XP, Treasure, & Stuff

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hedgeknight
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XP, Treasure, & Stuff

#1 Post by hedgeknight »

Darkstar & Tarrin:
Defeated Owlbear and role-playing = 100 xp
Rescued Rosie and role-playing = 100 xp
Darkstar > an intricately ornate dagger

Darlond, Nokrugh, & Thurgrum:
Defeating wolves and role-playing = 50 xp

Oggle:
Defeating barbarians and role-playing = 150 xp


This thread reserved for DM Hedge - direct all questions/comments to the OOC thread.
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Re: XP, Treasure, & Stuff

#2 Post by hedgeknight »

Battle of the Fields

Gnolls (18 + Cleric + Leader) = 870 xp
Hyenas (4) = 260 xp
Total = 1130, rounded up to 1200 xp for Gnolls & Hyenas
Divided by 12 = 100 xp each

Rescue of Cumber and Wood = 600 xp
Divided by 6 main PC's = 100 xp each

Total XP award for each PC = 200 xp!

Greystone > a small pouch with 5 silver and two small pieces of Malachite (worth 10 gp each); a knife at its belt is in great condition. Around the gnoll's neck is a leather strap which holds a very small pouch. Inside the pouch is a piece of onyx with strange runes carved into it. The gnoll also has a potion tucked into its belt, and another pouch holding 10 gold and 8 silver pieces.
Silvery potion of Speed
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Re: XP, Treasure, & Stuff

#3 Post by hedgeknight »

Lynx Camp

- Six quivers of arrows (20 per quiver)
- New cloaks for any character who wants one - the cloaks are well-made and are waterproof
- Rations for three weeks, including water, nuts/berries, dried meat, and elven biscuits
(kinda like sourdough cookies filled with wild raisins and honey)
- Two small kegs of honeyed liquor - Nokrugh & Thurgrum
- Four Potions of Healing (sent by Summer) - Darkstar, Nokrugh (x2), & Thurgrum
- Plus any knives, daggers, hand axes (small weapons), extra bowstrings, etc. that you might need

XP for awesome roleplaying > 100 xp each!
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Re: XP, Treasure, & Stuff

#4 Post by hedgeknight »

Bert & Ernie - Trolls!

Each troll worth 1400 xp = 2800 xp
Divided by 10 = 280 plus rounded up for good roleplaying, etc

Total xp for each character > 300 xp!

Treasure from Ner'teg, the charmed gnoll:
- piece meal armor
- spiked mace
- long knife in leather sheath
- pouch w/ 20 silver and a small blue agate (10 gp)
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Re: XP, Treasure, & Stuff

#5 Post by hedgeknight »

For excellent role-playing, whether talking or brawling, each player receives 200 xp!
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Re: XP, Treasure, & Stuff

#6 Post by hedgeknight »

Wolves at Grunwald:

Wolves > 12 x 65 = 780 xp
Worgs > 2 x 120 = 240 xp
Dire Wolf > 175 xp
Total: 1195, rounded up to 1200 xp
Each player gets > 150 xp

Werewolves - 420 x 2 = 840 xp
Each player gets > 140, rounded up to 150 xp

Party goal xp for delivering elfinslipper to town: 2000 xp
Divided by 8 members = 250 xp for each player (except for Cole)
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Re: XP, Treasure, & Stuff

#7 Post by hedgeknight »

Encounter with Rast, the "Mad Hermit" of Lurkwood
50 xp to Nokrugh for guessing Rast's race > Alaghi

Gifts from Rast: viewtopic.php?f=68&t=1372&start=100
A large yellow-striped dart with black fletching - Nokrugh
(Dart of the Hornets Nest)

A fragile band made of dark green forest ivy - Greystone
(Bracelet of the Forest)

A large sack made of heavy brown cloth; inside are several large, pebble-like objects - Tarrin
(Bag of Beans)

A trio of arrows - two with orange fletching and one with fletching from an eagle - Darkstar
(Arrows of Faerie Fire and Arrow of Screaming)

A trio of small pouches of powder - Nokrugh (Gardenia)
(Magical Powders > Gardenia, Wintergreen, & Carnation)

A small clay jar with a cork stopper - Darkstar
(Keoghtum's Ointment - 5 applications)

A thick-banded ring of iron with a ram's head on top
(Ring of the Ram)

And for good dealings with Rast and roleplay, each character gets 100 XP!
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Re: XP, Treasure, & Stuff

#8 Post by hedgeknight »

Orc Camp Battle:

Oggle receives 75 XP!
(This includes the 10% bonus)
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Re: XP, Treasure, & Stuff

#9 Post by hedgeknight »

Blood Grove Battle:

3 Ogres - 810 xp
3 Wolves - 195 xp
Total (rounded up +10%) - 1100 xp

Divided by 11 = 100 xp each + 100 xp for great strategy, spell-casting, role-playing!

Thus, each character (Cole, Darkstar, Greystone, Nokrugh, Tarrin) receives - 200 xp!
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Re: XP, Treasure, & Stuff

#10 Post by hedgeknight »

Wolves at the Door:

2 Wolves - 130 xp
1 Worg - 120 xp

Total: 250 divided by 5 = 25 xp each!
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Re: XP, Treasure, & Stuff

#11 Post by hedgeknight »

Lower Mausoleum Battle:

Skeleton Archers - 100 xp each = 300 xp
Zombies - 65 xp each = 130 xp
Total = 430, rounded up with 10% and such = 480 xp

Oggle's share = 120 xp!
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Re: XP, Treasure, & Stuff

#12 Post by hedgeknight »

Lower Mausoleum > Beholder Room:

100 XP for Oggle, Lysander, and Thurgrum
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Re: XP, Treasure, & Stuff

#13 Post by hedgeknight »

Werewolf Lair Battle:

Werewolves (Feldar & Rani) > 1000 xp
Werewolves (Infected humans) > 2500 xp
Wolves > 325 xp
Worg > 120 xp
Ogres > 1200 xp

Total Creature XP > 4145 xp
For completing mission > 2000 xp

Total XP > 6145 XP

Divided by 7 survivors = 879 xp (and some change)

Rounding up and adding in 10% + some extra XP for great role-playing and actions, gives everyone 1200 xp for the mission!

Items recovered:
16 silver, 50 gold & vial of red liquid (from Ogres in Blood Grove)
Moldy cloak (from Feldar)
Magical throwing dagger (from Rani)
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Re: XP, Treasure, & Stuff

#14 Post by hedgeknight »

Lower Mausoleum Battle - Stairs:

Wolf skeletons > 65 each = 130 xp
Ogre skeleton > 650 xp
Total xp > 780 xp
Rounded up with 10% thrown in = 880 xp
Divided by four > 220 xp each!
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Re: XP, Treasure, & Stuff

#15 Post by hedgeknight »

Lower Mausoleum > Toads

Two giant toads: 120 each = 240 xp
Divided by 4 = 60 xp per character
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Re: XP, Treasure, & Stuff

#16 Post by hedgeknight »

Neverwinter Woods Trio

Hobgoblins (6) - 35 xp each = 210
Divided by 3 = 70 xp each character

Treasure: 30 copper & 15 gold

Bork, the Hill Giant > 1000 xp (includes generous bonuses) = 500 xp for Greystone & Tarrin
Treasure: a sparkly fake jewel necklace, a fist-sized piece of onyx roughly carved to resemble an obese woman with huge breasts, a wooden whistle, and a flask of "grog" - 18 silver pieces, and two coppers.
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Re: XP, Treasure, & Stuff

#17 Post by hedgeknight »

Rescue and Reunion

Treasure for 20 Orcs > 150 gold

19 Orcs = 285 xp
1 Orc sub-leader = 35 xp
Total XP = 320...each character receives 80 xp!
Plus, for great role-playing and helping move the game along, each character receives 100 xp!

Total XP (with some extras thrown in) = 200 xp!
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Re: XP, Treasure, & Stuff

#18 Post by hedgeknight »

Meeting the Lady of the Forest:

Greystone and Darkstar > a single arrow which looks to be fashioned out of yew. "These arrows will dispel any conjured or summoned creature, sending it back to its plane of origin. Shoot true, for they may only be fired once."

Purvan > oval disc > "To help you see clearly."

Thaleese > an acorn
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Re: XP, Treasure, & Stuff

#19 Post by hedgeknight »

Orcs & Hobgoblins:

Total of 150 gold, and enough swords, daggers, spears, etc to outfit 20 warriors.

XP > for the Orcs, everyone gets 50 xp
for the Hobgoblins, Darkstar gets 105 xp
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Re: XP, Treasure, & Stuff

#20 Post by hedgeknight »

Verbeeg Melee:

Verbeeg > 810 xp
Wolves > 260 xp
Total > 1070

With bonuses and rounding up, total XP for the melee = 1200

Darkstar, Greystone, & Thurgrum gets 300 xp each!

The rest of the XP is divided out among the NPC's.
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