Chapter 26 - Level III
- GreyWolfVT
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Re: Chapter 26 - Level III
Algrim "An when was tha last time tha captain was ere?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 26 - Level III
Well, over a week ago. Perhaps months. Busy man.
- GreyWolfVT
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Re: Chapter 26 - Level III
Algrim takes the offered drink and sniffs it
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 26 - Level III
Your eyes tear and your nostrils burn. Definitely alcohol. Definitely strong stuff.
- GreyWolfVT
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Re: Chapter 26 - Level III
Algrim decides not to drink it. "Ah thank yah." he says to the waiter then waits for the metal waiter to turn away as he pours the drink out on the floor under the table.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Craigers07
- Pathfinder
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- Joined: Sat Mar 26, 2016 2:48 am
Re: Chapter 26 - Level III
Furuk - Fighter
Furuk captures the attention of the metal waiter before he returns to the bar.
"Do you know where the captain went?"
Furuk captures the attention of the metal waiter before he returns to the bar.
"Do you know where the captain went?"
Re: Chapter 26 - Level III
Grimes - Fighter
Grimes follows Algrim's lead and tosses his drink under the table when the waiter isn't looking.
Grimes follows Algrim's lead and tosses his drink under the table when the waiter isn't looking.
Re: Chapter 26 - Level III
The Captain? If not upstairs in his rooms, perhaps down inspecting cargo, the robowaiter looks around. Oh, you seem to have finished your drinks, let me refill those for you.
The waiter kindly refills the drinks of those that tossed theirs under the table.
We have a price fixe menu, tonight, which I'm sure you'll enjoy. Would you like it with or without the beverage pairings?
The waiter kindly refills the drinks of those that tossed theirs under the table.
We have a price fixe menu, tonight, which I'm sure you'll enjoy. Would you like it with or without the beverage pairings?
- GreyWolfVT
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Re: Chapter 26 - Level III
Algrim stands up "All done fraid thank ya."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 26 - Level III
The strange golem stutters, But but but you haven't even had the amuse bush. The the the salad is being prepared as we speak. Must go find the head chef... and it zooms away, running into a few chairs and tables as it does so in its frazzled state.
- GreyWolfVT
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Re: Chapter 26 - Level III
Algrim "Durned metal fellas aint got no clue what is spoiled an what aint. That drink be good paint remover, aged like milk it did."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 26 - Level III
"Time to dine and dash, without the dining," says Ulster, making for the door.
- GreyWolfVT
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Re: Chapter 26 - Level III
Algrim "Yup. Dashing." the dwarf says as he makes a hasty leave from the tavern. "I aint waitin ta see what tha salad was made of."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 26 - Level III
As you leave the lights flicker off. You stand on a balcony.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
Re: Chapter 26 - Level III
Grimes - Fighter
Grimes points to the East and says "Want to keep going?"
OOC: Counterclockwise?
Grimes points to the East and says "Want to keep going?"
OOC: Counterclockwise?
Re: Chapter 26 - Level III
"Sure," says Ulster.
- GreyWolfVT
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Re: Chapter 26 - Level III
Algrim "Might as well."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 26 - Level III
Do you want to open doors as you go?
- GreyWolfVT
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Re: Chapter 26 - Level III
sure why not, after all "what's the worst that could happen?"greyarea wrote:Do you want to open doors as you go?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 26 - Level III
The party moves on. This area is filled with huge crates and containers. Reading the labels, Castinus tells you they hold building materials, fertilizers, and similar materials. There is some destruction of goods noted (crates busted open, boxes broken, etc.), as well as human bones here and there.
There is a large section of floor that looks different.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70
There is a large section of floor that looks different.
Actions?
Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70