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The Unseen Servant forums • Ill news is an ill guest
Page 1 of 28

Ill news is an ill guest

Posted: Tue Jul 05, 2016 1:34 pm
by tooleychris
The party makes its way back west and south along the familiar trail. A day turns to night as you pass the Necromancers Tomb. Another two days finds you leaving the mountain pass behind, crossing the stream, and entering the woods near Evies Farm.
Menacing black smoke rises above the treeline ahead of you. Quickening your pace you round the hill and are witness to a grim sight.
Image
Smoke rises from smoldering ashes of the buildings that made up this farmstead. No fires burn but the skeletons of Evies home bare witness to the destruction wrought here not long ago.

Re: Ill news is an ill guest

Posted: Tue Jul 05, 2016 11:45 pm
by Blazeguard
A whimper escapes his lips before he is able to control it and Thorgrim breaks into a run towards the burnt buildings yelling, "Evie! Evie!"

He will do a quick initial search of the buildings to try and determine if anyone is/was in the buildings and if anyone is still alive and who or what might have done this horrible deed.

Search (32%): [1d100] = 85
Sense (26%): [1d100] = 9

Re: Ill news is an ill guest

Posted: Wed Jul 06, 2016 1:57 am
by Dram
Craxzus- Being his first visit to Evies. He begins searching to burnt buildings for any signs of life. How many people lived here? Where is Tyrion?


Search Check(31%)[1d100] = 24[color]

Re: Ill news is an ill guest

Posted: Wed Jul 06, 2016 9:50 am
by GreyWolfVT
Throm "Orcs, durned orcs. Evie! where are yah lass?"

Re: Ill news is an ill guest

Posted: Thu Jul 07, 2016 11:48 am
by tooleychris
*Will wait a bit to make sure everyone is caught up*

Re: Ill news is an ill guest

Posted: Thu Jul 07, 2016 4:29 pm
by thesniperknight1
Eirenaios rushes to the farm and searches with the others for Evie, "They are already marching through here?.....That's not a good sign"

Re: Ill news is an ill guest

Posted: Fri Jul 08, 2016 11:25 am
by Rukellian
Ruken may very well be in the same boat as Craxzus, not knowing much about this Evie, having only met the young lady once; but even so, the gnome shares in the group's initial shock. He too rushes over to the burning site and aids in the search.

Though Ruken's intentions are good, he cannot help but run past all of the burning buildings and check up on the bee hives first. :roll: (yeah, his priorities are a bit questionable, so what? :lol: )

"THE BEES! Gods no!"

Search Check 52% [1d100] = 57

Upon reaching the hives, he will check on their condition to see if some of them can be saved.

Beekeeping Check 75% [1d100] = 24

Re: Ill news is an ill guest

Posted: Fri Jul 08, 2016 12:20 pm
by tooleychris
Ruken reaches the hives first as they are on the way. They are untouched. It seems whoever burned the farm knew well enough to leave the stingers be.
The heat from the burnt buildings is still evident evem though the fires have run their course.
The bodies of Evies hired hands lay strewn about with many wounds. A couple orcs have fallen as well. Near them is the hewn body of the human scrapper some of you knew as Varrick.
Close to him, a shattered spear sticks through the lifeless body of Evie...
Image
You are unable to find Tyrion.

Re: Ill news is an ill guest

Posted: Sat Jul 09, 2016 10:48 am
by Rukellian
"Once again, we are too late..." Ruken hangs his head down and shakes it back and forth, clearly frustrated and fighting back tears.

He checks the bodies to see how long they were dead, and then tells the others of his findings.

Physik Check 47% [1d100] = 1

Re: Ill news is an ill guest

Posted: Sat Jul 09, 2016 12:37 pm
by Dram
Craxzus While looking for signs of life finds a dagger on of the humans. This is a fine looking dagger. He pockets the dagger and continues his search. Then he he sees the other gather around there friend. I am sorry friends for your loss, but we must try to get ahead of these orcs before they kill more people.

Re: Ill news is an ill guest

Posted: Sat Jul 09, 2016 2:19 pm
by GreyWolfVT
Throm "Oh no, Evie no no no... Durned orc'll pay fer this. Did na understand half o what yah said Varrick but yah didna need this end." the dwarf sets off to searching the rubble. Search (25%) [1d100] = 34

Re: Ill news is an ill guest

Posted: Mon Jul 11, 2016 9:04 am
by thesniperknight1
Eirenaios gives a silent prayer to the the two dead in front of him before starting to dig 4 holes for the dead, "I don't know about the 2 guards or Varrick there but even though I didn't know the lass very well, I am sure she would want to be buried here in this farm, she loved this place......it's a real shame, such a happy kid she was"

Eirenaios then buries the dead with some help from the others, "We need to move, the city is in danger, what are you planing to do with the hives Ruken?"

Re: Ill news is an ill guest

Posted: Mon Jul 11, 2016 9:43 am
by Rukellian
With his eyes sweeping over the dead bodies and their wound marks, Ruken is able to determine that the deaths occurred 36 hours ago, roughly within the previous morning. The gnome conveys his findings to the group around him and says the following in a grave tone.

"If the orc party that did this is meaning to raid Elizabeth Bay, they already have at least a day's head start."
"...what are you planning to do with the hives Ruken?"
"If I were to go with you all, my lack of combat prowess will just get in the way I'm afraid. My sort of work would be best done here, at this farm." The gnome looks around the burnt skeletal remains of the buildings that once stood. He then looks back towards the hives that were miraculously still intact from the fire attack. With a nod, Ruken turns to face the others to say what's on his mind.

"It will do Evie no service to leave these valuable hives unattended and wasted. I shall remain here with my lab and continue my work as I slowly clean this place up. I can take care of the hives and pay for this land with the honey produced and the elixirs I make. I cannot fight those orcs with you; however, I can support you with this."

Ruken will set up his magical hut and begin going through the elixirs stored inside. When he has identified what each one does, (guestimated) he will hand the useful ones over to the group before they depart.

Re: Ill news is an ill guest

Posted: Mon Jul 11, 2016 11:52 am
by tooleychris
This is a list of the identified bottles from the alchemist lab
ELIXERS
Temporary Amnesia x1
Temporary Amnesia x2
Aphrodisiac Antidote x1
Beauty
Charisma
Cure Blindness
Cure Disease
Cure Paralysis
Detect Illusions x2
Flying x4
Friendship x2
Heroism x2
Invisibility x2
Luck x2
Minor Healing x6
Poison Antidote x4
Premonition x2
Protection from Evil x2
Protection from Lightning
Magic Resistance
Strength x2
Truth
Climbing
Diminution x2
Growth
Precognition
Fire Resistance
Cold Resistance

TOXIC POWDERS
Sneezing Powder
Powder of Temporary Blindness
Powder of Hallucination
Powder of Paralysis
Type 1 Poison Powder x2
Type 2 Poison Powder x2
Type 3 Poison Powder x2
Type 4 Poison Powder x2
Smoking Powder
Incendiary Powder x2
Powder of Contrariness x2

COMPOUNDS
Salve of Sharpening x2

POTIONS
Charm x2
Detect Invisibility
Detect Magic x2
Detect Metals, Elements, and Gemstones x2
E.S.P.
Flying x4
Gaseous Form
Healing x2
Extra-Healing x4
Invisibility
Regeneration
Speed x4
Giant Strength x2
Titan Strength
Water Breathing

Aqua Vitae 1 dose
Organic Solvent 1 dose
Inorganic Solvent 1 dose

Re: Ill news is an ill guest

Posted: Mon Jul 11, 2016 7:08 pm
by tooleychris
Searching through the rubble reveals nothing of value. The orcs did their job well enough. Chances are they looted prior to burning.

Re: Ill news is an ill guest

Posted: Wed Jul 13, 2016 2:37 am
by Dram
Craxzus- I do not wish to be inconsiderate about the loss of your friend, but we need to leave to warn Elizabeth Bay. Maybe Ruken has some potions in there that may help get ahead of the raiding party.

Re: Ill news is an ill guest

Posted: Wed Jul 13, 2016 11:37 am
by Rukellian
If no one strongly objects to this course of action, Ruken will indeed supply the group a means of catching up to the orcs and maybe even catching them ahead of schedule.

Out of the elixirs and potions that are catalogued in the hut, the gnome hands over the following, quickly describing all the ones that he thinks may help with the immediate situation ahead.

"I have magical liquids that can bestow strength (hands the two elixirs over to the dwarves), speed (gives one potion to each of the four present), healing (two healing potions and 6 minor healing elixirs for the group to split), and extra prowess in combat (two elixirs of heroism for the group). And if you don't feel like running over there, I suppose you could all fly... (hands over four elixirs of flying to the group)."

Ruken will name off some of the other ones that might come in handy as well, like invisibility or regeneration, but the explanations are all hurried, and even as the gnome speaks, he is busy stuffing all of the elixirs and potions into a bag for the group to take with. "Some of these I can make more of easily enough, others... not so much. Don't worry about it too much though. Elizabeth Bay's safety comes first and we can all grieve later! Now go!"

If anyone wanted to grab anything else from the list, I don't see why you couldn't, barring a couple of items. Just ask Ruken what you need/want and he might have it in the hut.

Re: Ill news is an ill guest

Posted: Wed Jul 13, 2016 7:03 pm
by tooleychris
Its evident by the orc track present that they headed north into the woods while Midway is almost directly east and Elizabeth Bay is far to the South. There is a town to the north east however.

Re: Ill news is an ill guest

Posted: Wed Jul 13, 2016 9:35 pm
by GreyWolfVT
Throm looks at the gnome "Flyin? Yer crazy eh? I always wanted ta ride on a dragon but ta fly meself thats crazy."

Re: Ill news is an ill guest

Posted: Thu Jul 14, 2016 7:44 am
by thesniperknight1
Eirenaios goes to Ruken and pats his shoulder, "You staying here is quite dangerous, I think these corpses are a testament to how dangerous it can be out here and I would hate nothing more than to lose a dear friend like Varrick once more, how about you accompany us to Elizabeth Bay and just settle there? Though if you decide to stay here, I respect your wishes"

Eirenaios sees the tracks and consults the group, "News should have reached Elizabeth bay if we trust our friend, and it seems the orc horde is heading to a different town, should we head there and hopefully catch them off guard? Or is Elizabeth Bay still our course of action?", he looks to ruken, "Not sure how this may effect your decision friend"