OOC chatter
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- Ranger
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Re: OOC chatter
Yeah, Zeke and Coughlin have both been kicking ass. Volkov got his laser shot off so soon, he wasn't able to do much. Hopefully, Spectre can get that thing reattached.
- GreyWolfVT
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Re: OOC chatter
Lets hope I'll have a functioning laser again soon. Because I turned into a kick boxer mech after that was out that would launch missiles before closing in to kick or punch.Recklessfireball wrote:Yeah, Zeke and Coughlin have both been kicking ass. Volkov got his laser shot off so soon, he wasn't able to do much. Hopefully, Spectre can get that thing reattached.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: OOC chatter
Hey, don't knock kicking. That's actually a great tactic (Well, as long as you don't miss and then fail the piloting roll).
- GreyWolfVT
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Re: OOC chatter
Quite true. All depends on our skills (or in this case the results of a roller app.)Recklessfireball wrote:Hey, don't knock kicking. That's actually a great tactic (Well, as long as you don't miss and then fail the piloting roll).
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: OOC chatter
Ok things are about to get FUN!
The last 2 dust ups were for you guys to cut your teeth and get back into the feel of battletech combat. Going forward it is going to get more and more epic.
With this next scenerio you will be accompanied by the Fusiliers recon lance
Lt Dan Orloff – Commando - regular (F1) (4/4)
Sgt – Roy Brownlee – Stinger - green (F2) (5/5)
Pvt – John Armbuster – stinger -green (F3) (5/5)
Pvt – Shawn White - firestarter - green (F4) (5/5)
the numbers in () are the gunnery/piloting target numbers
I can't NPC mechs on your side and the enemy at the same time (would be like playing chess against yourself)
So I am going to need you guys to be the pilots of the fusiliers. you have to play them as if they were your own mechs so no making them do something unreasonable or suicidal just to help a PC. They are 100% up for teamwork and have no tension with your unit.
It is up to you guys on who controls what. If youwant to have everyone take 1 npc mech fine with me
I know Diamond and greywolf can't be on as often so if they don;t want the responsibility of having a 2nd mech to command then that's fine also, buck and fireball could split them up of 1 person take all of them i am ok with whatever you guys choose.
The last 2 dust ups were for you guys to cut your teeth and get back into the feel of battletech combat. Going forward it is going to get more and more epic.
With this next scenerio you will be accompanied by the Fusiliers recon lance
Lt Dan Orloff – Commando - regular (F1) (4/4)
Sgt – Roy Brownlee – Stinger - green (F2) (5/5)
Pvt – John Armbuster – stinger -green (F3) (5/5)
Pvt – Shawn White - firestarter - green (F4) (5/5)
the numbers in () are the gunnery/piloting target numbers
I can't NPC mechs on your side and the enemy at the same time (would be like playing chess against yourself)
So I am going to need you guys to be the pilots of the fusiliers. you have to play them as if they were your own mechs so no making them do something unreasonable or suicidal just to help a PC. They are 100% up for teamwork and have no tension with your unit.
It is up to you guys on who controls what. If youwant to have everyone take 1 npc mech fine with me
I know Diamond and greywolf can't be on as often so if they don;t want the responsibility of having a 2nd mech to command then that's fine also, buck and fireball could split them up of 1 person take all of them i am ok with whatever you guys choose.
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- Guide
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Re: OOC chatter
I'll take whichever others don't want to run. Occasionally I have days filled with meetings, but most days I can get on for a few minutes at various times throughout the day.
____________________________________________________________________________________________
- Jimmy Nguyen - Martial Artist Detective - 4e GURPS - Rebirth of Power
- David "Spectre" Coughlan - Piloting a SDR-5V - Battletech - [Mechwarrior 2] 3028 campaign
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- Ranger
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Re: OOC chatter
It really depends on whether or not Greywolf and Diamondspear think they can handle the posts.
If yes, I'd say we just assign 'Mechs according to rank...
Orloff/Harlow
Volkov/Brownlee
Armbuster/Doughty
White/Coughlan
If no, then I can control Orloff and Brownlee and Buckshot Chuck can control Armbuster and White.
As an aside, Lt. Dan needs two cybernetic replacement legs. Also, if either Armbuster or White get waxed, you need to add a Pvt. Gump to the roster.
If yes, I'd say we just assign 'Mechs according to rank...
Orloff/Harlow
Volkov/Brownlee
Armbuster/Doughty
White/Coughlan
If no, then I can control Orloff and Brownlee and Buckshot Chuck can control Armbuster and White.
As an aside, Lt. Dan needs two cybernetic replacement legs. Also, if either Armbuster or White get waxed, you need to add a Pvt. Gump to the roster.
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Re: OOC chatter
depends on how frequently posting is there are at least 3 work days that I share an office so I can't as easily "sneak" on here to post. Where as today and tomorrow I'm good to post at work and at home. I have no problems taking one but know that you guys might as well decide where to move me and have my attack rolls done for me on those 3 days during the week, they change as the other guys schedule does so next week Tue-Thur share office less posting from me.
Side bar: is it weird that I can hear my character talking with a russian accent when i post?
Side bar: is it weird that I can hear my character talking with a russian accent when i post?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: OOC chatter
GreyWolfVT wrote:depends on how frequently posting is there are at least 3 work days that I share an office so I can't as easily "sneak" on here to post. Where as today and tomorrow I'm good to post at work and at home. I have no problems taking one but know that you guys might as well decide where to move me and have my attack rolls done for me on those 3 days during the week, they change as the other guys schedule does so next week Tue-Thur share office less posting from me.
Side bar: is it weird that I can hear my character talking with a russian accent when i post?
No because I do to, I always hear dolph lungren in rocky 3
Re: OOC chatter
How about we do this.
assign each of you a mech
Orloff/Harlow
Volkov/Brownlee
Armbuster/Doughty
White/Coughlan
and if we get to a point where the game is stalled waiting for movement for whatever reason anyone of the PC's can feel free to move a fusilier mech who has not moved yet.
assign each of you a mech
Orloff/Harlow
Volkov/Brownlee
Armbuster/Doughty
White/Coughlan
and if we get to a point where the game is stalled waiting for movement for whatever reason anyone of the PC's can feel free to move a fusilier mech who has not moved yet.
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- Guide
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Re: OOC chatter
Sounds like that could work. I would suggest a caveat that you need to have moved both your own controlled mech's before moving someone else's assigned Fusilier. I think that would help stretch the time a bit for those that may not be able to post as frequently.
____________________________________________________________________________________________
- Jimmy Nguyen - Martial Artist Detective - 4e GURPS - Rebirth of Power
- David "Spectre" Coughlan - Piloting a SDR-5V - Battletech - [Mechwarrior 2] 3028 campaign
Re: OOC chatter
BuckshotChuck wrote:Sounds like that could work. I would suggest a caveat that you need to have moved both your own controlled mech's before moving someone else's assigned Fusilier. I think that would help stretch the time a bit for those that may not be able to post as frequently.
agreed
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- Ranger
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Re: OOC chatter
Sounds like a plan.
- GreyWolfVT
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Re: OOC chatter
works for me.
But that was a Swedish actorwolfpack wrote:
No because I do to, I always hear dolph lungren in rocky 3
Hans "Dolph" Lundgren is a Swedish actor
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: OOC chatter
Yeah but it's still how I hear him talking
"you will lose"
"you will lose"
- GreyWolfVT
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Re: OOC chatter
How about hearing Mickey Rourke from Iron Man 2? For some reason that's what I hear. Ivan Vanko.
https://www.youtube.com/watch?v=GQMHogdE7Os
https://www.youtube.com/watch?v=GQMHogdE7Os
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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- Tracker
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Re: OOC chatter
I’m thinking gunnery since I’ve been doing so much of it.wolfpack wrote:Everyone add 4 more SP.
FYI Zeke has been punching above his weight, i was thinking his mech gunnery target was 5 but it is 6
Diamond_spear you still need to add your skill points to your sheet. If you are having trouble doing an edit let me know I will add them just tell me where you want the 6 skill points to go.
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Re: OOC chatter
Agreed. And actually I can post through the day, it’s just rolling my own dice that is a problem unless I’m at home.BuckshotChuck wrote:Sounds like that could work. I would suggest a caveat that you need to have moved both your own controlled mech's before moving someone else's assigned Fusilier. I think that would help stretch the time a bit for those that may not be able to post as frequently.
Re: OOC chatter
with that settled I will assume it is ok to move on to the next scene
- GreyWolfVT
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Re: OOC chatter
yeah unless there is some information the LT needs to share with us I think we can move along.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling