OOC Discussion and Table Talk

Zhym
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Inferno
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Re: OOC Discussion and Table Talk

#401 Post by Inferno »

Hi Zhym,
With the monster teleporting away from Khogeki, I have the same question as last time: Which foes can the monk hit this round? :)
Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Zhym
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Re: OOC Discussion and Table Talk

#402 Post by Zhym »

He has charged already within the past 10 rounds, so unfortunately the answer is "nothing." He can easily get to any opponent (by flying, for two of them) this round, though.

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Inferno
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Re: OOC Discussion and Table Talk

#403 Post by Inferno »

Thanks. I guess I'm gun shy to use any magic here, after seeing the troubles that Risdac and Odilo have suffered.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Zhym
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Re: OOC Discussion and Table Talk

#404 Post by Zhym »

I'm going to adopt the rule from AleBelly's game that you can move up to half your movement rate in a round and still attack. But if you have to move more than 10', you will (1) attack last in the round and (2) get only one attack (i.e., high level fighters attack once; high level monks get one fist punch; bowmen get one shot, etc.).

That's in addition to the option of charging once every 10 rounds.

Inferno, if you want to change your action, feel free. I think the Unseen Servant is faster on his feet than he is flying.

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Zhym
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Re: OOC Discussion and Table Talk

#405 Post by Zhym »

Norjax wrote:Will a potion of healing return him to 1hp?
He's currently at 0 HP (see the status at the bottom of the post), so it will bring Hallagad to positive HP.
Norjax wrote:Is this battle map correct? I needed this as an aid. :)
Image
That's mostly correct. Rool is about 20' north of where he's marked and Khogeki is near Rool at the start of the round.

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Inferno
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Re: OOC Discussion and Table Talk

#406 Post by Inferno »

Zhym wrote:I'm going to adopt the rule from AleBelly's game that you can move up to half your movement rate in a round and still attack. But if you have to move more than 10', you will (1) attack last in the round and (2) get only one attack (i.e., high level fighters attack once; high level monks get one fist punch; bowmen get one shot, etc.).

That's in addition to the option of charging once every 10 rounds.

Inferno, if you want to change your action, feel free. I think the Unseen Servant is faster on his feet than he is flying.
Thanks. With the adoption of this rule, can Khogeki reach Malibran's foe (either with or without flying)?
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Zhym
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Re: OOC Discussion and Table Talk

#407 Post by Zhym »

His movement rate is 300'/round, so, yeah, he can get there. :)

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Inferno
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Re: OOC Discussion and Table Talk

#408 Post by Inferno »

Ok. He won't fly then. Will modify post. Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Norjax
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Re: OOC Discussion and Table Talk

#409 Post by Norjax »

Will a potion of healing bring Risdac to 1hp?

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Zhym
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Re: OOC Discussion and Table Talk

#410 Post by Zhym »

Maybe. Risdac is at -5 HP. A potion of healing does 1d8+1 IIRC. So a 50% chance.

It will, however, stabilize him so that he isn't losing 1 HP each round. But anyone who spends the round's action tending to his wounds will do the same.

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Zhym
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Re: OOC Discussion and Table Talk

#411 Post by Zhym »


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Zhym
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Re: OOC Discussion and Table Talk

#412 Post by Zhym »

FYI: When Tanner got infected by the tendril spores, trying to burn them off didn't work. Hallagad got them with his ability to cure disease, however.

viewtopic.php?f=489&t=7073&start=80#p349125

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