Sage Advice

wolfpack
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GreyWolfVT
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Re: Sage Advice

#241 Post by GreyWolfVT »

Sarin "Guess we have little options here. I suppose we go down."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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spanningtree
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Re: Sage Advice

#242 Post by spanningtree »

Ruthgar:

Looks like we have the right place. Let's proceed down.
Anall nathrack uthos bethos doss yell yenva. -Merlin

Stirling
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Re: Sage Advice

#243 Post by Stirling »

Saxony

Draws his sword and follows down the steps, his blade casting a small radiance of light.

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GreyWolfVT
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Re: Sage Advice

#244 Post by GreyWolfVT »

Balasar pulls out his glowing sword as a light and follows Saxony.

Sarin falls in line and follows the others down the stairs.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

wolfpack
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Re: Sage Advice

#245 Post by wolfpack »

You travel down the staircase as it spirals on and on, both sides of the stairway covered with scenes of hellish death and torture.



300 feet you descend until the stairs end in a 50 x 50 room. Inside the room scattered in no distinct pattern are statues of twisted creatures.


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Rex
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Re: Sage Advice

#246 Post by Rex »

Hildr

Hildr searches the room, checking for illusions first. "Disgusting."

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Re: Sage Advice

#247 Post by Rex »

Xanthe

Xanthe searches the room, focusing on looking for ways in and out, including secret/concealed.

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Storm11
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Re: Sage Advice

#248 Post by Storm11 »

Storm makes a sign to ward off evil. Twisted cultists perhaps. Or demonic entities themselves. There is a true evil here. Let us be wary.

The small elf waits in line to move forwards once more, staff held ready, dagger and wand within easy reach of his belt pouch.
Greys Campaign.

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Re: Sage Advice

#249 Post by GreyWolfVT »

Sarin searches the area. "Vile and this coming from a not so overly religious person. I find the artwork vile and disgusting."

Balasar searches around the room as well. "Hmm well like most things all is in the eye of the beholder, though it is rather vile I will agree there. Must have been a madman doing the artistry."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Storm11
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Re: Sage Advice

#250 Post by Storm11 »

Storm sucks in through his teeth. Be wary. There is a dark enticing power in this depravity. One that would swallow us all if we aren’t vigilant. Let us proceed with caution.
Greys Campaign.

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spanningtree
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Re: Sage Advice

#251 Post by spanningtree »

Ruthgar:

Disgusting.... vile.
He will follow the perimeter of the room looking for an exit.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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