracle Mile)
Re: Character Sheets [Secondary Game]
Isolde the Witch
Last edited by Pulpatoon on Fri Dec 13, 2013 3:45 am, edited 2 times in total.
Re: Character Sheets [Game #2]
Alexander Ittos, Human Thief
Last edited by NJWilliam on Thu Dec 19, 2013 2:32 pm, edited 31 times in total.
Sebastian, A Candle in the Darkness
Ulrich, Tales of The Troll Company
Alex Fiord, The Rescuers
Hakon Geirmundarson, Pawns of the North Wind
Jameson Rowan, Silverband
Disston Symonds, Sigma Chronos
Ulrich, Tales of The Troll Company
Alex Fiord, The Rescuers
Hakon Geirmundarson, Pawns of the North Wind
Jameson Rowan, Silverband
Disston Symonds, Sigma Chronos
Re: Character Sheets [Game #2]
Finn, Female Druid
Name: Finn
Race: Female
Class: Druid
Level: 1st
Gender: Female
Alignment: Neutral
Experience: 0
Deity/Faith: Animistic
Appearance/Description:
Hair and skin as white as snow and ice blue eyes, Finn is slightly taller than most and has a wiry strength. Since childhood she has been told her smile can light a darkened room and her laughter charm the most lovely songbird. Never an exceptional beauty she spent many days and nights with animals of the forest and the elders in her village. From the animals she learned survival and to nurture her surroundings so they in turn nurture her. From the Elders she gained some of the knowledge that age and wisdom give about people, how their minds and hearts work. Both have served her well.
Abilities:
Str: 14 (Hit Adj: ; Dam Adj: ; Max Lbs: ;Open Doors: ; Bend Bars:)
Int: 14 (Languages: )
Wis: 17 (Magical Save Adj: ; Spell Bonus: )
Dex: 12 (Defense Adj: ; Missile Adj: )
Con: 12 (HP Adj: ; System Shock: %; Resurrect: %)
Cha: 18 (Max Henchmen: ; Reaction Adj: ; Loyalty: )
Saving Throws: (+2 v. Fire & Electricity, +3 mental)
Paralyze/Poison: 10
Petrify/Polymorph: 13
Rod/Staff/Wand: 14
Breath Weapon: 16
Spells: 15
Combat:
Hit Points: 7
AC: 8
AC Base: 8
Rear AC: 8
Weapons:
Scimitar
Sling
Nonweapon Proficiencies (including class abilities/proficiencies):
1) Healing
2) Rope Use
3) Swimming
Available Spells:
Orisons: Create Water: Same as 1E 1st level cleric spell; Cure Minor Wounds: Cures 1 point of damage; Detect Poison: Detects poison in one creature or object; Guidance: Subject gains +1 on one attack roll; Inflict Minor Wounds: Touch attack, 1 point of damage; Light: Object shines like a torch; Mending: Same as 1e 1st level spell; Purify Food and Drink: Same as 1E 1st level cleric spell, but at 1 cu. ft./level; Resistance: Subject gains +1 on one saving throw; Virtue: Subject gains 1 temporary hp.
First Level: Animal Friendship; Ceremony; Detect Balance; Detect Magic; Detect Poison; Detect Snares & Pits; Entangle; Fairie Fire; Invisibility To Animals; Locate Animals; Pass Without Trace; Precipitation; Predict Weather; Purify Water; Shillelagh; Speak with Animals.
Spells: please indicate which spells she'll have to start
0-Level (four/sleep cycle): Cure Minor Wounds, Cure Minor Wounds, Inflict Minor Wounds, Cure Minor Wounds
1st-level (two/sleep cycle): Animal Friendship, Entangle
Background:
Equipment:
Name: Finn
Race: Female
Class: Druid
Level: 1st
Gender: Female
Alignment: Neutral
Experience: 0
Deity/Faith: Animistic
Appearance/Description:
Hair and skin as white as snow and ice blue eyes, Finn is slightly taller than most and has a wiry strength. Since childhood she has been told her smile can light a darkened room and her laughter charm the most lovely songbird. Never an exceptional beauty she spent many days and nights with animals of the forest and the elders in her village. From the animals she learned survival and to nurture her surroundings so they in turn nurture her. From the Elders she gained some of the knowledge that age and wisdom give about people, how their minds and hearts work. Both have served her well.
Abilities:
Str: 14 (Hit Adj: ; Dam Adj: ; Max Lbs: ;Open Doors: ; Bend Bars:)
Int: 14 (Languages: )
Wis: 17 (Magical Save Adj: ; Spell Bonus: )
Dex: 12 (Defense Adj: ; Missile Adj: )
Con: 12 (HP Adj: ; System Shock: %; Resurrect: %)
Cha: 18 (Max Henchmen: ; Reaction Adj: ; Loyalty: )
Saving Throws: (+2 v. Fire & Electricity, +3 mental)
Paralyze/Poison: 10
Petrify/Polymorph: 13
Rod/Staff/Wand: 14
Breath Weapon: 16
Spells: 15
Combat:
Hit Points: 7
AC: 8
AC Base: 8
Rear AC: 8
Weapons:
Scimitar
Sling
Nonweapon Proficiencies (including class abilities/proficiencies):
1) Healing
2) Rope Use
3) Swimming
Available Spells:
Orisons: Create Water: Same as 1E 1st level cleric spell; Cure Minor Wounds: Cures 1 point of damage; Detect Poison: Detects poison in one creature or object; Guidance: Subject gains +1 on one attack roll; Inflict Minor Wounds: Touch attack, 1 point of damage; Light: Object shines like a torch; Mending: Same as 1e 1st level spell; Purify Food and Drink: Same as 1E 1st level cleric spell, but at 1 cu. ft./level; Resistance: Subject gains +1 on one saving throw; Virtue: Subject gains 1 temporary hp.
First Level: Animal Friendship; Ceremony; Detect Balance; Detect Magic; Detect Poison; Detect Snares & Pits; Entangle; Fairie Fire; Invisibility To Animals; Locate Animals; Pass Without Trace; Precipitation; Predict Weather; Purify Water; Shillelagh; Speak with Animals.
Spells: please indicate which spells she'll have to start
0-Level (four/sleep cycle): Cure Minor Wounds, Cure Minor Wounds, Inflict Minor Wounds, Cure Minor Wounds
1st-level (two/sleep cycle): Animal Friendship, Entangle
Background:
Equipment:
- Scimitar
sickle
Leather Armor
Sling
ammo pouch with 20 sling bullets
backpack- waterskin
- torch, 4
- oil lamp
- oil flask, 4
- rope, 50'
- rations, 1 week
- belt pouch, small
- tinder box with flint & steel
- mistletoe
- oak leaves
- holly
belt
leggings
shirt
cloak
Last edited by Sulara on Tue Dec 24, 2013 5:32 pm, edited 4 times in total.
Re: Character Sheets [Game #2]
Sarvane Ithrold, Human Ranger
Last edited by Ythgar on Tue Dec 24, 2013 5:46 pm, edited 2 times in total.
Re: Character Sheets [Game #2]
Ryker Aklos, Human Fighter
Last edited by Ryker on Sat Dec 21, 2013 11:30 pm, edited 1 time in total.
Re: [Game #2] Character Sheets
I edited Ryker some more, should be up soon.