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 Post subject: Re: A Warm Welcome
PostPosted: Tue Dec 19, 2017 12:38 pm 
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Ranger Lord
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Throm dismayed he wasn't allowed the same glory as Thorgrim walks over to the necromancer "Ogre gonna make a good addition fer yah? Fine by me so long as yah dun use em against me, me friends er the good folk round ere.
Just curious what yah gonna do with em?"
the dwarf asks the necromancer a bit interested in the oddness of the mans work.

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Seven Human - Anything Goes: Vol. 1 (beta run)
Throm Thundergut Dwarf - Silvery Moon
Tomlin Ballynn Half-Elf Ranger - Into the Unknown (1ed/2ed)


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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 Post subject: Re: A Warm Welcome
PostPosted: Fri Dec 22, 2017 2:03 am 
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Ranger Knight
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Eirenaios checks the shaman for any grimoires or items while the shaman is bound and in shock sighing at the scene of violence happening beside him. He will also gag the shaman just to be extra safe.

He stands up and looks at the battlefield with pride at what they have achieved, he looks to Throm and the necromancer, "Protection, the question is from what?, he smiles

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Don't ever tell anybody anything. If you do, you start missing everybody.” ― J.D. Salinger, The Catcher in the Rye


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 Post subject: Re: A Warm Welcome
PostPosted: Wed Jan 03, 2018 10:19 pm 
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Ranger Lord
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Craxzus- Do we give chase to the rest of the orcs and kill them all?

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Bragar Battlehammer - (Cleric), Ravenloft
Xanophia-(Fight/Thief)-Dark Clouds Gather
Oxeander Longleaf- (Fight/MU), The Pits of Wob (1e AD&D)
Krakus(Barbarian )Village with no name
Grillock Dazbule "Can you help a brother out"
Kitchi Machk(Brave Bear) "Hidden Shrine of Tamochaon"
Craxzus Oaksword- "Silverymoon"


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 Post subject: Re: A Warm Welcome
PostPosted: Wed Jan 10, 2018 8:04 am 
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Ranger Lord
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Location: Just west of the future site of Defiance.
(Hope everyone had a great holiday!)
The necromancer kneels by the fallen ogre and pulls a spindle of fine wire from his pouch. "We don't all have the ease of persponality or patients to endure the living as you, master Eirenaios." he says threading the wire into the ogres belly and pulling the skin closed where dwarven ax recently rended it. "The foe is in retreat. The soldiers will give chase."
"Aye!" says the captain limping up to the party. He has a bandaged and bloody thigh. "And the hired mercs will take sport in the hunt. Likely those that escape will make their way to the crater. I doubt their numbers are sufficient for a rally, thanks to your group." he nods in respect and looks to the necromancer in disgust.
"You take care of your fallen. I'll tend to mine." says the wizard as he checks the corpse for broken bones. "I'm sure a celebration is in order back in Charlotte. Leave me be and fulfil our bargain."

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BRP -Basic Roleplaying, maybe NOT the only RPG you'll ever need!


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 Post subject: Re: A Warm Welcome
PostPosted: Wed Jan 10, 2018 8:41 am 
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Ranger Lord
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Throm "So long as yah let the humans bury their dead take all the dead orcs ya need." the dwarf says to the necromancer "Sorry bout the damage i dun ta get yah the ogre." replying to the others "I'm thinkin hunt them orcs down an wipe em out at their crater. Celebrate if ya wish. But I'm thinkin more works ta be done."

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Seven Human - Anything Goes: Vol. 1 (beta run)
Throm Thundergut Dwarf - Silvery Moon
Tomlin Ballynn Half-Elf Ranger - Into the Unknown (1ed/2ed)


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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 Post subject: Re: A Warm Welcome
PostPosted: Sun Jan 14, 2018 10:19 pm 
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Ranger Lord
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Craxzus- The celebration should wait till there all dead. Yes lets make sure so they can never return. You do not want Orcs on your island.

_________________
Bragar Battlehammer - (Cleric), Ravenloft
Xanophia-(Fight/Thief)-Dark Clouds Gather
Oxeander Longleaf- (Fight/MU), The Pits of Wob (1e AD&D)
Krakus(Barbarian )Village with no name
Grillock Dazbule "Can you help a brother out"
Kitchi Machk(Brave Bear) "Hidden Shrine of Tamochaon"
Craxzus Oaksword- "Silverymoon"


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 Post subject: Re: A Warm Welcome
PostPosted: Mon Jan 15, 2018 9:29 am 
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Ranger Knight
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Eirenaios sighs, “I don’t see a point in wiping them out and why they would go to the crater either, their demon lord is dead, their champion has been cut to pieces and their main force and officers have been demolished. Now, they are just a couple of orcs, the world is full of them”, he focuses on the necromancer and what he is doing, almost staring in fascination.

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Don't ever tell anybody anything. If you do, you start missing everybody.” ― J.D. Salinger, The Catcher in the Rye


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 Post subject: Re: A Warm Welcome
PostPosted: Tue Jan 16, 2018 11:37 am 
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Ranger Lord
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Craxzus- Yes but this island had no Orcs. A safe place till the demon brought them here.

_________________
Bragar Battlehammer - (Cleric), Ravenloft
Xanophia-(Fight/Thief)-Dark Clouds Gather
Oxeander Longleaf- (Fight/MU), The Pits of Wob (1e AD&D)
Krakus(Barbarian )Village with no name
Grillock Dazbule "Can you help a brother out"
Kitchi Machk(Brave Bear) "Hidden Shrine of Tamochaon"
Craxzus Oaksword- "Silverymoon"


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 Post subject: Re: A Warm Welcome
PostPosted: Tue Jan 16, 2018 1:54 pm 
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Ranger Lord
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Location: Just west of the future site of Defiance.
The captain nods grimly. "Large sections of this island go unexplored, which is likely why you four are here in the first place...Many scouts have returned to is with tales of ruined settlements. Who knows what is further in past these mountains. " he looks at the horizon. "It's not impossible these vermin were brought here by the demon but what could manage such numbers as this?"
"And not just orc." interjects the necromancer as he wires the ogres ribcage shut. "I've been asked why I design a regiment of these puppets. This island holds many dangers beside these folk. Orcs aren't known for intellect but survival. They are like to retreat somewhere they think is safe."

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BRP -Basic Roleplaying, maybe NOT the only RPG you'll ever need!


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 Post subject: Re: A Warm Welcome
PostPosted: Tue Jan 16, 2018 1:59 pm 
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Ranger Lord
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Throm nods "Aye an if I'm rememberin orcs usually live in caves and underground less often in large numbers as these."

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Seven Human - Anything Goes: Vol. 1 (beta run)
Throm Thundergut Dwarf - Silvery Moon
Tomlin Ballynn Half-Elf Ranger - Into the Unknown (1ed/2ed)


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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