Pre Launch Char Gen Discussion

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OGRE MAGE
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Re: Pre Launch Char Gen Discussion

#21 Post by OGRE MAGE »

I am cool with the point buy, as long as there are no complaints from anyone.

I think that would help a few guys that have already rolled as well.

And it would likely make the characters more balanced.

Speak up if you don't like this idea!!! :D

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Zhym
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Re: Pre Launch Char Gen Discussion

#22 Post by Zhym »

Is there a minimum score we need to assign to each class? Can I have the world's ugliest monk to save some points for increasing dexterity, for example? ;)

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Re: Pre Launch Char Gen Discussion

#23 Post by Monsieur Rose »

Point buy is fine with me.

Are you suggesting that we make sure we have characters who are above average in capability? 8-) :D

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Re: Pre Launch Char Gen Discussion

#24 Post by OGRE MAGE »

Zhym wrote:Is there a minimum score we need to assign to each class? Can I have the world's ugliest monk to save some points for increasing dexterity, for example? ;)
There is a minimum number you must abide by!

I just cant remember what it is. :lol:

I think it was an 8, but I will recheck my math to make sure that still works for all classes.

Lets stick to a low score of 8 for now until I have time to do the gosintas. :D

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Re: Pre Launch Char Gen Discussion

#25 Post by OGRE MAGE »

Monsieur Rose wrote:Are you suggesting that we make sure we have characters who are above average in capability? 8-) :D
The characters.....not so much.

The players......definitely! :D

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Re: Pre Launch Char Gen Discussion

#26 Post by Zhym »

Of course, the downside of a point buy system is that you're likely to get a lot of PCs with stats like (17 16 15 8 8 8), (17 17 14 8 8 8), or (16 16 16 8 8 8), which is kind of boring. One way around that would be to allow more points but make higher-level increase points cost more, but that makes it harder to figure out what a good starting number would be.

Another system I liked was everyone got the stats (17 16 15 14 13 12) to arrange as they liked.

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Re: Pre Launch Char Gen Discussion

#27 Post by OGRE MAGE »

Would that count as a complaint? :lol:

Ya, I don't think there is a "perfect for everybody" system out there.

We could do 17, 16, 15, 9, 8, 7 if you think that would be less....."boring". :?:

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Re: Pre Launch Char Gen Discussion

#28 Post by Zhym »

OGRE MAGE wrote:We could do 17, 16, 15, 9, 8, 7 if you think that would be less....."boring". :?:
That would be more interesting, but you can't do a monk, ranger, or paladin with those rolls. A monk needs the fourth-best attribute to be at least an 11. Rangers need four stats of 13 or better (two 14s, two 13s). A paladin needs a 17, 13, 12, 9, and 9. If you want to allow all classes with one set of rolls, (17, 16, 15, 13, 9, x) would work.


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Re: Pre Launch Char Gen Discussion

#30 Post by OGRE MAGE »

Zhym wrote:
OGRE MAGE wrote:We could do 17, 16, 15, 9, 8, 7 if you think that would be less....."boring". :?:
That would be more interesting, but you can't do a monk, ranger, or paladin with those rolls. A monk needs the fourth-best attribute to be at least an 11. Rangers need four stats of 13 or better (two 14s, two 13s). A paladin needs a 17, 13, 12, 9, and 9. If you want to allow all classes with one set of rolls, (17, 16, 15, 13, 9, x) would work.
I guess the "point buy" would have to do then.

As I said, I don't believe there is a perfect system.


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Alethan
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Re: Pre Launch Char Gen Discussion

#32 Post by Alethan »

I mean... can I just go with my rolls? I feel like for a 1E BTB game we're already spending too much time discussing how to roll stats.
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Re: Pre Launch Char Gen Discussion

#33 Post by Zhym »

Alethan wrote:I mean... can I just go with my rolls? I feel like for a 1E BTB game we're already spending too much time discussing how to roll stats.
Says Mr. 17, 16, 15, 11, 10, 9. :D


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Re: Pre Launch Char Gen Discussion

#35 Post by OGRE MAGE »

Go with your rolls!

If your rolls suck, go with a 72 point build.

This ends the ability score rolling discussions!

(17 max/8 min)

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Re: Pre Launch Char Gen Discussion

#36 Post by scottjen »

Ability score rolls: [4d6c1] = 9 [4d6c1] = 8 [4d6c1] = 4
Ability score rolls2: [4d6c1] = 10 [4d6c1] = 14 [4d6c1] = 9
horrible. Trying again

Ability score rolls: [4d6c1] = 13 [4d6c1] = 9 [4d6c1] = 13
Ability score rolls2: [4d6c1] = 14 [4d6c1] = 9 [4d6c1] = 13
Tremendously mediocre
72 point build sounds really good right now

Has anyone decided on what they are playing yet?

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Rex
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Re: Pre Launch Char Gen Discussion

#37 Post by Rex »

I will switch from a druid to a fighter and go for tough SOB. Can I run a half-orc fighter? Also if I do the points is the 17 max before or after racial modifiers? I was thinking a 18/% Str and 18 Con (17+1 for half-orc).

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Re: Pre Launch Char Gen Discussion

#38 Post by Alethan »

I mean, it has the 17, 16, 15 like the proposed method; it just has 9, 10, 11 instead of 8, 8, 8.

I'm happy to wait and see what everyone else builds and then fill in whatever we are missing or light on.
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Re: Pre Launch Char Gen Discussion

#39 Post by Zhym »

Now I'm thinking of abandoning the monk idea in favor of using my second set of rolls for a different concept:

Name: Bluto
Class: Fighter

S: 14
I: 8
W: 7
D: 9
Co: 15
Ch: 13

Description: Fat, drunk, and stupid
Equipment: Toga! Toga! Toga!

Yeah. This might work.

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Re: Pre Launch Char Gen Discussion

#40 Post by Rex »


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