OOC Discussion and Table Talk

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GreyWolfVT
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Re: OOC Discussion and Table Talk

#261 Post by GreyWolfVT »

ah good so i don't have to use my staff to help push the boat forward then :D
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Zhym
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Re: OOC Discussion and Table Talk

#262 Post by Zhym »

Hi all. Sorry about the lack of update last night. I should be able to post one today.

BTW, is everyone still comfortable with the pace of updates? Not too fast or too slow?

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Scott308
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Re: OOC Discussion and Table Talk

#263 Post by Scott308 »

I'm fine with the pace.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

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Norjax
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Re: OOC Discussion and Table Talk

#264 Post by Norjax »

The pace is fine with me.

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Inferno
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Re: OOC Discussion and Table Talk

#265 Post by Inferno »

I also like the pace. Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

ravenn4544
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Re: OOC Discussion and Table Talk

#266 Post by ravenn4544 »

pace is good. gives me a chance to savor it before all 'hell' breaks loose...as i'm sure it will :)

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Re: OOC Discussion and Table Talk

#267 Post by GreyWolfVT »

a slower pace is great with me if a couple games are slower than others i am in it's a lot easier to keep up.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Inferno
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Re: OOC Discussion and Table Talk

#268 Post by Inferno »

I assume Boat 1 is the lead boat, otherwise Risdac would block its view.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Urson
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Re: OOC Discussion and Table Talk

#269 Post by Urson »

Pacing is whatever it has to be. Don't worry about it.
Expect Nothing, Appreciate Everything.

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Zhym
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Re: OOC Discussion and Table Talk

#270 Post by Zhym »

Inferno wrote:The Unseen Servant:

If Malibran's attack on the water that grips the boat is successful, the sensei will keep paddling against the current.

If Malibran's attempt has no effect, he agrees with Risdac, "It is fruitless to struggle against the tide." If others agree, he will start paddling with the current.
FYI, I don't interpret that as an action for this round, but as taking no action while waiting to see what happens.

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Inferno
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Re: OOC Discussion and Table Talk

#271 Post by Inferno »

Correct. I didn't know we had entered combat rounds when I wrote that. ;) :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Zhym
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Re: OOC Discussion and Table Talk

#272 Post by Zhym »

Round, turn, move, whatever. :)

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Inferno
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Re: OOC Discussion and Table Talk

#273 Post by Inferno »

Yes, the monk would have continued with the current, but wanted to give Malibran a chance to try his idea first.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

ravenn4544
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Re: OOC Discussion and Table Talk

#274 Post by ravenn4544 »

Zhym - with a cloak of displacement, would damage be taken from that hit assuming it was a melee hit? the first strike should always miss if I understand the cloak's advantage correctly.

All - if we paddle back and get stuck again i don't like it. I think we should try for the middle passage. Thoughts?

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Zhym
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Re: OOC Discussion and Table Talk

#275 Post by Zhym »

I forgot about the cloak. Thanks for the reminder. I'll update the post. Edit: Actually, Malibran gets hit despite the cloak. Oddly enough.

FYI, as much as DMs are supposed to know their players' sheets as well as the players know them, you guys have a lot of stuff. So please don't be shy of reminding me of things like this.

And to try to clarify a little more: it was when you paddled back toward the big room that you got stuck. You got unstuck when you stopped trying to paddle and/or smacked the water (which one made a difference, if either, is up to you to decide). So you're floating down the left hall with the current.

ravenn4544
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Re: OOC Discussion and Table Talk

#276 Post by ravenn4544 »

This is how I visualize our current boat ride... my money is on we'll end up in a new area or dead. I give it 50/50 :)

https://www.youtube.com/watch?v=-MP8JJ23QL4

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Zhym
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Re: OOC Discussion and Table Talk

#277 Post by Zhym »

Hah! :D

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Inferno
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Re: OOC Discussion and Table Talk

#278 Post by Inferno »

Boat 1: Do we:
- Disbelieve this illusion?
- Trust in good ol' Emirikol and see where this ride takes us next?
- Use magic to fly to safety, and risk turning into giants like Risdac? :)
- Other?
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

ravenn4544
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Re: OOC Discussion and Table Talk

#279 Post by ravenn4544 »

Good questions - do we have magic enough to fly us all out of here?

I have a potion of levitation but that sounds like if I don't have help I'll just kind of float above the waterfall :)

I would lean more conservatively and go with spells/protection vs. disbelieve.

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Inferno
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Re: OOC Discussion and Table Talk

#280 Post by Inferno »

The Unseen Servant can fly, assuming his magic ring works in Hell, or this nearest convenient parallel dimension of Hell.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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