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 Post subject: Re: OOC Discussion
PostPosted: Sun Jan 14, 2018 10:04 am 
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Pathfinder
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Since it doesn't look to me like the back of the order is set I will suggest the following:

Kohrek (Ftr)
Nimh (Cle w/torch)
Lhainor (Ftr)
Theglid (Cle)
Moony (Cle w/torch)
Fane (Ftr/Thi)


Last edited by Rex on Sun Jan 14, 2018 9:38 pm, edited 1 time in total.

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 Post subject: Re: OOC Discussion
PostPosted: Sun Jan 14, 2018 10:46 am 
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That works for me/Kohrek.

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 Post subject: Re: OOC Discussion
PostPosted: Sun Jan 14, 2018 12:42 pm 
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Ranger Lord
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Sounds fine, though I *think* there are only 2 lit torches at the moment, not 3. What about a 2x2 order?


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 Post subject: Re: OOC Discussion
PostPosted: Sun Jan 14, 2018 9:35 pm 
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If wide enough for 2x2 then maybe this.

Kohrek (Ftr) / Nimh (Cle w/torch)
Theglid (Cle) / Lhainor (Ftr)
Fane (Ftr/Thi) / Moony (Cle w/torch)

I edited the orders so that we have 2 torches and spread them out to make best use of them.


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 Post subject: Re: OOC Discussion
PostPosted: Fri Jan 19, 2018 12:46 am 
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Are we using the "elf notices secret doors just by being near them?" rule? If not, I probably need to search for secret doors more (such as when we rest, or when the rest of the party is otherwise searching).

Also, if the bricked up doorway was actually just bricks stacked up (not mortared into place), would that qualify as a shifting wall or concealed door or something like that. Meaning it's a door, not a wall?

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 Post subject: Re: OOC Discussion
PostPosted: Fri Jan 19, 2018 4:59 am 
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Fingolwyn,

We are using the elf notices secret doors just going by them rule, though you haven't noticed anything yet. That said, searching would give a better chance. The rules are noticeably different from other, later systems in the way they describe searching. If the group searches an area, the group finds it on 1-4 if they have an elf... I'm considering that as applying to a room, not a 10x10 area... so when you searched the skull room, I gave the party a d6 roll for one group search.

As for the bricked up door, I guess somewhere in that area it switches over to being unusual stonework that a dwarf would notice as odd (in other editions... don't see that here). Like if a wall was just like a regular wall, but there was no mortar in the stones, meaning it wold be very easily knocked down...? We can assume that whatever it is that lets elves spot secret doors (odd echoes, or slight drafts or whatever) would apply to a thin/fake wall, too.


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 Post subject: Re: OOC Discussion
PostPosted: Fri Jan 19, 2018 10:14 am 
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Do we note the 108gp under the loot thread or just split it up or is someone noting it on their PC sheet?


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 Post subject: Re: OOC Discussion
PostPosted: Fri Jan 19, 2018 10:26 am 
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Hrmmm... lets put the loot on the loot thread, and make a note of who is actually holding it...


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 Post subject: Re: OOC Discussion
PostPosted: Tue Feb 06, 2018 9:31 pm 
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Sorry for my absence. I'm back on board, just in time for Fane to get killed. As discussed with drpete, I'll take over Theglid for now.


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 Post subject: Re: OOC Discussion
PostPosted: Tue Feb 13, 2018 3:40 pm 
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I'm not going to be able to continue. My apologies to all.

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 Post subject: Re: OOC Discussion
PostPosted: Tue Feb 13, 2018 7:53 pm 
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Sorry to hear that Piper I enjoyed playing with you.


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 Post subject: Re: OOC Discussion
PostPosted: Wed Feb 14, 2018 2:48 am 
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Ranger Lord
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A message from Spearmint.

Hi folks, my apologises. I may not be able to post much due to an knowing serious health issue. I have some sepsis type virus jn my lungs and am surviving in and out of more critical care with lots of antibiotics. So I am going to withdraw my gaming time for a short while as I recover.

Thank you for your patience and personal messages.

Kris


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 Post subject: Re: OOC Discussion
PostPosted: Wed Feb 14, 2018 8:53 am 
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Good Luck Kris and get better soon.


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