Chapter 2: Arrival at Gomor

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GreyWolfVT
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Re: Chapter 2: Arrival at Gomor

#41 Post by GreyWolfVT »

Algrim follows the party once they move onward otherwise he awaits the scout still.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Dram
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Re: Chapter 2: Arrival at Gomor

#42 Post by Dram »

Skyzar- Motions for the rest of party so that can move up towards the entrance of the room.

Skyzar whispers to Elias. Elias check traps before pull that gem from its location.
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Starbeard
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Re: Chapter 2: Arrival at Gomor

#43 Post by Starbeard »

Fiksilma stays Elias with a motion of her small hand. 'If magic is in gem, magic may be in trap. In this case, I am being most suited for this task. Watch!'

She straightens herself and makes a sign of Urogalan with her hand in the direction of the gem, muttering the appropriate series of nonsensical syllables to cast find traps.

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Re: Chapter 2: Arrival at Gomor

#44 Post by barna10 »

Half asleep as I was, 'investigate' meant check for traps, but magical trap finding is good too!

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Re: Chapter 2: Arrival at Gomor

#45 Post by Starbeard »

Yeah, I figured, but I've never been able to have an illusionist find traps before, so I selfishly jumped on it. :D

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Re: Chapter 2: Arrival at Gomor

#46 Post by barna10 »

Starbeard wrote:Yeah, I figured, but I've never been able to have an illusionist find traps before, so I selfishly jumped on it. :D
No problem, sounds fine to me :)

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Re: Chapter 2: Arrival at Gomor

#47 Post by GreyWolfVT »

Algrim finally moves up as quietly as a dwarf in his armor can manage.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Dram
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Re: Chapter 2: Arrival at Gomor

#48 Post by Dram »

A white luminescence is flickering from a stone or gem held in the center of the head piece - it appears magical (certainly not natural). No matter how long the party/scout wait at the edge of the chamber, no activity within the chamber occurs...
I don't why :shock:
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e

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