OOC Discussion and Table Talk

Zhym
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Zhym
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OOC Discussion and Table Talk

#1 Post by Zhym »

Out-of-character discussion and table talk goes here.

ravenn4544
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Re: OOC Discussion and Table Talk

#2 Post by ravenn4544 »

Interesting that we can import characters. I'm thinking maybe of Malibran (cleric) - he did survive the ToH after all - but how lucky can one character get?!!

But to be honest, I'd probably take advantage of the re-roll option to get a better strength as a cleric's fighting will undoubtedly be called upon....

I'm open to playing any class, however, if folks have a hankering for something particular.

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Re: OOC Discussion and Table Talk

#3 Post by Zhym »

As a single-classed human cleric, Malibran could add the 4 bonus attribute points. Not that that would get his strength into bonus territory.

I suppose you could re-roll and still call him Malibran. But a little ToH continuity would make for some fun flavor. It's nice when the characters have an actual history.

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Re: OOC Discussion and Table Talk

#4 Post by GreyWolfVT »

Ha stupid question can I re-use my dead Mage Odilo from ToH? oh wait he's dead no leveling up from that eh?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
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"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
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Zhym
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Re: OOC Discussion and Table Talk

#5 Post by Zhym »

Do you remember Odilo's fate? Was he killed normally or "forever destroyed?" If the former, maybe there's a way he made it back. If the latter...

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Re: OOC Discussion and Table Talk

#6 Post by GreyWolfVT »

Zhym wrote:Do you remember Odilo's fate? Was he killed normally or "forever destroyed?" If the former, maybe there's a way he made it back. If the latter...
To be honest I'd have to look back at the game to see how you had phrased it. I think if I remember He was sucked into something pretty much trapped there. Though let me look back and see how it was worded.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: OOC Discussion and Table Talk

#7 Post by Urson »

The 'first draft' of Tanner is posted. I threw in a 'tool kit' for him- mundane hand tools- and detailed it in the 'notes' section. If any of it is too hinky for your game, just let me know.
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Re: OOC Discussion and Table Talk

#8 Post by Zhym »

Here's what I'm thinking for magic item selection:
  • Choose up to 25,000 XP worth of magic items.
  • One may have a maximum bonus of +5, another may be +4, all others may be a max of +3.
  • For magic items with varying strengths (e.g., a girdle of giant strength) or special or rare properties (e.g., a ring of invisibility that also suppresses sound), I'll roll for strength or to see if they have that property (the roll will be weighted so the chances are higher than BtB).
  • I will assign additional magic items.
What do you think?

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Re: OOC Discussion and Table Talk

#9 Post by GreyWolfVT »

Zhym wrote:Here's what I'm thinking for magic item selection:
  • Choose up to 25,000 XP worth of magic items.
  • One may have a maximum bonus of +5, another may be +4, all others may be a max of +3.
  • For magic items with varying strengths (e.g., a girdle of giant strength) or special or rare properties (e.g., a ring of invisibility that also suppresses sound), I'll roll for strength or to see if they have that property (the roll will be weighted so the chances are higher than BtB).
  • I will assign additional magic items.
What do you think?
I think that sounds fine.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Inferno
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Re: OOC Discussion and Table Talk

#10 Post by Inferno »

Thanks Zhym. Ring of Protection works as a +5 or +4 item; not a variable strength item that you roll for, correct?
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Zhym
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Re: OOC Discussion and Table Talk

#11 Post by Zhym »

A +3 ring of protection is fine. A +4 ring of protection (+2 for saving throws) is rare enough that I'd roll for that. I'll give it a 50/50 chance.

I'll admit I'm a little worried about making a monk with base AC of -2 unhittable. :)

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Re: OOC Discussion and Table Talk

#12 Post by Zhym »

On second thought, go ahead and take the +4/+2 ring if you want it. +5, since it doesn't actually appear in the table (oddly enough), is out, though.

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Re: OOC Discussion and Table Talk

#13 Post by Inferno »

Ok. Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: OOC Discussion and Table Talk

#14 Post by ravenn4544 »

Would this 25,000 worth of equipment be above and beyond anything we bring with us from ToH?

btw - i'm okay with an unhittable monk. One less character to heal!

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Zhym
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Re: OOC Discussion and Table Talk

#15 Post by Zhym »

That's just for new PCs. We'll do imported characters separately.

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Re: OOC Discussion and Table Talk

#16 Post by Scott308 »

Urson wrote:The 'first draft' of Tanner is posted. I threw in a 'tool kit' for him- mundane hand tools- and detailed it in the 'notes' section. If any of it is too hinky for your game, just let me know.
Don't forget to roll for exceptional strength.
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Re: OOC Discussion and Table Talk

#17 Post by Urson »

Thanks, Scott, but I used part of the 'humans add up to 4 points' to get to 18 St, and used the rest to adjust other stats. If I read Zhym's instructions correctly, I don't have any points left.
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Zhym
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Re: OOC Discussion and Table Talk

#18 Post by Zhym »

A fighter with 18 strength gets exceptional strength. Go ahead and roll the d100. Using up your four bonus points just means you can't increase the exceptional strength.

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Re: OOC Discussion and Table Talk

#19 Post by Urson »

OK, thanks. I decided to err on the side of caution this time.
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Re: OOC Discussion and Table Talk

#20 Post by Norjax »

Zhym wrote:What do you think?
I guess we'll know by the rate at which we die. ;)

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