Awake
Haelan, Rawani, and Buzar all wake first, and are the first to combat the grogginess and blurry vision. After a few seconds, however, both conditions begin to fade.
The first thing they notice is --
-- Arbal beginning to rouse. They, too, slowly begin to wake from the unexpected slumber.
A bit of panic ensues as Holliss is late to awaken, but awaken he does.
In less than a minute, the entire group is feeling fresh and completely rejuvenated.
Then it occurs to you...
Where Are We?
You find yourselves in completely new surroundings.
At least you think?
All recent memory seems to be foggy, and your previous whereabouts are somewhat unclear, but you don't remember being in --
Dreamlike Forest
You now find yourselves in an airy forest glade, in an enchanted stretch of wild forest. Your current surroundings feel almost dreamlike, and time seems to pass at a leisurely rate.
Unsure how you arrived, or even where you are, the puzzlement and uncertainty don't seem important.
Ancient Tree
In the center of this airy glade stands an ancient, gnarled tree. It's late autumn, and the reddish-brown leaves have begun to fall, but a majority still remain.
Movement
At the base of this massive oak tree, something moves.
Somethings.
Two individuals.
The pair appear to be examining the massive roots of this ancient oak.
The first figure, with a muscular build, appears to be a female, if their long braided hair is any indication.
The second figure has a hooded cloak worn up, but appears to be the taller of the two.
Finer details of either cannot be discerned from your current distance -- of about 50-feet.
Without rising, the pair turn their heads and look over their shoulders to face the group.
---
Actions?
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Time & Weather
CY 1011, 18th Day of Obthryme (Deep Autumn)
Current Time: Midday
Current Conditions: Cool, Breezy, Wierd
Character Status
Holliss (M) (Elf 1) | AC: 3/4 | HP: 4 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native, Elvish | Spells/Skills: 1st: 1 Light
Haelan (M) (Cleric 1) | AC: 4/5 | HP: 4 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native | Spells/Skills: Turn Undead
Rawani (F) (Acrobat 1), AC: 7 | HP: 2 | Damage: 1d6 | Move: 90’ (30’)
Languages: Native | Spells/Skills: Acrobat Skills
Arbal (~) (Illusionist 1) | AC: 8/9 | HP: 3 | Damage: 1d4 | Move: 120’ (40’)
Languages: Native, +2 | Spells/Skills: 1st: 1 Colour Spray
Buzar (M) (Half-Orc 1) | AC: 4/5 | HP: 3 | Damage: 1d6 | Move: 60’ (20’)
Languages: Native, Orcish | Spells/Skills: Thief Skills
Marching Order ( * = Infravision )
Buzar *
Holliss *
Rawani
Arbal
Haelan
Light Sources
- Lantern: Carried by Rawani (Status: Unlit)
Rolls
Arbal: [1d6]=4, Haelan [1d6]=5