Chapter 03: Minn's Mound

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GreyWolfVT
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Re: Chapter 03: Minn's Mound

#101 Post by GreyWolfVT »

Korin gives a nod "Yeah at least move it so it aint shinin in tha door." Open Doors 1-3 [1d6] = 6
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 03: Minn's Mound

#102 Post by Nordbo »

Surprisingly, the mighty dwarf only manages to rattle the heavy door. Although unlocked, it seems wedged shut. As it is quite damp here, that may have something to do with it.

For another attempt, roll again.

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Re: Chapter 03: Minn's Mound

#103 Post by GreyWolfVT »

Korin tries to open the door again. but the roller has other plans... Open Doors 1-3 [1d6] = 6
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 03: Minn's Mound

#104 Post by Nordbo »

Yes, even when subjected to the might of Korin, the door in this fishy mud hole of a room remains closed. But wait! It does seem to start giving way...if only ever so little...

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Re: Chapter 03: Minn's Mound

#105 Post by PyroArrow »

Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:

Norbold says, "I'd offer to bash myself into the door, but still feeling a ting weak from the darn bite."
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 03: Minn's Mound

#106 Post by Storm11 »

Phoenix shuffles forward and puts his shoulder into it.

[1d6] = 2
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Re: Chapter 03: Minn's Mound

#107 Post by Dram »

Ox will help give a push on the door after he hands the torch off to Norbold. Put yourself between the torch and the doorway. He states to Norbold.
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Re: Chapter 03: Minn's Mound

#108 Post by PyroArrow »

Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:

Assuming the Torch is still lit:

Norbold takes the torch from Ox, and stands so he's off to the right side wall, with bastard sword in right hand and torch outstretched perpendicular to the door in left hand.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 03: Minn's Mound

#109 Post by Nordbo »

<creak-swish-wham!> (or, rather, a wet, muted <szszsz-chrr-thud!>) is the noise the door makes, as Phoenix easily succeeds in opening it inwards.

In the flickering torch light, a new passage - this time wider, about 10' - opens up in front of the merry band of adventurers. It looks empty and seems to stretch forward 10-20' then swerve to the left a little. It also slopes ever so faintly upwards. A whiff of some.....organic (?) smell from within was momentarily felt, as the door swung open.

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Re: Chapter 03: Minn's Mound

#110 Post by PyroArrow »

Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:

Norbold crinkles his nose at the smell, then says, "Well, are we just going to stand here?, Let's go in."
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 03: Minn's Mound

#111 Post by Storm11 »

Phoenix smiles and proffers his hand in an “after you,” kind of gesture, flexing his muscles at his door kicking power
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Re: Chapter 03: Minn's Mound

#112 Post by Dram »

Ox will use Elven vision see if there is any movement as he proceeds into the room.
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Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
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Re: Chapter 03: Minn's Mound

#113 Post by GreyWolfVT »

Korin heads on in through the now opened door.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 03: Minn's Mound

#114 Post by Storm11 »

Phoenix will wait a few moments to let the others explore safely before entering, weapons ready
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Re: Chapter 03: Minn's Mound

#115 Post by Nordbo »

flexing his muscles at his door kicking power
Ha ha good one! :lol:

Korin, Ox and Norbold notice that this passage offers a bit more swinging room than the preceeding one. Ox also finds that his infravision isn't really that effective with a lit torch behind his back. Nevertheless, it looks safe to proceed.

So the new marching order seems to be (Phoenix waiting outside) / Norbold holding torch & sword / Ox / Korin ---> ?

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Re: Chapter 03: Minn's Mound

#116 Post by GreyWolfVT »

Korin "Damned torch'll give us away. Then again it might be handy if a heat seer has a torch thrown in his face."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 03: Minn's Mound

#117 Post by PyroArrow »

Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:

Norbold proceeds inside right behind Ox, body parallel to the right wall again, still hold the torch somewhat behind him.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 03: Minn's Mound

#118 Post by Nordbo »

Korin, Ox and Norbold proceed cautiously further into the passage. As they approach the part where the passage turns slightly left....

<slam!> - behind them, the door swings shut - as if by itself - leaving the three inside the corridor, with Phoenix outside, a closed door now between him and the rest.

Now continuing via separate PM:s - check your inboxes.

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Re: Chapter 03: Minn's Mound

#119 Post by PyroArrow »

Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:

As Norbold hears the door slam shut, and his torch flickers violently from the breeze, he goes, "Oh come on now, Phoenix."

<WuuuAArrggh!!> - a guttural growl is heard further ahead, and Norbold jumps again, and turns back around, to see Korin and Ox, also reacting to the newer sound!

Norbold, grips his broad sword tightly, again staying against the right side wall.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 03: Minn's Mound

#120 Post by Dram »

Ox- Moves back towards the door. Tries to open it. Then hears the low growl and tuns back . We are not alone friends.
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e

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