Chapter 28 - Down down
Chapter 28 - Down down
The party moves to the drop tube only to see that this is the lowest level down.
The ramps down appear to be the only way to the lower level.
(Which drop tube/ramps did you want to go to? North, south, east, or west?)
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
The ramps down appear to be the only way to the lower level.
(Which drop tube/ramps did you want to go to? North, south, east, or west?)
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
- spanningtree
- Ranger Lord
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- Location: Las Vegas, NV
Re: Chapter 28 - Down down
Dieter - Mage
Go down through that one? Dieter gestures to the north tube. I don't have a hard feeling about any of them though...
Go down through that one? Dieter gestures to the north tube. I don't have a hard feeling about any of them though...
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Chapter 28 - Down down
Grimes takes a quick pull from his waterskin and nods at Dieter. "I'm with Deets."spanningtree wrote:Dieter - Mage
Go down through that one? Dieter gestures to the north tube. I don't have a hard feeling about any of them though...
- GreyWolfVT
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Re: Chapter 28 - Down down
Algrim clears his throat and spits on the floor then says simply "Yup north is good a place ta start as any."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 28 - Down down
The party heads down one of the ramps by the north drop tube. The ramp is steep enough to notice but not so bad that you are ever in danger of falling down. Prime seems uncomfortable leaving the forested level.
The floor levels and then turns southward. You come to a T intersection.
There are large doors (a) almost immediately across to the south (with smaller doors on the southern wall as well). There are also doors on the north wall of the hall, one to the west (b) and one east (c). The door west requires a key-card, but the others don't seem to. There is also a door to the east (d) where the hall turns. The turn east is sharp, the one to the west is less so.
random encounter [1d20] = 12 The area is eerily quiet. Prime whines a bit.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
The floor levels and then turns southward. You come to a T intersection.
There are large doors (a) almost immediately across to the south (with smaller doors on the southern wall as well). There are also doors on the north wall of the hall, one to the west (b) and one east (c). The door west requires a key-card, but the others don't seem to. There is also a door to the east (d) where the hall turns. The turn east is sharp, the one to the west is less so.
random encounter [1d20] = 12 The area is eerily quiet. Prime whines a bit.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
- spanningtree
- Ranger Lord
- Posts: 3472
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: Chapter 28 - Down down
Dieter - Mage
Dieter engages protection from evil from his staff.
Maybe we try that door? Gesturing toward "a".
Dieter engages protection from evil from his staff.
Maybe we try that door? Gesturing toward "a".
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Chapter 28 - Down down
Grimes - Fighter
Grimes glances at Prime, then at door A and nods silent approval. He says quietly "Someone open the door." And he holds Wave at the ready in case something is waiting for us...
Grimes glances at Prime, then at door A and nods silent approval. He says quietly "Someone open the door." And he holds Wave at the ready in case something is waiting for us...
- GreyWolfVT
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Re: Chapter 28 - Down down
Algrim walks over to door (a) and opens it cautiously.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 28 - Down down
The doors open and you can hear small creatures will be heard scuttling away as they do. There are rows upon rows of chairs in this huge room, which appear to be secured to the floor in some way. At the far end of the room is a stage with a large, red curtain hiding whatever might be behind it.
There are a few skeletal remains in the seats but otherwise things appear to be in good condition. The seats are covered in velvet and you can't help but ponder how seats for royalty can be made in such number.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
Re: Chapter 28 - Down down
Grimes - Fighter
Grimes stares at the seats, curtain and the skeletons remaining in place. Do the seats and skeletons face the curtain?
Grimes stares at the curtain and says "Wonder if this is some sort of place these people went for fun? Reminds me of a stage or somethin'. Maybe Prime can check behind the curtain, eh?"
Grimes stares at the seats, curtain and the skeletons remaining in place. Do the seats and skeletons face the curtain?
Grimes stares at the curtain and says "Wonder if this is some sort of place these people went for fun? Reminds me of a stage or somethin'. Maybe Prime can check behind the curtain, eh?"
Re: Chapter 28 - Down down
yesbadams30 wrote: Do the seats and skeletons face the curtain?
- tumblingdice
- Ranger
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Re: Chapter 28 - Down down
Castinus - human thief
Castinus rubs his hand along the velvet of one of the chairs. With this much royalty on board, it's no wonder the ship crashed. Too many people giving orders!
With that he checks the seat, and the surrounding seats for loose coins, perhaps somewhat anachronistically.
Castinus rubs his hand along the velvet of one of the chairs. With this much royalty on board, it's no wonder the ship crashed. Too many people giving orders!
With that he checks the seat, and the surrounding seats for loose coins, perhaps somewhat anachronistically.
- GreyWolfVT
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Re: Chapter 28 - Down down
Algrim listens to the talk and ads his input "Kinda reminds me of a temple. Maybe this was tha church fer whatever lived ere."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- spanningtree
- Ranger Lord
- Posts: 3472
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: Chapter 28 - Down down
Dieter - Mage
My thoughts also Algrim... the amount of seats is staggering though. Not what I would we would see.
My thoughts also Algrim... the amount of seats is staggering though. Not what I would we would see.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Chapter 28 - Down down
Ulster tries to soothe Prime as best he can.
"It does seem a little like a church, doesn't it?" he says. He looks around for stained glass, holy symbols, or other signs of worship.
"It does seem a little like a church, doesn't it?" he says. He looks around for stained glass, holy symbols, or other signs of worship.
- Craigers07
- Pathfinder
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Re: Chapter 28 - Down down
Furuk - Fighter
Furuk looks around the chairs and on the floor for anything of interest.
Furuk looks around the chairs and on the floor for anything of interest.
- spanningtree
- Ranger Lord
- Posts: 3472
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: Chapter 28 - Down down
Dieter - Mage
Dieter will approach the curtains and roll is short wooden rod with continual light cast on it under them.
Dieter will approach the curtains and roll is short wooden rod with continual light cast on it under them.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Chapter 28 - Down down
Ulster sees some posters on the wall, which are colorful but inscrutable and faded. They do not look particularly religious.
Furuk and Castinus look under seats as they move up the rows of chairs. A few keycards, nothing new, are found, as are bits of trash. Some bones of small animals are found as well.
Dieter lifts a corner of the huge curtain and rolls in his light source. He sees lots of guano as the tube rolls into the space beyond, as well as some mushrooms, and then hears multiple toots.
Three dozen gas bats come flying out of the side curtains and begin flying around your heads! They release gas as they do so, and the smell is growing.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
Furuk and Castinus look under seats as they move up the rows of chairs. A few keycards, nothing new, are found, as are bits of trash. Some bones of small animals are found as well.
Dieter lifts a corner of the huge curtain and rolls in his light source. He sees lots of guano as the tube rolls into the space beyond, as well as some mushrooms, and then hears multiple toots.
Three dozen gas bats come flying out of the side curtains and begin flying around your heads! They release gas as they do so, and the smell is growing.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
Re: Chapter 28 - Down down
Ulster puts his gas mask on and activates his shimmering cloak. "Get 'em," he tells Prime.