Ch. 3: Hell's Bells

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Zhym
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Re: Ch. 3: Hell's Bells

#121 Post by Zhym »

You climb up to the ledge, where Malibran imparts his most powerful prayers on Xale and Tanner, bringing them to nearly full health (Xale: +76 HP, Tanner: +74 HP).

The Unseen Servant heals some of his own wounds (+12 HP) then borrows one of the light sources and peers into the newly-revealed tunnel. The passage is about 10' long, opening into a room that is 20' across. On the wall across from the tunnel, six skeletal corpses hang from rusted chains. The forward wall of the room is about 10' to the left of the entry tunnel; Khogeki cannot make out the aft wall from his position.

You gather in the bunk room. Malibran places a glyph in the intersection to the fore of the room, designed to shock anyone or anything that triggers it. He tells everyone of the command words to bypass it: "proctect nocere nos."

You set watches, but your sleep is undisturbed.

Please post spell lists in the OOC thread (if the lists look like what I have posted here, that will make your DM's life a little easier). Remember that cleric spell lists are at a lower level: Malibran as a 13th level cleric and Xale at 9th level.

-----
Status: Malibran (H LG C20[13](Pholtus)): 47/90; Khogeki (H LN M16): 52/78; Odilo (1/2E NG MU17): 19/54; Xale (D NG C14[9](Dalt)/F13): 74/75; Risdac (Giant NG MU17): 10/58; Tanner (H CG F19): 104/107; Rool (H LN T20): 12/85; Hallagad (H LG P15(Pelor)): 44/93
Effects: None
Light Sources: Continual light coin (Tanner); Continual light dagger (Odilo)

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Inferno
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Re: Ch. 3: Hell's Bells

#122 Post by Inferno »

The Unseen Servant meditates without anchor or thoughts.

Behind closed eyes, he is far away.



He opens them and returns to Hell.

"Shall we ascend above deck to see if the infernal landscape remains unchanged?"
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: Ch. 3: Hell's Bells

#123 Post by GreyWolfVT »

Odilo wakes stretches his arms, fingers and back, yawns scratches his back and cracks his neck then decides it is time to get up and see what hell has in store on this day for the group. "I guess if we shall we shall master monk."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Rex
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Re: Ch. 3: Hell's Bells

#124 Post by Rex »

Xale

Xale prepares himself to do battle once more. "Agreed, but I am not sure we can even trust our own eyes at times."

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Urson
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Re: Ch. 3: Hell's Bells

#125 Post by Urson »

Tanner

Probably a waste of time- things didn't seem to change while we were up there before. I'll wait at the bottom of the ladder for you.
Expect Nothing, Appreciate Everything.

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Re: Ch. 3: Hell's Bells

#126 Post by Scott308 »

Risdac Egargi

I, too, shall remain below.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

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Inferno
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Re: Ch. 3: Hell's Bells

#127 Post by Inferno »

The Unseen Servant nods once and silently pads above deck to observe the current state of Pandemonium.

If he is alone in this endeavor, he will render himself invisible first.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: Ch. 3: Hell's Bells

#128 Post by GreyWolfVT »

Odilo "I'm staying put I'm still quite injured from that demon that had me tossing about my stomach contents."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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AleBelly
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Re: Ch. 3: Hell's Bells

#129 Post by AleBelly »

Hallagad heads to the top with the monk.

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Rex
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Re: Ch. 3: Hell's Bells

#130 Post by Rex »

Xale

Once Xale has a Cure Serious Wounds spell back this will occur.

Xale walks over to Rool and casts Cure Serious Wounds on him,"Here this should help you out Rool."

[2d8+1] = 9+1 = 10 cure serious wounds

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Re: Ch. 3: Hell's Bells

#131 Post by Norjax »

Rool Diov

Rool thanks his dwarven comrade, "Much obliged." He does an inventory of his equipment to see if anything was lost during the plunge down the magic waterfall.

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Zhym
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Re: Ch. 3: Hell's Bells

#132 Post by Zhym »

While the others remain below, Hallagad and the Unseen Servant climb back up to the top of the ship to see if the scenery has changed.

Demonwing still sails on a river of black water. Above it is a sky the color of a battlefield after a long and bloody war, painted in mottled reds of flowing blood mixed with the blacks and greys of dying, oily fires. The landscape is a wide, ashen expanse of bone-white...well, bone. Bone dust, bone fragments, and bones of all sorts of creatures natural and unnatural form the seemingly endless plain. Some distance away, ahead and to port, a herd of snorting, smoking, pitch-black nightmares chase each other, hundreds of feet above the bony fields.

-----
Status: Malibran (H LG C20[13](Pholtus)): 47/90; Khogeki (H LN M16): 52/78; Odilo (1/2E NG MU17): 19/54; Xale (D NG C14[9](Dalt)/F13): 74/75; Risdac (Giant NG MU17): 10/58; Tanner (H CG F19): 104/107; Rool (H LN T20): 22/85; Hallagad (H LG P15(Pelor)): 44/93
Effects: None
Light Sources: Continual light coin (Tanner); Continual light dagger (Odilo)

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Re: Ch. 3: Hell's Bells

#133 Post by Inferno »

The Unseen Servant looks out at the desolate kingdom of shattered skeletons. "Changed and unchanged," he whispers to Hallagad. "I shall check the other hatch."

Then he disappears.





Rendering himself invisible, the humble sensei silently goes to the other hatch in the ship's deck and checks it for traps.

If he finds none, he will listen at it.

If he hears nothing, he will open it, keeping himself to the side. Then, after a few patient heartbeats, he will carefully peer within.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: Ch. 3: Hell's Bells

#134 Post by Zhym »

The monk finds himself forcefully and painfully repelled by the invisible barrier that surrounds the sterncastle.

Please roll a save vs. spell.

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Re: Ch. 3: Hell's Bells

#135 Post by Inferno »

Save vs Spell (9): [1d20] = 3

Weird Monk Power #157b:
Successful Saving Throws means he takes no damage.
Failed Saving Throws mean half damage.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: Ch. 3: Hell's Bells

#136 Post by Zhym »

Khogeki gets knocked back on his tail and lands hard. His hands are numb as he climbs to his feet.

-21 HP (that's half damage).

-----
Status: Malibran (H LG C20[13](Pholtus)): 47/90; Khogeki (H LN M16): 31/78; Odilo (1/2E NG MU17): 19/54; Xale (D NG C14[9](Dalt)/F13): 74/75; Risdac (Giant NG MU17): 10/58; Tanner (H CG F19): 104/107; Rool (H LN T20): 22/85; Hallagad (H LG P15(Pelor)): 44/93
Effects: None
Light Sources: Continual light coin (Tanner); Continual light dagger (Odilo)

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Re: Ch. 3: Hell's Bells

#137 Post by Inferno »

Admonished for his hubris, the Unseen Servant humbly returns to Hallagad. "I am ready to return below decks," comes a disembodied voice.

Below, he makes himself seen again and serenely reports to the other questers for Vorkath's eternal soul: "The captain's wheel remains protected by a powerful force. I wonder why. Perhaps if we dispel the barrier, we can take control of the ship? Or learn what lies beneath the hatch in the main deck?"
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: Ch. 3: Hell's Bells

#138 Post by Inferno »

The Unseen Servant:

As he listens to his friends' replies, the placid monk steeples his hands and closes his eyes for a moment.

Self heal: [1d4+10] = 2+10 = 12
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: Ch. 3: Hell's Bells

#139 Post by ravenn4544 »

Malibran

Cast CCW at Malibran
Cure Critical Wounds [3d8+3] = 14+3 = 17

Cast CSW at Khogeki
Cure Serious Wounds [2d8+1] = 13+1 = 14
Cast CSW at Khogeki
Cure Serious Wounds [2d8+1] = 13+1 = 14
Cast CSW at Khogeki
Cure Serious Wounds [2d8+1] = 5+1 = 6

Cast Heal at Rool
Full hps minus: [1d4] = 1

Cast Heal at Risdac

Full hps minus:[1d4] = 3

Malibran, utterly grateful for the aid bestowed upon his comrades by the Mighty Pholtus, retreats to the solitude of his meditations to restore his healing ability and prepare for the next chapter in this journey...

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Re: Ch. 3: Hell's Bells

#140 Post by GreyWolfVT »

Odilo sighs and looks at his healing potion patches he had three now down one still not healed he takes another healing potion patch off his robe and downs the potion... "I'd have hoped these would have lasted longer..." he says with the tone of defeat.

Potion Extra-Healing [3d8+3] = 12+3 = 15
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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