RANDUNSAN! Intro & Rules

Mister-Kent
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Mister-Kent
Ranger Knight
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Joined: Mon Nov 03, 2014 10:17 pm

RANDUNSAN! Intro & Rules

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In the Long Ago Days, there was a vast Kingdom. The ruler, King Quest, was fair and beloved by all, but possessed a bold and adventurous spirit. He would send soldiers on journeys of great peril, and eventually began to lead these missions himself. Wherever King Quest slayed a dragon or overthrew a tyrant, he established part of his kingdom there. When the journeys had taken King Quest further and further from home, and his expanding empire stretched to its barest resources, the once great civilization collapsed. Now the lands of the Kingdom exist only as city-states, rogue republics, and trade alliances.

Since then, “quest” has been popularly used as a derogatory term for any foolhardy errand undertaken by madmen while sane people are safe at home. However, the spirit of King Quest lives on in some folk even to this day. Some people are called to journey, to struggle, and to undertake missions of great importance.

You are wanderers in the remnants of the once great Kingdom. You seek out quests for profit and glory.


Rules & Guidelines:
  1. System is D&D 5th Edition. Characters begin at Level 1, max HP, 4d6 drop lowest for atts.
  2. Desired posting rate is one post every 1-2 days. If something comes up, just let me know.
  3. ALL officially published D&D 5th Edition classes, races, backgrounds are available for use.
  4. Material from the Unearthed Arcana articles or Magic: the Gathering ebooks is available.
  5. DM has final say to overrule any proposed features (I probably won’t but just in case).
  6. We’ll be using the Renown and Loyalty system options from the Dungeon Master’s Guide.
  7. Have fun!
On the dice roller, we're campaign #619!

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