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PostPosted: Wed Nov 20, 2013 3:31 pm 
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Ranger Lord
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Joined: Wed May 01, 2013 8:07 am
Posts: 3557
Location: Just west of the future site of Defiance.
Keep track of your characters here.
I'M USING A 3D MODEL TO REPRESENT EACH CHARACTER SO SOME FORM OF PICTURE OF WHAT YOU IMAGINE YOUR CHARACTER SHOULD LOOK LIKE WOULD HELP OUT FOR VISUALS.

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BRP -Basic Roleplaying, maybe NOT the only RPG you'll ever need!


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PostPosted: Sat Nov 23, 2013 10:05 pm 
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Joined: Thu Nov 22, 2012 8:00 am
Posts: 597
Thorgrim grew up the only child of a very influential and rich father. His father had the best of intentions but Thorgrim was a precocious, arrogant bully who tried to get away with everything he could. His father's money and influence kept him out of trouble and out of jail until one day his father had enough and banished him. Thorgrim quickly realized what life in the 'real world' was like and it didn't take long for the rest of the city to run him out of town. With his incredible strength he naturally turned to the life of a mercenary. He has traveled far and wide, going wherever the next 'job' takes him. Deep down he has realized his faults and is now roaming the world, looking for 'the accomplishment' that will earn his father's forgiveness and bring him back into his father's favor.

Google Docs Character Sheet:


Character Sheet:
Code:
Player Name: Blazeguard              Campaign #: 141
Character Name: Thorgrim Silverspike
Race: Dwarf
Age: 37  Height: 3' 10"  Weight: 139 lbs  Gender: Male
Hair: Black Eyes: Ice Blue Handed: Right
Distinct Features: Numerous scars, beard worn in two large braids

Characteristics
STR: 19  Effort Roll: 95 %                           Hit Points(CON+SIZE): 24
CON: 16 Stamina Roll: 80 %                        Major Wound (HP/2): 12
SIZ: 8    Damage Bonus: +1d4                    Magic Points(POW): 13
INT: 14   Idea Roll: 70 %           
POW: 13 Luck Roll: 65 %                              Allegiance Points
DEX: 8 Agility Roll: 40 %                             Light:______
APP: 10 Reaction Roll: 50 %                        Neutrality: _______
MOV: 10   Current MOV: 10                        Shadow: ______
Skills
          COMMUNICATION(APP/2)                                     MENTAL(INT/2)
[x] Bargain(05%)_______________ 33 %                [] Appraise(15%)_______________ _____%
[x] Command(05%)_____________ 30 %                  [x] Physik(30%) *_______________ 77 %
[] Disguise(01%)_______________ _____%               [] Gaming (INT+POW)___________ _____%
[] Etiquette(05%)______________ _____%               [] Knowledge(Arcane Lore)(INT)___ _____%
[x] Fast Talk(05%)______________ 8 %                  [x] Knowledge(Streetwise)(INT)____ 61 %
[] Language, Native(____)_______ _____%              [] Knowledge(Religion Lore)(INT)_ _____%
[x] Language(0%) Dwarven          60 %                 [] Knowledge(Streetwise)(01%)___ _____%
[] Language(0%)______________ _____%                 [] Knowledge(Wilderness)(01%)___ _____%
[] Language(0%)______________ _____%                 [x] Knowledge(Politics)(01%)______ 28 %
[] Perform(05%)______________ _____%                 [] Knowledge(History)(01%)______ _____%
[] Perform(05%)______________ _____%                 [] Literacy(0%)_________________ _____%
[] Perform(05%)______________ _____%                 [] Literacy(0%)_________________ _____%
[] Persuade(15%)_____________ _____%                 [] Literacy(0%)__________________ _____%
[x] Status(0%)_________________ 25 %                [] Mapping(25%)________________ _____%
[] Teach(05%)________________ _____%                 [] Research(25%)________________ _____%
          MANIPULATION(DEX/2)                        [] Scribe Magic(0%)______________ _____%
[] ART(05%)__________________ _____%                         PERCEPTION(POW/2)
[] Craft(05%)_________________ _____%                 [] Insight(5%)__________________ _____%
[] Craft(05%)_________________ _____%                 [] Listen(25%)__________________ _____%
[] Fly (1/2 DEX%)______________ _____%                [] Navigate(10%)________________ _____%
[] Siege Gear(01%)_____________ _____%                [] Sense(10%)__________________ _____%
[] Pick Lock(05%)_______________ _____%               [] Spot(0%)___________________ _____%
[] Pick Pocket(05%)_____________ _____%               [] Track(0%)__________________ _____%
[] Repair(15%)_________________ _____%               
[] Repair(15%)_________________ _____%               
[] Traps(15%)__________________ _____%               
                                         PHYSICAL(STR/2)
[] Climb(40%)_________________ _____%             [x] Dodge(DEXx2%)______________ 65 %
[] Drive(20%)__________________ _____%            [] Hide(10%)___________________ _____%
[] Ride(05%)__________________ _____%             [] Stealth(10%)__________________ _____%
[] Swim(25%)___________________ _____%            [] Throw (25%)__________________ _____%
[] Brawl(25%)__________________ _____%            [] Backstab(0%)_________________ _____%
[] Grapple(25%)_________________ _____%           [] Shield (25%)_________________ _____%

WEAPON TYPE          ATTACK/PARRY     DAMAGE      RANGE    LENGTH     HAND    HP  SPECIAL
[]Battle Axe *                73 %/73%    1d8+2+db      N/A      Medium      _____  15  __________________
[]Medium Crossbow         29 %              2d4+2          50       _______    _____  14  __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________

ARMOR                 DAMAGE          TIME TO
TYPE                  DEFLECTED        EQUIP       BURDEN     SPECIAL
Soft Leather        1d4-1               5              Light         _________________________
Breast Plate         1d8                                 Light         Magic - helps heal wounds, no skill penalty

SHIELD TYPE           SKILL    HP         DAMAGE      SPECIAL
________________    _______%  ____       _______       ______________________________

BRONZE: 20    SILVER: 54     GOLD:__________   

EQUIPMENT         LOCATION        EQUIPMENT         LOCATION     EQUIPMENT         LOCATION   
Canteen               Belt               Grappling Hook      Backpack        _______________  __________
Rations (25 days)   Backpack       Quiver w/20 bolts   __________    _______________  __________
Rope (50')             Backpack       _______________  __________    _______________  __________
Torches (5)           Backpack       _______________  __________    _______________  __________
Lamp                   Backpack        _______________  __________    _______________  __________
Oil (24 hours)        Backpack        _______________  __________    _______________  __________


Image:
Image


Image

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Thorgrim Silverspike, Dwarf, Silverymoon (Basic RolePlaying)


Last edited by Blazeguard on Wed Apr 09, 2014 10:04 pm, edited 19 times in total.

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PostPosted: Tue Jan 28, 2014 5:17 pm 
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Ranger Lord
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Joined: Wed Nov 27, 2013 8:58 am
Posts: 6046
Location: Maryland Heights, Missouri
And here is Varrick Sarethi!

---Character Sheet---
Code:
Player Name: MonkeyWrench              Campaign #: 141
Character Name: Varrick Sarethi
Race: Human
Age: 22  Height: 5'11  Weight: 153  Gender: Male
Hair: Brown Eyes: Grey Handed: Right
Distinct Features: thick short brown hair

Characteristics
STR: 11  Effort Roll: 55%                             Hit Points(CON+SIZE): 21
CON: 8     Stamina Roll: 40%                        Major Wound (HP/2): 10.5
SIZ: 13    Damage Bonus: 24%  *Modifier=0*        Magic Points(POW): 13
INT: 12   Idea Roll: 60%           
POW: 13 Luck Roll: 65%                              Allegiance Points
DEX: 13 Agility Roll: 65%                             Light:______
APP: 10 Reaction Roll: 50(60)%                    Neutrality: _______
MOV: 10   Current MOV:_____                        Shadow: ______
Skills
          COMMUNICATION(APP/2)                                     MENTAL(INT/2)
[] Bargain(05%)_______________ ___25%                [] Appraise(15%)_______________ _____%
[] Command(05%)_____________ _____%                  [] Physik(30%)_________________ _____%
[] Disguise(01%)_______________ _____%               [] Gaming (INT+POW)___________ ___25%
[] Etiquette(05%)______________ _____%               [] Knowledge(Arcane Lore)(INT)___ ___12%
[] Fast Talk(05%)______________   67%                [] Knowledge(Streetwise)(INT)____ ___12%
[] Language, Native(Human)_____   65%                [] Knowledge(Religion Lore)(INT)_ ___12%
[] Language(0%)__Elven_______     20%                [] Knowledge(Streetwise)(01%)___ _____%
[] Language(0%)______________ _____%                 [] Knowledge(Wilderness)(01%)___ _____%
[] Language(0%)______________ _____%                 [] Knowledge(Politics)(01%)______ _____%
[] Perform(05%)______________ _____%                 [] Knowledge(History)(01%)______ _____%
[] Perform(05%)______________ _____%                 [] Literacy(0%)_________________ _____%
[] Perform(05%)______________ _____%                 [] Literacy(0%)_________________ _____%
[] Persuade(15%)_____________ ___41%                 [] Literacy(0%)__________________ _____%
[] Status(0%)_________________ _____%                [] Mapping(25%)________________ _____%
[] Teach(05%)________________ _____%                 [] Research(25%)________________ _____%
          MANIPULATION(DEX/2)                        [] Scribe Magic(0%)______________ _____%
[] ART(05%)__________________ _____%                         PERCEPTION(POW/2)
[] Craft(05%)_________________ _____%                 [] Insight(5%)__________________ _____%
[] Craft(05%)_________________ _____%                 [] Listen(25%)__________________ _____%
[] Fly (1/2 DEX%)______________ __6.5%                [] Navigate(10%)________________ _____%
[] Siege Gear(01%)_____________ _____%                [] Sense(10%)__________________ _____%
[] Pick Lock(05%)_______________ _46.5(56.5)%         [] Spot(0%)+15 for 1/day for 1hour. 26.5%
[] Pick Pocket(05%)_____________ _46.5(56.5)%         [] Track(0%)__________________ _____%
[] Repair(15%)_________________ _____%               
[] Repair(15%)_________________ _____%               
[] Traps(15%)__________________ _56.5%               
                                         PHYSICAL(STR/2)
[] Climb(40%)_________________ _____%             [] Dodge(DEXx2%)______________ ___26%
[] Drive(20%)__________________ _____%            [] Hide(10%)___________________ _____%
[] Ride(05%)__________________ _____%             [] Stealth(10%)__________________ _____%
[] Swim(25%)___________________ _____%            [] Throw (25%)__________________ _____%
[] Brawl(25%)__________________ _____%            [] Backstab(0%)_________________ _____%
[] Grapple(25%)_________________ _____%           [] Shield (25%)_________________ _____%

WEAPON TYPE          ATTACK/PARRY     DAMAGE  RANGE    LENGTH  HAND    HP  SPECIAL
[]Dagger/Dirk                 48%/48%    1D4+2+db     N/A      Short     one     15  ______________
[]Dagger/Dirk Thrown          25%/25%   1D6+1+1/2 db  10       short     one
[]Dagger/Dirk                 25%/25%     1D4+2+db     N/A     Short     one     15  ______________
[]Dagger/Dirk Thrown          25%    1D6+1+1/2 db  10       short     one
[]Short Bow                   10%     1d6+1+1/2db  80        N/A      Two     6  __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________

ARMOR                 DAMAGE          TIME TO
TYPE                  DEFLECTED        EQUIP       BURDEN     SPECIAL
Hard Leather           1D6-1           10*         Light     

SHIELD TYPE           SKILL    HP         DAMAGE      SPECIAL
________________    _______%  ____       _______       ______________________________

BRONZE:  163   SILVER: 181  GOLD:__________   

EQUIPMENT            LOCATION       EQUIPMENT         LOCATION     EQUIPMENT          LOCATION   
*LockPick Set*Relic*  Wearing       Torchx12          Back Pack     Oil Lamp                 Back Pack
Hard Leather Armor    Wearing        Rope             Back Pack     Lamp Oil (7 days)       Back Pack
Rope(30yds 40STR)    Back Pack      Back Pack          Wearing      Canteen(rot gut)     Wearing
Small Tent              Back Pack   Trail Rations(3days) Back Pack     Fishing Rod           Back Pack
Tackle                   Back Pack           Bait                Back Pack   Stringer                Back Pack
Rations 3 days.    Backpack
____     __________       _______________  __________    _______________  __________



*(Mizbophs Cursed File and Pick of Noisy Mechanicians)
      -Curse: User must make an Encurance Resistance check against 10 or flirt with anyone of the
              opposite sex and same race
      -Curse: User must brag, loudly, about how good he is at using the item, whenever used.


I wanted to add a picture but literally could not find a picture that captured Varrick. I thought the internet had everything, I thought wrong... this was the closest I got.

Image


*(Mizbophs Cursed File and Pick of Noisy Mechanicians)
-(+10 to Charisma)
-(+10 to lock pick and Traps)
-(+15 to spot 1/day for 1 hour)
-Curse: User must make an Encurance Resistance check against 10 or flirt with anyone of the
opposite sex and same race
-Curse: User must brag, loudly, about how good he is at using the item, whenever used.[/code]

I wanted to add a picture but literally could not find a picture that captured Varrick. I thought the internet had everything, I thought wrong... this was the closest I got.
Image
[spoiler]Image

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Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.


Last edited by MonkeyWrench on Tue Mar 11, 2014 1:50 pm, edited 4 times in total.

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PostPosted: Mon Mar 03, 2014 3:56 pm 
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Ranger Lord
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Joined: Sat May 25, 2013 5:13 pm
Posts: 4861
Location: US East Coast
Ruken

Google Docs Character Sheet:


Character Sheet:
Code:
Personal Information         
Character Name: Ruken Honeybeard      Players Name:Rukellian
Race:   Gnome                  CHARACTERISTICS
STR   8   Effort(x5%)   40%      HITPOINTS(con+siz)   10
CON   13   Stamina(x5%)   65%      Major Wound(hp/2)   9
SIZ   6   Damage Bonus   -1d4      MAGIC POINTS(pow)   8
INT   18   Idea(x5%)   90%      MOV:   6
POW   8   Luck(x5%)   40%      ALLEGIANCE
DEX   7   Agility(x5%)   30%      LIGHT   
APP   15   Charisma(x5%)   75%      BALANCE   
               SHADOW   
SKILLLS
PHYSICAL   +4%             KNOWLEDGE   +9%
Brawl(20%)   24%      Evaluate(15%)   24%
Climb(40%)   44%      Nature(25%)   40%
Dodge(DEX/2)   12%      Navigate(10%)   19%
Jump(5%)   9%           Gnomish(INTx5%)   90%
Ride(35%)   34%              Human(00%)   20%
Swim(25%)   29%      Potions(0%)   50%
Throw(25%)   69%      Metallurgy(0%)   30%
Wrestle(25%)   29%      World Lore(15%)   24%
                          Physik(30%)   41%
COMMUNICATION   +7%         
Art(5%)                    MANIPULATION   +3%
                         Conceal Object(25%)   28%
Bargain(15%)   22%      Craft Alchemy(5%)   48%
Disguise(15%)   22%      Alchemy Proceed(5%)   80%
Fast Talk(15%)   22%      Beekeeping   75%
Oratory(5%)   12%      Hide(20%)   24%
Status(00%)   0%      Move Quietly(20%)   23%
Command(5%)   12%      Pick Lock(5%)   8%
PERCEPTION   +4%      Repair(DEXx2)   6%
Insight(15%)   19%      Sailing(15%)   18%
Listen(15%)   19%      Scribe(00%)   3%
Search(20%)   45%      Traps(5%)   18%
Sense(15%)   19%      Alchemist Script(0%)   28%
Track(10%)   14%         

WEAPON & COMBAT SKILLS
-1d4
Damage Bonus:
WEAPON   BASE %   SKILL %   TOTAL %   DAMAGE   HP
Pick Ax   25%   20%   45%   1d6+DB   15
               
               
               
               

AMMO   QUANTITY
   
   




ARMOR
TYPE   DMG   BURDEN   TIME EQUIP   SKILL PNLTY
            
            

SHIELD
TYPE   BASE%   SKILL%   TOTAL%   DAMAGE   HP
               

GEAR & VALUABLES
BP:   SP:   GP:
 
ITEM   LOCATION   SPECIAL   VALUE
Portable Smelter         
Tome of Alchemy         
Chunk of Amber         
Jar of Honey         
Leather Backpack         
Trail Rations x7days         
Canteen         
Lamp Oil x35 hours         
Torches x3         
Oil Lamp         
         
         


ITEM   LOCATION   SPECIAL   VALUE
         
         
         
         
         
         
ALCHEMIST ITEM         
         
         
Elixer of Beauty         
Rare Earths 4 dr         
Powdered Ruby 10dr         
4 dr zombie liver    vial   cure_disease ingred.   
6 dr Byrony   vial   healing ingred.   
10 drs troll blood   5 vials   healing ingred.   
2 drams Clerics Cowel. -poison curative         
Empty Vials x6         
Small Alembic         
Small glas Funnel         
Small Beakers x2         
Balance& Weights         
Mortar & Pestle         
Tongs         
            


Avatar:
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In order to measure a person’s worth, you must do more than push them. The real way to test their worth is to give them power. When they gain the freedom to act outside the boundaries of law and ethics, you can sometimes see their souls. When the weak become strong... When good citizens become free to engage in violence... I'm interested to see what is the outcome of that. ~Makishima Shougo

Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge


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PostPosted: Mon Jan 19, 2015 2:29 pm 
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Ranger Lord
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Joined: Wed Oct 30, 2013 4:02 pm
Posts: 17455
Location: Central Vermont
Throm Thungergut

Google Docs Character Sheet:


---Character Sheet---

Character Name:Throm
Race:Dwarf
Age:42 Height:4' 2" Weight:200lbs Gender:Male
Hair:Reddish Brown Eyes:Rusty Handed:Right
Distinct Features:_______________________________________________________

Characteristics
STR:22 Effort Roll:110% Hit Points(CON+SIZE):23
CON:15 Stamina Roll:75% Major Wound (HP/2):11.5
SIZ:8 Damage Bonus:+1d4 Magic Points(POW):9
INT:12 Idea Roll:60%
POW:9 Luck Roll:45% Allegiance Points
DEX:16 Agility Roll:80% Light:______
APP:7 Charisma Roll:35% Neutrality: _______
MOV:_____ Current MOV:_____ Shadow: ______

Skills
COMMUNICATION(APP/2) MENTAL(INT/2)
[] Bargain(05%)_______________ _____% [x] Appraise(15%)_______________ 45%
[] Command(05%)_____________ _____% [] Physik(30%)_________________ _____%
[] Disguise(01%)_______________ _____% [] Gaming (INT+POW)___________ _____%
[] Etiquette(05%)______________ _____% [] Knowledge(Arcane Lore)(INT)___ _____%
[] Fast Talk(05%)______________ _____% [] Knowledge(Streetwise)(INT)____ _____%
[x] Language, Native(______)Dwarf 80% [] Knowledge(Religion Lore)(INT)_ _____%
[x] Language(0%)Human 40% [] Knowledge(Streetwise)(01%)___ _____%
[] Language(0%)______________ _____% [] Knowledge(Wilderness)(01%)___ _____%
[] Language(0%)______________ _____% [] Knowledge(Politics)(01%)______ _____%
[] Perform(05%)______________ _____% [] Knowledge(History)(01%)______ _____%
[] Perform(05%)______________ _____% [] Literacy(0%)_________________ _____%
[] Perform(05%)______________ _____% [] Literacy(0%)_________________ _____%
[] Persuade(15%)_____________ _____% [] Literacy(0%)__________________ _____%
[] Status(0%)_________________ _____% [] Mapping(25%)________________ _____%
[] Teach(05%)________________ _____% [] Research(25%)________________ _____%
MANIPULATION(DEX/2) [] Scribe Magic(0%)______________ _____%
[] ART(05%)__________________ _____% PERCEPTION(POW/2)
[] Craft(05%)_________________ _____% [] Insight(5%)__________________ _____%
[] Craft(05%)_________________ _____% [] Listen(25%)__________________ _____%
[] Fly (1/2 DEX%)______________ _____% [] Navigate(10%)________________ _____%
[] Siege Gear(01%)_____________ _____% [] Sense(10%)__________________ _____%
[] Pick Lock(05%)_______________ _____% [] Spot(0%)___________________ _____%
[] Pick Pocket(05%)_____________ _____% [] Track(0%)__________________ _____%
[] Repair(15%)_________________ _____%
[] Repair(15%)_________________ _____%
[] Traps(15%)__________________ _____%
PHYSICAL(STR/2)
[X] Climb(40%)_________________ 70% [x] Dodge(DEXx2%)______________ 72%
[] Drive(20%)__________________ _____% [] Hide(10%)___________________ _____%
[] Ride(05%)__________________ _____% [] Stealth(10%)__________________ _____%
[] Swim(25%)___________________ _____% [X] Throw (25%)__________________ 45%
[] Brawl(25%)__________________ _____% [] Backstab(0%)_________________ _____%
[] Grapple(25%)_________________ _____% [x] Shield (25%)Half 85%

WEAPON TYPE ATTACK/PARRY DAMAGE RANGE LENGTH HAND HP SPECIAL
[x]War Hammer 60% _______ _____ _______ _____ ___ __________________
[x]Throwing Axe 60% _______ _____ _______ _____ ___ __________________
[]_______________ ___________% _______ _____ _______ _____ ___ __________________
[]_______________ ___________% _______ _____ _______ _____ ___ __________________
[]_______________ ___________% _______ _____ _______ _____ ___ __________________
[]_______________ ___________% _______ _____ _______ _____ ___ __________________

ARMOR DAMAGE TIME TO
TYPE DEFLECTED EQUIP BURDEN SPECIAL
Mail _________ _______ _______ _________________________

SHIELD TYPE SKILL HP DAMAGE SPECIAL
Half _______% ____ _______ ______________________________

BRONZE:__________ SILVER:__________ GOLD:__________

EQUIPMENT LOCATION EQUIPMENT LOCATION EQUIPMENT LOCATION
Leather Backpack __________ _______________ __________ _______________ __________
Rope 30 yards __________ _______________ __________ _______________ __________
3 Torches __________ _______________ __________ _______________ __________
Canteen __________ _______________ __________ _______________ __________
_______________ __________ _______________ __________ _______________ __________
_______________ __________ _______________ __________ _______________ __________
Mem SPELLS LVL RANGE DURATION RESISTANCE EFFECT
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[ ] ______________ ___ ______ _________ __________ _______________________________
[/code]


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“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Mon Jan 26, 2015 11:51 pm 
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Ranger Knight
Ranger Knight
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Joined: Tue Nov 25, 2014 1:11 pm
Posts: 1419
Location: The New World
The SniperKnights
Google Docs Character Sheet:


Character Sheet:

Code:
Personal Information         
Character Name: Eirenaios Norland Players Name: thesniperknigh1
Race: Elf   
           CHARACTERISTICS
STR   7   Effort(x5%)   35%      HITPOINTS(con+siz)   19
CON   7   Stamina(x5%)   35%      Major Wound(hp/2)   9
SIZ   11   Damage Bonus   +0      MAGIC POINTS(pow)   15
INT   19   Idea(x5%)   95%              MOV:   8
POW   15   Luck(x5%)   75%                    ALLEGIANCE
DEX   14   Agility(x5%)   70%              LIGHT   
APP   10   Charisma(x5%)   50%             BALANCE   25
                                      SHADOW   
SKILLLS
PHYSICAL   +3%                            KNOWLEDGE   +9%
Brawl(20%)   23%                    Evaluate(15%)   24%
Climb(40%)   43%                    Nature(25%)   34%
Dodge(DEX/2)   50%                    Navigate(10%)   19%
Jump(5%)   8%                            Elven(INTx5%)   95%
Ride(35%)   38%                            Human(00%)   20%
Swim(25%)   28%                    Other Language(00%)   
Throw(25%)   28%                    Sorcery(INT)   88%
Wrestle(25%)   28%                    World Lore(15%)   44%
                                       Physik(30%)   69%
COMMUNICATION   +5%         
Art(5%)                               MANIPULATION   +7%
Bargain(15%)    20%               Conceal Object(25%)   32%
                                       Craft(5%)   
Disguise(15%)   20%         
Fast Talk(15%)   45%         
Oratory(5%)   10%                       Hide(20%)   47%
                                   Move Quietly(20%)   27%
                                      Pick Lock(5%)   12%
PERCEPTION   +7%                   Repair(DEXx2)   35%
Insight(15%)   42%                    Sailing(15%)   22%
Listen(15%)   22%                    Scribe(00%)   47%
Search(20%)   27%                       Traps(5%)   12%
Sense(15%)   22%         
Track(10%)   17%         

WEAPON & COMBAT SKILLS
+0
Damage Bonus:
WEAPON   BASE %   SKILL %   TOTAL %   DAMAGE    HP
Sling             01%     68%     69%      1d8+1/2db     -
               


AMMO   QUANTITY
12 sling bullets   
   

ARMOR
TYPE   DMG   BURDEN   TIME EQUIP   SKILL PNLTY
   
SHIELD
TYPE   BASE%   SKILL%   TOTAL%   DAMAGE   HP
               
GEAR & VALUABLES
BP:11   SP:25   GP:
 
ITEM                           LOCATION           SPECIAL                     VALUE
Grimoir                  In Backpack                               
Leather Backpack   On Back      
Rope (30 yrds, STR 40)In Backpack      
Sling                           In Backpack      
         
      


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Don't ever tell anybody anything. If you do, you start missing everybody.” ― J.D. Salinger, The Catcher in the Rye


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PostPosted: Tue Dec 15, 2015 5:50 pm 
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Ranger Lord
Ranger Lord
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Joined: Mon Sep 08, 2014 7:41 pm
Posts: 3837
Location: Michigan
Dram- Craxzus Oaksword

Google Docs Character Sheet:


Character Sheet:
Code:
Player Name:__Dram____              Campaign #: 141
Character Name:_Crazxus Oaksword_____
Race:_Elven____
Age:_123____  Height:_5'7"__  Weight:__132____  Gender:__Male____
Hair:_Blonde___ Eyes:_Green____ Handed:__Left____
Distinct Features:_Tall,Slender,Scar over R eye,__________

Characteristics
STR:_11__  Effort Roll:_55_%                             Hit Points(CON+SIZE):_27__
CON:_12___ Stamina Roll:_60_%                        Major Wound (HP/2):_14__
SIZ:_10_    Damage Bonus:_0_%                  Magic Points(POW):_14___
INT:_15__   Idea Roll:_75__%           
POW:_14__ Luck Roll:_70__%                              Allegiance Points
DEX:_17__ Agility Roll:_85__%                             Light:______
APP:_17__ Reaction Roll:_85_%                        Neutrality: _______
MOV:_____   Current MOV:_____                        Shadow: ______
Skills
          COMMUNICATION(APP/2)                                     MENTAL(INT/2)
[] Bargain(05%)_______________ __24__%                [] Appraise(15%)_______________ _21_%
[] Command(05%)_____________ __14__%                  [] Physik(30%)_________________ _31_%
[] Disguise(01%)_______________ _40__%               [] Gaming (INT+POW)___29_____%
[] Etiquette(05%)______________ __14__%               [] Knowledge(Arcane Lore)(INT)___ 55_%
[] Fast Talk(05%)______________ _34__%               [] Knowledge(Streetwise)(INT)____ _15_%
[] Language, Native(_elf_)_______ _60_%              [] Knowledge(Religion Lore)(INT)_ _15_%
[] Language(_0%)__Human______ _20__%                 [] Knowledge(Streetwise)(01%)___ _6_%
[] Language(0%)______________ __9__%                 [] Knowledge(Wilderness)(01%)___ _6_%
[] Language(0%)______________ __9__%                 [] Knowledge(Politics)(01%)______ _6_%
[] Perform(05%)______________ __14__%                 [] Knowledge(History)(01%)______ _6_%
[] Perform(05%)______________ __14__%                 [] Literacy(0%)_________________ _6_%
[] Perform(05%)______________ __14__%                 [] Literacy(0%)_________________ _6_%
[] Persuade(15%)_____________ _30__%                 [] Literacy(0%)__________________ _6_%
[] Status(0%)_________________ __9__%                [] Mapping(25%)________________ _6_%
[] Teach(05%)________________ __14_%                 [] Research(25%)________________ _6_%
          MANIPULATION(DEX/2)                        [] Scribe Magic(0%)______________ 36%
[] ART(05%)__________________ _14_%                         PERCEPTION(POW/2)
[] Craft(05%)_________________ _14_%                 [] Insight(5%)__________________ _7_%
[] Craft(05%)_________________ _14__%                 [] Listen(25%)__________________ _27_%
[] Fly (1/2 DEX%)______________ _18__%                [] Navigate(10%)________________ _10__%
[] Siege Gear(01%)_____________ _10__%                [] Sense(10%)__________________ __10_%
[] Pick Lock(05%)_______________ _54_%               [] Spot(0%)___________________ __7__%
[] Pick Pocket(05%)_____________ _24__%               [] Track(0%)__________________ _7_%
[] Repair(15%)_________________ _24__%               
[] Repair(15%)_________________ _24_%               
[] Traps(15%)__________________ _75__%               
                                         PHYSICAL(STR/2)
[] Climb(40%)_________________ __50__%             [] Dodge(DEXx2%)______________ _39__%
[] Drive(20%)__________________ _29__%            [] Hide(10%)___________________ _46__%
[] Ride(05%)__________________ _14_%             [] Stealth(10%)__________________ _35__%
[] Swim(25%)___________________ _34_%            [] Throw (25%)__________________ _31__%
[] Brawl(25%)__________________ _34_%            [] Backstab(0%)_________________ _6__%
[] Grapple(25%)_________________ _34_%           [] Shield (25%)_________________ _6_%

WEAPON TYPE          ATTACK/PARRY     DAMAGE      RANGE    LENGTH     HAND    HP  SPECIAL
[]_Dagger______      ___40____%      1d4+2+db    _____    _short     _Left_  15 __________________
[]_S. Sword______    ___40___%       1d6+1+db    _____    __Med_     _Left_  20 __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________
[]_______________    ___________%     _______     _____    _______    _____  ___ __________________

ARMOR                 DAMAGE          TIME TO
TYPE                  DEFLECTED        EQUIP       BURDEN     SPECIAL
_Soft Leather___      _________       ___5___     _Light_    _________________________

SHIELD TYPE           SKILL     HP         DAMAGE      SPECIAL
________________     _______%  ____        _______     ______________________________

BRONZE:__139_____   SILVER:__________  GOLD:__________   

EQUIPMENT         LOCATION        EQUIPMENT         LOCATION     EQUIPMENT         LOCATION   
_Lockpicks___    __________     GrimoirLeatherpak  Shouldered    _______________  __________
__Rope_______    __________       _______________  __________    _______________  __________
Leather Backpack __________       _______________  __________    _______________  __________
Bundle arrows x2 __________       _______________  __________    _______________  __________
 _Torches x3     __________       _______________  __________    _______________  __________
_______________  __________       _______________  __________    _______________  __________
Mem SPELLS                LVL   RANGE     DURATION    RESISTANCE    EFFECT
   [ ]    _Rat Vision___  _1_  _Sight_   _________    __________    This spell allows your character to share in and control the vision of one rat, mouse, or similar rodent within eye- sight.

   [ ]    ____Sleep_____  _1_  _Sight_   _________    POWvsCON__     Will to force the target to fall asleep immediately. The sleep lasts for 60-the target’s CON minutes.

   [ ]    _Sorcerer Ear_  _1_  _Sight_   _________    ___NO_____    Allows two speakers to whisper to each other across a visible distance.

   [ ]    Socerer Surenes 1-4  _Touch_  _________    _____NO___     Each level of this spell will increase the ef- fectiveness of the target’s Stealth skill by +20%, cumulatively, for the duration of the spell.

   [ ]    _____Babble__   _1_  _Sight_  _________    __MpvsMP___    Causes the target to spout gibberish whenever speaking, yet remain convinced that his or her speech is perfectly normal.

   [ ]    _Bird Vision_   _1_  _Sight_  _________    ___NO___       ability to control the direction of one bird’s field of vi- sion and share in that creature’s vision from its vantage point.

   [ ]    ____Itch_____   _1_  _Touch_  _________    _MPvsMP__     Causes the target to itch and burn all over, as though bitten by hundreds of stinging insects. A D100 roll of POW x2 or less lets the character take action in a round other than to scratch. Armor, sub- merging in water, Heal or other magic, etc. is of no consequence. Itch is all-powerful.

   [ ]    ______________  ___  ______    _________    __________    _______________________________
   [ ]    ______________  ___  ______    _________    __________    _______________________________
   [ ]    ______________  ___  ______    _________    __________    _______________________________
   [ ]    ______________  ___  ______    _________    __________    _______________________________
   [ ]    ______________  ___  ______    _________    __________    _______________________________
   [ ]    ______________  ___  ______    _________    __________    _______________________________
   [ ]    ______________  ___  ______    _________    __________    _______________________________[/quote]

_________________
Bragar Battlehammer - (Cleric), Ravenloft
Xanophia-(Fight/Thief)-Dark Clouds Gather
Oxeander Longleaf- (Fight/MU), The Pits of Wob (1e AD&D)
Krakus(Barbarian )Village with no name
Grillock Dazbule "Can you help a brother out"
Kitchi Machk(Brave Bear) "Hidden Shrine of Tamochaon"
Craxzus Oaksword- "Silverymoon"


Last edited by Dram on Tue Dec 15, 2015 9:01 pm, edited 1 time in total.

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PostPosted: Tue Dec 15, 2015 8:25 pm 
Offline
Strider
Strider

Joined: Fri Nov 13, 2015 10:23 am
Posts: 44
Tyrion Alexander

Google Docs Character Sheet:


Chararcter Sheet:
Code:
Personal Information         
Character Name:   Tyrion Alexander    Players Name: Tyrion
Race:    Dwarf
           CHARACTERISTICS
STR   18   Effort(x5%)   90%      HITPOINTS(con+siz)   23
CON   15   Stamina(x5%)   75%      Major Wound(hp/2)   12
SIZ   8   Damage Bonus   +1d4      MAGIC POINTS(pow)   9
INT   12   Idea(x5%)   60%                    MOV:   6
POW   11   Luck(x5%)   45%                 ALLEGIANCE
DEX   13   Agility(x5%)   65%         LIGHT   
APP   9   Charisma(x5%)   45%         BALANCE   
                                  SHADOW   
SKILLLS
PHYSICAL   9%                      KNOWLEDGE            6%
Brawl(20%)   29             Evaluate(15%)           21
Climb(40%)   49             Nature(25%)           31
Dodge(DEX/2)   54%             Navigate(10%)           16
Jump(5%)   14                  Dwarven(INTx5%)           66%
Ride(35%)   44                  Human Language(00%)   26%
Swim(25%)   54%            Other Language(00%)   
Throw(25%)   34            Sorcery(INT)   
Wrestle(25%)   34            World Lore(15%)           21
                                 Physik(30%)          56%
COMMUNICATION   5%      Politics(INT/2%)   
Art(5%)                           MANIPULATION   7%
                            Conceal Object(25%)   32
Bargain(15%)   20                         Craft(5%)   
Disguise(15%)   20         
Fast Talk(15%)   20         
Oratory(5%)   10      Hide(20%)   27
Status(00%)   5      Move Quietly(20%)   27
Command(5%)   10      Pick Lock(5%)   32%
PERCEPTION   6%      Repair(DEXx4)   53%
Insight(15%)   21      Sailing(15%)   22
Listen(15%)   21      Scribe(00%)   
Search(20%)   66%      Traps(5%)   32%
Sense(15%)   21         
Track(10%)   35%         

WEAPON & COMBAT SKILLS
+1d4
Damage Bonus:
WEAPON   BASE %   SKILL %   TOTAL %   DAMAGE   HP
Battle Axe/ parry   15%   60%+9%   84%   1d8+2+DB   15
Dagger   25%   0%+9%   34%   1d4+2+DB   15
               
               
               

AMMO   QUANTITY
   
   




ARMOR
TYPE   DMG   BURDEN   TIME EQUIP   SKILL PNLTY
Ring Mail   1d8+1         
            

SHIELD
TYPE   BASE%   SKILL%   TOTAL%   DAMAGE   HP
               

GEAR & VALUABLES
BP:75   SP:10   GP:
 
ITEM   LOCATION   SPECIAL   VALUE
Back Pack   Worn      
Water skin   Backpack      
Rope 50’   Backpack      
Torches (4)   Backpack      
Flint & Steel   Backpack      
         
         
         
         
         
         
         




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