As Gwillt throws open the doors to the inn, all occupants are subjected to a vile odor.
Please make a saving throw versus poison:
Gwillt: 14
Garth: 10
Shannigans: 13-1 = 12
Ewell: 14
Kaltar: 10
Strom: 14-2 = 12
Alordan: 14
Epsilon: 10
After recovering from the initial wave of stench, a quick survey of the situation shows well over a dozen human-sized creatures with grayish brown scales, a lizard-like head and tail approaching from the west. They've already begun to quickly and violently thrash any local -- man, woman or child -- in their path.
Most locals that haven't already found themselves in this path of evil begin to flee, scattering in all directions.
Some locals, including the quintet you just met in the inn, begin arming themselves and rushing to defend their city.
---
Round 1: Start
Code: Select all
| | \--|---------|-------
|_____| L1 |
Se | ___________
Ot | | Sleeping |
Nor | P| Dragon |
The | A| Inn |
Noo | R| _______|
a1 | T| | __
a2 | Y| | | |
a4 | |____| ___| |
a3 | | wine|
l1 | |_____|
a6 |
a8 | L4
sc1 | L5
a10 v
~ ~ ~ ~ ~ ~ ~ ~ ~| ~ ~ ~ ~ ~ ~ ~ ~
a9 ^
a5 |
|
l2 |
a7 |
xxxxxxxxxx |
x x | _________
L2x x | | |
__L3x x | | Bronze |
| ?| x | | Goat |
|____|xxxxxxxxx |__| Inn |
________ | | |
| ?| | | |
|____ | | | |
| | | |________| _
| |___| | |_|
--- | |
\--------------
All players should declare their first round actions and make any necessary rolls.