Strategy thread

Message
Author
User avatar
Alethan
POWAH!
POWAH!
Posts: 14356
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: Strategy thread

#281 Post by Alethan »

Argennian wrote:
Alethan wrote:Yosef is cautious.

Till is... not.
Ha! True that! Lol

We are talking about Till "The Solo Ogre Killer" 8-)
Indeed! And that was even without magical short sword +1 and the Dagger +1 Firebrand!
Dragon foot. Bamboo pole. Little mouse. Tiny boy.

User avatar
dmw71
POWAH!
POWAH!
Posts: 19605
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: Strategy thread

#282 Post by dmw71 »

rredmond wrote:4 up and 4 down that you definitely know of.
The ramp goes down, the ladder goes up.
I didn't realize there were at least four goblins both above and below.

While the ramp leading below makes it easier to mount an attack, I'm not sure I like the idea of leaving the pesky creatures above us. Four goblins shouldn't be too difficult to dispatch of. In fact, Jeloon and her five attacks against them per round, is tempted to climb up the ladder and take care those above us all by herself.
OSRIC A5, page 14 wrote: Fighting the Unskilled: When the fighter is attacking
creatures with less than a full hit die (i.e. less than 1d8 hit
points), the fighter receives one attack for each of his or
her levels of experience, e.g. a 4th-level fighter attacking
goblins would receive 4 attacks per round.
-- Project --
Playtest: Untitled Project (1e)
-- DM --
Greyhawk Campaign: Sandbox (1e)
(Status: Archived)

User avatar
rredmond
Rider of Rohan
Rider of Rohan
Posts: 8481
Joined: Sat Jun 12, 2010 4:46 pm
Location: South Jersey

Re: Strategy thread

#283 Post by rredmond »

Hah. Didn't realize the goblins were used as examples. But those extra attacks were certainly used to create lots of spider sushi by Jeloon in the past.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

User avatar
Alethan
POWAH!
POWAH!
Posts: 14356
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: Strategy thread

#284 Post by Alethan »

How about Till scout first, then, depending on what we find, send Jeloon up and everyone else down?
Dragon foot. Bamboo pole. Little mouse. Tiny boy.

User avatar
dmw71
POWAH!
POWAH!
Posts: 19605
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: Strategy thread

#285 Post by dmw71 »

Alethan wrote:How about Till scout first, then, depending on what we find, send Jeloon up and everyone else down?
Works for me.
-- Project --
Playtest: Untitled Project (1e)
-- DM --
Greyhawk Campaign: Sandbox (1e)
(Status: Archived)

User avatar
Argennian
Rider of Rohan
Rider of Rohan
Posts: 4885
Joined: Mon Jun 14, 2010 7:12 am
Location: Bay Area, NorCal

Re: Strategy thread

#286 Post by Argennian »

dmw71 wrote:
rredmond wrote:4 up and 4 down that you definitely know of.
The ramp goes down, the ladder goes up.
I didn't realize there were at least four goblins both above and below.
And we still haven't even cleared the middle level! :geek:
dmw71 wrote:... Four goblins shouldn't be too difficult to dispatch of. In fact, Jeloon and her five attacks against them per round, is tempted to climb up the ladder and take care those above us all by herself.
And now Yosef is a 4th level fighter, so he can do 4! :P

(But I have no doubt Jeloon will get the goblin-killer high score... ;) )
dmw71 wrote:
Alethan wrote:How about Till scout first, then, depending on what we find, send Jeloon up and everyone else down?
Works for me.
I'm always +1 for a stealthy Till reconnoiter but we haven't even cleared the middle level yet! :?
Yosef Travathas: High Elf Fighter4/Magic-User3 (rredmond's Pacesetter Games "Legacy of the Unknown" OSRIC Playtest)
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)

DM: home-brew OSRIC "A New Hope to the West" campaign

Fireball... good!!

"What's it gonna take?"
"Everything."
tkrexx as Emm the Avenging Druid wrote:I shall burn you, and I shall sink your petty warship with fire and lightning, and the ocean shall swallow it and all aboard, and no one will remember any of you!

User avatar
Alethan
POWAH!
POWAH!
Posts: 14356
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: Strategy thread

#287 Post by Alethan »

OK... middle level first. :)
Dragon foot. Bamboo pole. Little mouse. Tiny boy.

Post Reply

Return to “Legacy of the Unknown - Pacesetter Games Playtest (OSRIC module)”