ACTION thread TOP
ACTION thread TOP
Action threads will be for the called actions. Once you have decided what your character will do, you post in the appropriate action threads. I'll post the enemy or otherwise actions, and results thereof as appropriate.
Have fun!
Have fun!
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: ACTION thread TOP
This thread will be for the SOPs, whatever the party may want can go here. I'll update the first post as needed. Marching order is definitely one thing, but if there's anything else y'all want that will streamline play, let me know. First discussion... Marching Order(s) -
Outdoors:
Single file: Till, Jeloon, Yosef, Bruard
Double/otherwise: Jeloon and Till, then Yosef and Bruard
Indoors: (5' hallways or less have to be single file to attack/defend)
Single file: Till, Jeloon, Yosef, Bruard
Double/otherwise: Till and Jeloon, then Yosef and Bruard
Outdoors:
Single file: Till, Jeloon, Yosef, Bruard
Double/otherwise: Jeloon and Till, then Yosef and Bruard
Indoors: (5' hallways or less have to be single file to attack/defend)
Single file: Till, Jeloon, Yosef, Bruard
Double/otherwise: Till and Jeloon, then Yosef and Bruard
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: ACTION thread TOP
Single file:
Till
Van
Jeloon
Ancor w/Donkey
Rosin w/Donkey and Eyman
Yosef w/Donkey
Bruard
Double/Otherwise:
Till
Van and Rosin w/Donkey and Eyman
Jeloon
Eyman & Ancor w/Donkey
Yosef w/Donkey & Bruard
WATCHES:
First Shift: Jeloon and Van
Second Shift: Bruard and Eyman
Third Shift: Till and Rosin
Fourth Shift: Yosef and Derek
Till
Van
Jeloon
Ancor w/Donkey
Rosin w/Donkey and Eyman
Yosef w/Donkey
Bruard
Double/Otherwise:
Till
Van and Rosin w/Donkey and Eyman
Jeloon
Eyman & Ancor w/Donkey
Yosef w/Donkey & Bruard
WATCHES:
First Shift: Jeloon and Van
Second Shift: Bruard and Eyman
Third Shift: Till and Rosin
Fourth Shift: Yosef and Derek
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: ACTION thread TOP
Well, it is convenient that there are eight of us.
I say we set up four watches of two people for two hours. Only Yosef might have to worry about having a longer cycle of uninterrupted sleep (per his spells - just depends on how Ron handles that), so we can give him either the earliest shift or the latest shift.
Ron, what kind of rule do you have for sleeping in armour? Plate and chain are probably out... what about leather/studded leather? Allowed or not?
Finally, I think we should set it up so we have one hireling with one main party member for each shift. So something like this:
First Shift - Till and Ancor
Second Shift - Jeloon and Eyman
Third Shift - Bruard and Rosin
Forth Shift - Yosef and Van
I say we set up four watches of two people for two hours. Only Yosef might have to worry about having a longer cycle of uninterrupted sleep (per his spells - just depends on how Ron handles that), so we can give him either the earliest shift or the latest shift.
Ron, what kind of rule do you have for sleeping in armour? Plate and chain are probably out... what about leather/studded leather? Allowed or not?
Finally, I think we should set it up so we have one hireling with one main party member for each shift. So something like this:
First Shift - Till and Ancor
Second Shift - Jeloon and Eyman
Third Shift - Bruard and Rosin
Forth Shift - Yosef and Van
Last edited by Alethan on Thu Dec 29, 2011 3:14 pm, edited 1 time in total.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: ACTION thread TOP
Spells not cast are still burned in the caster's memory - no need to relearn. Spells cast we'll follow the 15 mins/level/spell rule. Everyone requires 4 hours of rest to function the next day, casters need 4 in a row to relearn spells, and you can only sleep in leather, no studded leather or higher.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: ACTION thread TOP
That works for meAlethan wrote:First Shift - Till and Ancor
Second Shift - Jeloon and Eyman
Third Shift - Bruard and Rosin
Forth Shift - Yosef and Van
Re: ACTION thread TOP
+1 Looks good here as well, Alethan! I like having at least one PC per shift. That rotation should allow both Yosef and Bruard plenty of rest to recover spells and still get the minimum sleep/day.migellito wrote:That works for meAlethan wrote:First Shift - Till and Ancor
Second Shift - Jeloon and Eyman
Third Shift - Bruard and Rosin
Forth Shift - Yosef and Van
Edit: grammar!
Last edited by Argennian on Thu Mar 31, 2011 1:28 pm, edited 1 time in total.
Yosef Travathas: High Elf Fighter4/Magic-User3 (rredmond's Pacesetter Games "Legacy of the Unknown" OSRIC Playtest)
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
tkrexx as Emm the Avenging Druid wrote:I shall burn you, and I shall sink your petty warship with fire and lightning, and the ocean shall swallow it and all aboard, and no one will remember any of you!
Re: ACTION thread TOP
Works for me too.migellito wrote:That works for meAlethan wrote:First Shift - Till and Ancor
Second Shift - Jeloon and Eyman
Third Shift - Bruard and Rosin
Forth Shift - Yosef and Van
"Sir, our research shows that the bird is equal to or greater than the word."
Re: ACTION thread TOP
Here's my idea for
Fighting Formation
Van | Eyman
Jeloon | Yosef
Till | Bruard
Ancor | Rosin
Does that look ok to everyone?
Fighting Formation
Van | Eyman
Jeloon | Yosef
Till | Bruard
Ancor | Rosin
Does that look ok to everyone?
Last edited by migellito on Thu Mar 31, 2011 8:42 pm, edited 1 time in total.
Re: ACTION thread TOP
Do you mean for the current situation (on a path, with limited left/right movement)? Or... just when possible? I'm afraid the bad guys won't always line up in front of us.
Till is short and wielding a sword - not sure he'd be able to attack from the second rank. When possible, his general course of action is to try and be sneaky and attack from behind. I'm not quite sure yet how he'll handle straight-up confrontation.
Till is short and wielding a sword - not sure he'd be able to attack from the second rank. When possible, his general course of action is to try and be sneaky and attack from behind. I'm not quite sure yet how he'll handle straight-up confrontation.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: ACTION thread TOP
Just for when it makes sense. I was mostly thinking of dungeon corridors. I think the area we're in now is two wide (12'?) for two to command. Good point about Till's height, I forgot about that.. heh.Alethan wrote:Do you mean for the current situation (on a path, with limited left/right movement)? Or... just when possible? I'm afraid the bad guys won't always line up in front of us.
Till is short and wielding a sword - not sure he'd be able to attack from the second rank. When possible, his general course of action is to try and be sneaky and attack from behind. I'm not quite sure yet how he'll handle straight-up confrontation.