Skills Used SUCCESFULLY Summary for Experience

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tooleychris
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Skills Used SUCCESFULLY Summary for Experience

#1 Post by tooleychris »

The Chronicler decides when it’s time for experience rolls. This may be at the end of adventures, or after every game week or so or when some major action has concluded, or when some major task has been accomplished. The Chronicler is not obliged to call for experience rolls at any particular time. Then examine your Adventurer sheet to see which skills are checked. For each skill checked, roll D100. Make only one roll per checked skill. • If the result is higher than the current skill percentage, then the Adventurer improves in that skill. The player rolls 1D6 and immediately adds the resulting number of points to that skill. • When the Adventurer’s skill rises above 100-INT percentiles, then the Adventurer has INTx1 chance to learn something new about the skill. After that, the chance never changes, unless the INT score does. Even if a character is 1,000 percent in a skill, his or her chance to improve remains INTx1. Example: a player whose adventurer has INT 16 must roll D100 and get 01 through 16 to increase the adventurer’s rapier skill of 85 percent: a result of 17 or higher will always fail to improve the skill. • If the result is equal to or less than the Adventurer’s skill points, or above INT when rolling for a skill above 100INT then the player-character learned nothing, and the skill percentage is unchanged.
Special allowances may be made for critical results and/or good roleplaying.

Thorgrim: Battle Axe, Dodge
Rafo: spear
Cactus: knowledge(casting)
Malfiac: dagger

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tooleychris
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Re: Skills Used SUCCESFULLY Summary for Experience Eliz. Bay

#2 Post by tooleychris »

Varrick -fast talk
CALTUS -Bargain

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tooleychris
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Re: Skills Used SUCCESFULLY Summary for Experience

#3 Post by tooleychris »

Bug Hunt

Thorgrim -axe x2, dodge, crossbow x2, Listen
Rafo -thrown net,spear x2, dodge ,track,Listen, Spot, insight,physik
Varrick - spot, dagger(throw )x2 , traps,Listen ,,fast talk x2
Malfiac- throw, climb x2, Dodge, dagger
Caltus -magic x2, Idea

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tooleychris
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Temple of the serpant altar

#4 Post by tooleychris »

Caltus: Knowledge(spellcraft)x2,Agility 1, spear, spot
Malfiac: Dagger x2, mapping
Varrick:Dagger x3, Spot x3
Rafo: Net, Spear x4, appraise, Agility,
Evie: Cryokenisis x2, spot x1
Thorgrim:Dodge, axe x3, Spot x2

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tooleychris
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Liquid Gold

#5 Post by tooleychris »

Thorgrim axe,
Varrick throw dagger ,
Eirenaios sling x2,
Throm hammer,
Ruken: Search, Knowledge(Alchemy Procedure), Knowledge (bee keeping), Physik (RP bonus )
--------
Ruken: Knowledge (bee keeping)

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tooleychris
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Tomb of the Builders

#6 Post by tooleychris »

Ruken: knowledge(bees) ,Nature x2, track, throw x2, navigation, hide x2, climb, search, World Lore, physik
Eirenaios:Slingx2, knowledge (sorcery)x3(for critical),Dodge, Conceal Object , Hide
Varrick :daggerx2, off hand daggerx2, searchx2 ,throwing dagger x1, hide, search
Throm: dodge x2, hammer x2, throw axe, search x2
Thorgrim: axe x2, dodge x2, Hide, repair, search x2

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tooleychris
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Re: Skills Used SUCCESFULLY Summary for Experience

#7 Post by tooleychris »

Ruken: search, nature, potions, physik, sense
Craxzus : Short swordx2, search, Hide, knowledge (sorcery), Dodge, throw
Throm: Hammer, throwing axe, search
Thorgrim: ax, Search, sense, crossbow
Tyrion: locks, listen, ax, search
Eirenaios :knowledge (sorcery), sling, POW, physik

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tooleychris
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Ill news is an ill guest

#8 Post by tooleychris »

:| Ruken: knowledge bee, Physik (crit)
Craxzus : search, knowledge (arcane)x1, Insight, sword, move quietly, hide
Throm: throw ax x1, Insight, search, move quietly,
Thorgrim: sense, crossbow 1, Wrestle, physik, Insight, search
Eirenaios :sling 1, knowledge (arcane)x1, INT, physik, Insight x2 (crit)
Free critical success for donating:
Throm

updated

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tooleychris
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Re: Skills Used SUCCESFULLY Summary for Experience

#9 Post by tooleychris »

A Warm Welcome

Craxzus : hide
Throm: hide, dodge, ax, STR
Thorgrim: hide, ax, STR
Eirenaios : hide, sling, Sorcery

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