Unless the tavern and restaurant do not have sleeping arrangementsAlethan wrote:Here is a list of what has been offered thus far:
1 - religious establishment
3 - inn/restaurant/tavern
1 - blacksmith
1 - magic shop
2 - horse stables
3 - farms
1 - mortuary
1 - library
2 - Fighter Training/sellswords/mercenaries
1 - bakery
I think we're all full up on inns and taverns. Probably too many for the size of town we're talking about, even.
(guess i should have checked before posting that, but...)
On the other hand, maybe the town NEEDS that many, or even more, if we place it near a phenom, natural or manmade.
(One of our buildings could be famous.)
But what are we lacking? What would a village of <50 require?
A dock area would/could justify the additional inns.
Maybe we are all just supposed to be a short rest area for those traveling down river.