Character Sheets and Status

Zhym
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Zhym
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Character Sheets and Status

#1 Post by Zhym »

Note: Please don't post your own character sheets in here. I'll add them when the sheets are approved. Thanks!

Current Roster
Malibran, The Gleaming Light of Pholtus (H LG C20(Pholtus)): AC -13/-5/-9 [-5/-1/-3], THAC0 9, MV 9" - ravenn4544
Odilo the Reborn (1/2E NG MU17): AC -3/-1/-3 [0/2/0], THAC0 13, MV 12" - Dram
Xale Mav (D NG C14(Dalt)/F13): AC -5/0/0 [-1/2/2], THAC0 8, MV 9" - Rex
Risdac Egargi (H NG MU17): AC -6/-2/-6 [-4/0/-4], THAC0 13, MV 9" - Scott308
Tanner (H CG F19): AC -5/0/-3 [-2/2/0 (-5/2/0 v. missiles)], THAC0 4, MV 9" - Urson
Rool Diov (H LN T20): AC -3/1/-3 [-1/3/-1], THAC0 12, MV 12" - Norjax
Hallagad (H LG P15(Pelor)): AC -5/-3/-3 [-1/1/1], THAC0 6, MV 9" - AleBelly
Arex S'Loron (E NG F13/T16): AC -1/3/-1 [1/6/1], THAC0 8, MV 12" - Cwreando


Prepared Spells
Malibran: (1) Bless, Bless, Bless, Command, Detect Magic, Light, Protection from Evil, Protection from Evil; (2) Find Traps, Find Traps, Resist Fire, Silence 15', Silence 15', Slow Poison, Spiritual Hammer; (3) Continual Light, Cure Disease, Dispel Magic, Dispel Magic, Dispel Magic, Glyph of Warding, Remove Curse; (4) CSW, CSW, Lower Water, Neutralize Poison; (5) CCW, Raise Dead; (6) Heal, Heal

Odilo: (1) Comprehend Languages, Magic Missile, Protection from Evil, Read Magic, Shield; (2) Invisibility, Leomund's Trap, Stinking Cloud, Web, Web; (3) Blink, Fly, Leomund’s Tiny Hut, Lightning Bolt, Invisibility 10' Radius; (4) Confusion, Fire Shield, Massmorph, Monster Summoning II, Remove Curse; (5) Cone of Cold, Monster Summoning III, Mordenkainen’s Faithful Hound, Passwall, Wall of Force; (6) Disintegrate, Invisible Stalker, Otiluke's Freezing Sphere; (7) Bigby's Grasping Hand, Mordenkainen’s Sword, Mordenkainen’s Sword; (8) Bigby's Clenched Fist, Symbol

Risdac: (1) Burning Hands, Feather Fall, Magic Missile, Magic Missile, Shocking Grasp; (2) Invisibility, Knock, Knock, Levitate, Mirror Image; (3) Dispel Magic, Fireball, Fireball, Fly, Slow (4) Charm Monster, Dimension Door, Fire Shield, Polymorph Self, Wall of Ice; (5) Cloudkill, Cone of Cold, Passwall, Teleport, Wall of Stone (6) Anti-Magic Shell, Flesh to Stone, Stone to Flesh; (7) Delayed Blast Fireball, Monster Summoning V, Statue; (8) Monster Summoning VI, Polymorph any Object

Hallagad: None

Xale: (1) CLW, CLW, CLW, CLW, Light, Remove Fear; (2) Find Traps, Hold Person, Hold Person, Silence, Silence; (3) Create Food & Water, Cure Blindness, Remove Curse; (4) CSW, CSW; (5) CCW

Saving Throws
Malibran: DPP 2 PP 5 RSW 6 BW 8 SP 7. Wis: +4. +2 vs. all (RoP). +2 vs. directed attacks (cloak). Armor: +2. Dodge: +4.
Odilo: DPP 10 PP 7 RSW 5 BW 9 SP 6. Wis: --. +2,+2,+3 vs. all (RoP, Staff,CoP). Dodge: +2.
Xale: DPP 5 PP 6 RSW 9 BW 5 SP 8. Wis: +1. +4 vs. RSW, SP, poison (dwarf). Armor: +5.
Tanner: DPP 3 PP 4 RSW 5 BW 4 SP 6. Wis: --. Armor: +4. Dodge: +3.
Hallagad: DPP 4 PP 5 RSW 6 BW 4 SP 7. Wis: --. +2 vs. all (paladin). Armor: +4.
Risdac: DPP 10 PP 7 RSW 5 BW 9 SP 6. Wis: --. +5 vs. all (CoP). +1,+2 vs. magic (Scarab,Staff). Dodge: +4. If no save, save base 20.
Rool: DPP 9 PP 8 RSW 6 BW 12 SP 7. Wis: +2. +2 vs. all (RoP). Dodge: +4.
Arex S'Loron: DPP 5 PP 6 RSW 7 BW 5 SP 8. +5 vs. all (CoP). Dodge: +4.

Magic armor bonuses apply to saves vs. physical damage from acid (except immersion), disintegration, falling, fire, and some spells (except metallic armor vs. electrical damage), and whenever the DM deems it appropriate. Dodge bonuses apply to certain saving throws where the ability to dodge would help (e.g., fireballs, lightning bolts, etc.), as determined by the DM.
Last edited by Zhym on Sun Dec 17, 2017 9:47 pm, edited 1 time in total.

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Re: Character Sheets and Status

#2 Post by Zhym »



51 lbs. MV: 9" (12" while wearing Gauntlets of Ogre Power)

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Re: Character Sheets and Status

#3 Post by Zhym »

R.I.P.

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Zhym
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Re: Character Sheets and Status

#4 Post by Zhym »


49.3 lbs, +20 lb weight allowance: 12" move rate

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Zhym
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Re: Character Sheets and Status

#5 Post by Zhym »



79.2 lbs, +50 lb weight allowance: 9" move rate.

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Re: Character Sheets and Status

#6 Post by Zhym »



~45 lbs, -15 lb weight allowance: 9" move rate.
Risdac now has a strength of 20. He attacks at +3 and does +8 damage (treat as if wearing a girdle of stone giant strength). A bare-handed attack with his fists does 2d4+8 damage. That's the good news. On the down side: his charisma drops to 3. Also, it's not easy for a misshapen giant to cast spells. Spell casting (including use of magic items that require a command word) will require a d20 dexterity check, with a +2 penalty for spells that have somatic components. If the check fails, the spell misfires. His bracers of defense fell off in the transformation, but his thick hide gives him a base AC of 3. His cloak of protection remains and is still effective, though it's comically undersized for him now, like he has a napkin tied to the back of his neck. His Staff of the Magi is more like a wand. Finally, Risdac will require triple rations of food.
With a base AC of 3, -4 from dexterity, and Cloak of Protection +5, Risdac's AC is -6/-2/-6

Table of misfire effects:
Roll 1d100:
100: Spell succeeds. Major beneficial effect (permanent duration, max damage, etc.)
96-99: Spell succeeds. Minor beneficial effect (increased duration, bonus to damage, etc.)
56-95: Spell fizzles and is lost. No other effects.
36-55: Random release of magical energy (roll for Wand of Wonder effect)
21-35: Minor harmful effect (damage or duration halved; spell reversed if reversible; etc.)
11-20: Major harmful effect (minimum damage, instantaneous duration, spell reversed with increased effect; etc.)
4-10: Moderate backfire: 1d6 damage per spell level to all in 20' radius; 2d6/spell level to caster
2-3: OOPS. Spell goes off but not as planned, in a pretty big way (detonates at point-blank range, affects random target, etc.)
1: KABOOM. Spell energy releases explosive damage of 1d6 per caster level to all in 50' radius.

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Zhym
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Re: Character Sheets and Status

#7 Post by Zhym »


<135 lbs: 9" move rate

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Zhym
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Re: Character Sheets and Status

#8 Post by Zhym »


MV: 12' with Gauntlets of Ogre Power

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Re: Character Sheets and Status

#9 Post by Zhym »


MV: 9" (Magic plate mail)

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Re: Character Sheets and Status

#10 Post by Zhym »


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