Making nice progress.
I skipped reading the full interior details of the inn and church (I wanted to wait until I was able to print out the maps for those two locations (which I have) to help conceptualize the place while reading it). I should be able to read these two locations in full tonight, making my (first-ever) read of the village of Hommlet complete.
Next, the moathouse.
Planning: Temple of Elemental Evil (ToEE)
Re: Planning: Temple of Elemental Evil (ToEE)
Something I've been debating is whether or not I should customize Hommlet from what has been published. Or, at least rework the known NPCs (and any relationships) so that any names, histories, secrets, listed treasures, etc... will be completely unrecognizable to anyone.
This part might take a bit of work, but it might also be a nice task to simplify with ChatGTP (which I haven't revisited since that first night).
This part might take a bit of work, but it might also be a nice task to simplify with ChatGTP (which I haven't revisited since that first night).
Re: Planning: Temple of Elemental Evil (ToEE)
Switching some names and descriptions around is probably a good idea as long as you are willing to put the time in. Sounds like you are making good progress. I am working on preparing an adventure myself and am at the stage where I am going through all the encounters and trying to figure out what I need to change so I understand just how time consuming it can be.
Re: Planning: Temple of Elemental Evil (ToEE)
Okay, a quick test. I grabbed a random keyed area from Hommlet (Area 3: Cottage):
I logged into ChatGPT and was able to produce the following in less than 5 minutes:
Even if not using it as-is, ChatGPT can produce some very quick results that at the very least can be used for inspiration.
The more I think about it, the more I'm leaning toward reproducing Hommlet to truly create a unique experience.
Re: Planning: Temple of Elemental Evil (ToEE)
It looks good. I am not sure I would bother with everyone's ability scores but if it helps you visualize them go for it.
Re: Planning: Temple of Elemental Evil (ToEE)
That’s the thing:
Having them included is as simple as including “with stats” in the request. It’s really no effort on my part.
And considering a lot of the town members are a part of the local militia, having the stats can’t hurt.
Re: Planning: Temple of Elemental Evil (ToEE)
As long as the extra time isn't an issue may as well. Then you just need to remember to use any bonuses they get.
- hedgeknight
- Rider of Rohan
- Posts: 8278
- Joined: Mon May 28, 2012 11:03 am
- Location: NC
Re: Planning: Temple of Elemental Evil (ToEE)
The ChatGPT spit all of that information out?
Winter is coming...
Re: Planning: Temple of Elemental Evil (ToEE)
It sure did. Easily.
It took me asking a root question:
Like:
It’ll spit something out that’s already pretty good, but lacking depth.“Can you create an AD&D 1e NPC who’s a common woodworker, including stats?”
The initial details it provided mentioned a wife and children.
So my first follow-up question was something like:
It does.“Can you also provide details for the mentioned wife and children?”
Then I asked for it to provide details about the family’s wealth, asking something like:
It does.“The family business has been profitable. Can you detail any wealth the family has, and where their wealth is hidden?”
It wasn’t perfect, but I finally asked it to consolidate all the above details into a single response; the result is exactly what I posted above.
In total, it took about 5 minutes.
I could have easily continued to refine the details further, but for simple illustrative purposes, it was fine as-is.
It’s really quite impressive.
Re: Planning: Temple of Elemental Evil (ToEE)
Agreed, that is pretty handy.