Character Generation

DM: Dave
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dmw71
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Character Generation

#1 Post by dmw71 »

  1. Start here: Character Builder
    • Character Creation Method: Standard
    Next
  2. Home
    • Sources: Deselect all
      Advancement Type: Milestone
      Hit Point Type: Fixed
      Use Prerequisites: Enable both (Feats and Multiclass Requirements)
      Encumbrance Type: Use Encumbrance
      Ignore Coin Weight: Off
      Ability Score/Modifier Display: Player choice
      Character Privacy: Public
    Next
  3. Race
    • Filter Race Source(s): Player's Handbook
      If you're really set on a race from a different source, please ask.
    Next
  4. Class
    • Player choice
      Press 'Add Class' on confirmation window.
      Select options, including 'Spells' (if applicable)
    Next
  5. Abilities
    • Choose a Generation Method: Point Buy or Standard Array
    Next
  6. Description
    • Background: Please choose from this list (from the Player's Handbook):
      • Acolyte
      • Charlatan
      • Criminal
      • Entertainer
      • Folk Hero
      • Guild Artisan
      • Hermit
      • Noble
      • Outlander
      • Sage
      • Sailor
      • Soldier
      • Urchin
    Next
  7. Equipment
    • Starting Equipment: Choose the 'Equipment' option
      • Make choices for class and background
      Press red 'Add Starting Equipment' button

      All items are added to your 'Inventory' section.
      • Expand this 'Inventory' section and "Wield" or "Wear" any weapons and/or armor as appropriate
    Next
  8. What's Next
    • Press 'View Character Sheet'
-- Project --
Playtest: Untitled Project (1e)
-- DM --
Greyhawk Campaign: Sandbox (1e)
(Status: Archived)

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