Character creation thread: "All aboard, yuppies!"

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Starbeard
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Character creation thread: "All aboard, yuppies!"

#1 Post by Starbeard »

Yuppie - n. (pl. yuppies). Short for "Young Underground Professional." Also spelled Y.U.P.

Let's use the Dice Roller (top right) to roll up our characters. If you haven't used it before, you basically log in, Create A New Character, and attach that character to this games Campaign ID (550). Don't worry about the name at this point, you can always change it whenever you want. Whenever you use the dice roller, your PC's rolls will get added to the game's dice log. Then, start using the dice roller to roll up some stats and scores!

Here are the basics I can think of at the moment:
  1. Each player can roll up 1-3 PCs, but the default is to manage 1 PC at a time. The others are part of your 'stable' and stay on the boat until needed. I'm expecting at least a few PC deaths, so a backup may come in handy.
  2. The free rules only cover Wizards and Warriors, but I'll allow Rogues into the mix as well since they're easy enough to add in. They have no equipment limitations, and can learn individual spells if taught by a Wizard PC. There is also a fourth class, the Wizard-Warrior, which I'm also fine with using if you're really itching for an Elric or Jedi type.
  3. Dwarves, elves and halflings are available. I can't remember if they're in the free rules or not; but if not, and you want to create one, just let me know and we'll adjust your rolls accordingly.
  4. We won't use the skill systems from 5.5 or later editions. Instead, think up a profession or hobby for your character, and that will inform us of what your character is good at.
  5. For miscellaneous equipment not featured on the list, assume that your characters have whatever little bits and bobs they are capable of carrying and you'd like them to have. Write it down on your sheet and ignore costs—you have sailed across the sea to go adventuring, and so whatever you brought with you is what you have.

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Khaboom
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Re: Character creation thread: "All aboard, yuppies!"

#2 Post by Khaboom »

I have created Gripper but get mismatch messages when I try to roll dice....???

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Starbeard
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Re: Character creation thread: "All aboard, yuppies!"

#3 Post by Starbeard »

How strange. Let's make sure the dice formula is correct first and rule that out. Copy this and paste it into the dice roller:

Test [3d6]

See if that works. If it doesn't, then there's definitely something wrong and I'll see what the admin can do about it.

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Re: Character creation thread: "All aboard, yuppies!"

#4 Post by coffee »

I rolled up a character but it gave me D&D stats instead of T&T ones.

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Re: Character creation thread: "All aboard, yuppies!"

#5 Post by Pulpatoon »

Yeah, the Roller was having fits, but seems to be back in operation.

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Re: Character creation thread: "All aboard, yuppies!"

#6 Post by Pulpatoon »

Character #1
Strength [3d6] = 6
Intelligence [3d6] = 13
Luck [3d6] = 7
Constitution [3d6] = 13
Dexterity [3d6] = 13
Charisma [3d6] = 10
Speed [3d6] = 13

Weight Possible (STRx100): 600
Wealth (3d6x10) Starting Gold [3d6] = 8: 80gp -68 = 12gp

Equipment:
Dirk (2+1)
Full Leather Armor (Hits: 6)

Look like a wizard to me.

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Re: Character creation thread: "All aboard, yuppies!"

#7 Post by ClockworkPoltergeist »

Ok, I'm following Pulpatoon's format as it's pretty clear to read. So, here are two sets of rolls:

=-=-=-=-=-=-=-=-=-=-=-=-=

Digsby Mudfoot of Trench End
Halfling Warrior

Strength [3d6] = 14 (x1/2) => 7
Intelligence [3d6] = 11 (x1) => 11
Luck [3d6] = 12 (x1) => 12
Constitution [3d6] = 10 (x2) => 20
Dexterity [3d6] = 10 (x3/2) => 15
Charisma [3d6] = 6 (x1) => 6
Speed [3d6] = 17 (x1) => 17

Personal Adds - +1

Weight Possible (STRx100): 1400wu
Money - 120gp

Equipment
- Full Leather (50gp) 6 Hits
- Steel Cap (10gp) 1 Hit
- War Shovel (60gp) 4d+3

Incidentals - TBD

=-=-=-=-=-=-=-=-=-=-=-=-=

Backup Character

Strength [3d6] = 12
Intelligence [3d6] = 17
Luck [3d6] = 10
Constitution [3d6] = 8
Dexterity [3d6] = 10
Charisma [3d6] = 17
Speed [3d6] = 10

Weight Possible (STRx100): 1200wu
Money - 120gp

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Re: Character creation thread: "All aboard, yuppies!"

#8 Post by Starbeard »

These are looking good, folks!

I've got the character creation steps finalized in the FAQ (link to post), and the Character sheet thread is now up. Once your rolls have been posted here, go ahead and post them there.

I'll be posting a brief set up to the adventure over the weekend, and once all starting characters are rolled up and recorded, we'll begin!

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Re: Character creation thread: "All aboard, yuppies!"

#9 Post by Khaboom »

I have 3 characters now with 6 attributes. Will kit them out them post them - thanks

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Re: Character creation thread: "All aboard, yuppies!"

#10 Post by Starbeard »

Excellent!

I've looked over the Wizard-Warrior rules, and immediately figured out why I never used them in the solo modules: Wizard-Warriors are special and MUST HAVE 12+ IN ALL STATS. They are the T&T equivelant of AD&Ds Rangers & Paladins, in that aspect. With that in mind, I've updated the FAQ on creating characters:

Classes available:
1. Warriors (doubles all armour points)
2. Wizards (limited to 2-dice weapons, knows all 1st-level spells)
3. Rogues (can learn a spell if taught by a PC Wizard)
4. Wizard-Warriors: Don't even worry about it, unless you've miraculously rolled up 12+ in all attributes.

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Re: Character creation thread: "All aboard, yuppies!"

#11 Post by Khaboom »

Doesn't look like I can kit out characters using the character sheets - figures given what's been posted. How do I go about this next step? Thanks

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Re: Character creation thread: "All aboard, yuppies!"

#12 Post by Starbeard »

Here are the house rules on character creation: viewtopic.php?p=302352#p302352

Once you have your characters rolled up, copy the format I've put there and use that to post in the Stable of Characters thread here: viewtopic.php?f=482&t=6500

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Re: Character creation thread: "All aboard, yuppies!"

#13 Post by Khaboom »

Thanks :)

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Re: Character creation thread: "All aboard, yuppies!"

#14 Post by Starbeard »

"Biddle Spratt the hypnotist". I love it!

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Re: Character creation thread: "All aboard, yuppies!"

#15 Post by Pulpatoon »

Name: Micawber Nurl, Dwarven Fighter and Knitting Enthusiast
Strength: [3d6] = 13 x 2 = 26 (+14)
Intelligence: [3d6] = 10
Luck: [3d6] = 10 (+0)
Constitution: [3d6] = 10 x 2 = 20
Dexterity: [3d6] = 10 (+0)
Charisma: [3d6] = 10 x 2/3 = 6
Speed: [3d6] = 12

Combat Adds (melee/ranged): +14

Weight Possible (STRx100): 2600
Weight Carried: 550
Wealth: [3d6] = 10 x 10 = 100 - 85 -15 = 0

Weapons: Club (3d6 +0) Weight: 50.

Armor
Complete Leather. Hits: 12; Weight: 200
Shield. Hits: 8; Weight: 300

Equipment
Knitting needles in various gauges
Rough-spun yarn
Sewing kit

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Re: Character creation thread: "All aboard, yuppies!"

#16 Post by Starbeard »

Micawber looks good to go. Go ahead and post him to the Stable.

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Re: Character creation thread: "All aboard, yuppies!"

#17 Post by Starbeard »

We're very nearly there. Still waiting on characters from Rusty Tincanne, Lobo89 and coffee, and then we're off to the races.

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Re: Character creation thread: "All aboard, yuppies!"

#18 Post by ClockworkPoltergeist »

Just tossing in the rolls for my second backup character.

Name: X

Strength: 12
Intelligence: 13
Luck: 6
Constitution: 10
Dexterity: 15
Charisma: 6
Speed: 9


Um... yikes...

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Re: Character creation thread: "All aboard, yuppies!"

#19 Post by Rusty Tincanne »

I'll finish them off later. Allergies have been killing me the past 2-3 days, and before that it was my son being sick. The universe is against me playing this game, but I shall prevail!!!! (With your patience.)

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Re: Character creation thread: "All aboard, yuppies!"

#20 Post by Starbeard »

Patience granted!

It will give me another couple of days to run through test combats to get my 'house style' down for how to handle various types of actions and choices in combat.

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