Chapter 24 - The Expedition to the Barrier Peaks, part 1
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Grimes - Restful Halfling on the edge
Grimes chills out for some well-earned rest.
Grimes chills out for some well-earned rest.
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
No Cop, No Stop, round 3
INITIATIVE baddies [1d6] = 1 party [1d6] = 2
Algrim and Ulster smash at their foe.
Dandy misses but Furuk deals a shivering blow.
The metal creatures retort. Robot1 targets who? [1d2] = 2 Ulster with what? [1d6] = 4 a ray emanating from the creature's chest. (Please save vs paralysis. If successful, you can continue.)
Robot2 targets who? [1d2] = 2 Furuk with what? [1d6] = 6 a strange force that pushes the half-orc across the room and pins him to the wall. The crushing force is holding him there. (Please make a strength check (3d6 modified by your STR). If you beat a 12 you can continue, otherwise you remain pinned.)
Actions?
Hit points and marching order
Grimes 69/69 *conked out*
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 33/39 *stunned*
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet > *stunned*
--Algrim 60/70
39
38
OOC: Fighting these things requires a lot of saves. And the DM screwed up, the laser beams they shot last round should have been two shots per round, so all in your favor.
INITIATIVE baddies [1d6] = 1 party [1d6] = 2
Algrim and Ulster smash at their foe.
Dandy misses but Furuk deals a shivering blow.
The metal creatures retort. Robot1 targets who? [1d2] = 2 Ulster with what? [1d6] = 4 a ray emanating from the creature's chest. (Please save vs paralysis. If successful, you can continue.)
Robot2 targets who? [1d2] = 2 Furuk with what? [1d6] = 6 a strange force that pushes the half-orc across the room and pins him to the wall. The crushing force is holding him there. (Please make a strength check (3d6 modified by your STR). If you beat a 12 you can continue, otherwise you remain pinned.)
Actions?
Hit points and marching order
Grimes 69/69 *conked out*
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 33/39 *stunned*
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet > *stunned*
--Algrim 60/70
39
38
OOC: Fighting these things requires a lot of saves. And the DM screwed up, the laser beams they shot last round should have been two shots per round, so all in your favor.
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
The paralyzation beam just misses Ulster. He bangs the tin can on the top with his staff.
Save v. paralysis (7): [1d20+4] = 2+4 = 6
+3 for his robe gets him the save.
Staff of the Woodlands +2 (THAC0 14): [1d20+4] = 8+4 = 12 [1d4+4] = 1+4 = 5
Hits AC 0 with Faerie Fire active.
Save v. paralysis (7): [1d20+4] = 2+4 = 6
+3 for his robe gets him the save.
Staff of the Woodlands +2 (THAC0 14): [1d20+4] = 8+4 = 12 [1d4+4] = 1+4 = 5
Hits AC 0 with Faerie Fire active.
Last edited by Zhym on Fri Jun 16, 2017 8:27 pm, edited 2 times in total.
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Dandy attempts to plane shift the robot attacking Furuk to the nether-realms.
Dandy touch [1d20] = 8
ooc: Not sure if the attack roll is even needed to just touch these things, or what bonuses apply, but there it is if so.
Dandy touch [1d20] = 8
ooc: Not sure if the attack roll is even needed to just touch these things, or what bonuses apply, but there it is if so.
- GreyWolfVT
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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Algrim decides the spear just isn't cutting it so he takes out his scimitar and swings at the same robot he has been thus far. Scimitar +2, +3 versus giants [1d20+3] = 11+3 = 14 To Hit [1d8+2] = 1+2 = 3 Dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Craigers07
- Pathfinder
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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Furuk - Fighter
Furuk is surprised to find himself pinned against the wall. He becomes enraged after the initial shock leaves him and struggles to break free.
"Time to die RoboCops!"
Strength Check [1d20+2] = 20+2 = 22
Furuk is surprised to find himself pinned against the wall. He becomes enraged after the initial shock leaves him and struggles to break free.
"Time to die RoboCops!"
Strength Check [1d20+2] = 20+2 = 22
- spanningtree
- Ranger Lord
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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Dieter - Mage
OCC: Looks like Dieter is stunned, not sure what action he can take. Please excuse my lack of posting, took a vacation where I completely checked out. Gonna be a lot of email to read tomorrow (Monday).
OCC: Looks like Dieter is stunned, not sure what action he can take. Please excuse my lack of posting, took a vacation where I completely checked out. Gonna be a lot of email to read tomorrow (Monday).
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
No Cop, No Stop, round 4
INITIATIVE baddies [1d6] = 6 party [1d6] = 1
Robot1 targets who? [1d2] = 2 Ulster with what? [1d6] = 1 one of its tentacles monster attack [1d20] = 18! The metal tentacles whips and wraps around the druid (I believe, it can hit -6)! He holds the druid fast and he cannot move (strength check to break free)
Robot2 targets who? [1d2] = 1 Dandy, computing that the half-orc is out of commission, with what? [1d6] = 4 which? [1d5] = 1. A gas grenade explodes near the dwarven cleric (save vs poison, please)
Ulster can't hit with his staff (regardless of his position in the tentacle) but Algrim benefits from a weapon change.
Dandy can't seem to touch the robot for his spell to take effect, perhaps due to the gas in his face, but Furuk breaks free and is furious!
Actions?
Hit points and marching order
Grimes 69/69 *conked out*
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 33/39 *stunned*
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet > *stunned*
--Algrim 60/70
42
38
INITIATIVE baddies [1d6] = 6 party [1d6] = 1
Robot1 targets who? [1d2] = 2 Ulster with what? [1d6] = 1 one of its tentacles monster attack [1d20] = 18! The metal tentacles whips and wraps around the druid (I believe, it can hit -6)! He holds the druid fast and he cannot move (strength check to break free)
Robot2 targets who? [1d2] = 1 Dandy, computing that the half-orc is out of commission, with what? [1d6] = 4 which? [1d5] = 1. A gas grenade explodes near the dwarven cleric (save vs poison, please)
Ulster can't hit with his staff (regardless of his position in the tentacle) but Algrim benefits from a weapon change.
Dandy can't seem to touch the robot for his spell to take effect, perhaps due to the gas in his face, but Furuk breaks free and is furious!
Actions?
Hit points and marching order
Grimes 69/69 *conked out*
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 33/39 *stunned*
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet > *stunned*
--Algrim 60/70
42
38
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Dandy save vs. poison: [1d20+4] = 4+4 = 8 (needs a 3 or higher)
Did Dandy lose his spell? If so, he attacks with Whelm.
Dandy Whelm smash [1d20+6] = 16+6 = 22 Whelm dmg [1d8+5] = 1+5 = 6
If no, he tries the spell again:
Dandy touch [1d20] = 18
Did Dandy lose his spell? If so, he attacks with Whelm.
Dandy Whelm smash [1d20+6] = 16+6 = 22 Whelm dmg [1d8+5] = 1+5 = 6
If no, he tries the spell again:
Dandy touch [1d20] = 18
- GreyWolfVT
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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Algrim stoic and quiet as ever continues to fight the metal beasts. Though the luck of hitting them is entirely different. Scimitar +2, +3 versus giants [1d20+3] = 4+3 = 7 To Hit [1d8+2] = 5+2 = 7 Dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Strength check: [3d6+2] = 10+2 = 12
Is the target a 12 as with the force field?
If Ulster can break free, he summons a swarm of insects to attack the police robot.
Is the target a 12 as with the force field?
If Ulster can break free, he summons a swarm of insects to attack the police robot.
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
The robot's tentacle is listed with a STR of 18/00 so no.Zhym wrote:Strength check: [3d6+2] = 10+2 = 12
Is the target a 12 as with the force field?
If Ulster can break free, he summons a swarm of insects to attack the police robot.
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Okay, so what's the target? How are you translating tentacle strength to a PC strength check?
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Hmm, was thinking that PC needed to roll 19+ to break free. They are strong, metal tentacles.Zhym wrote:Okay, so what's the target? How are you translating tentacle strength to a PC strength check?
- Craigers07
- Pathfinder
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- Joined: Sat Mar 26, 2016 2:48 am
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Furuk - Fighter
Furuk charges at Robot 2 and attacks with his sword.
Scimitar of Vorpal Slicing [1d20+5] = 11+5 = 16
Damage [1d8+5] = 6+5 = 11
Furuk charges at Robot 2 and attacks with his sword.
Scimitar of Vorpal Slicing [1d20+5] = 11+5 = 16
Damage [1d8+5] = 6+5 = 11
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
No Cop, No Stop, round 5
INITIATIVE baddies [1d6] = 1 party [1d6] = 2
Dandy grabs the metal creature and intones a prayer and there is a shearing of reality and the creature is gone. A small sound is heard as air fills the cavity. *bamf*
Ulster struggles but cannot break free. Algrim cannot hit but Furuk switches enemies and attacks the remaining metal creature, making nice contact. A shower of sparks flies from where his sword bites. CF chance [1d100] = 19
Although not destroyed, the remaining metal creature begins to speak oddly and spin in place. Halt, you must நீங்கள் என்ன செய்கிறீர்கள் என்பதை நிறுத்துங்கள் ac yn ildio ar unwaith یا شما نابود خواهید شد Вы нарушаете Of ụkpụrụ iri atọ na anọ Lan wolung puluh papat lima.
Ulster is kept in its grip for a bit before it spins out and flings the druid into Algrim causing no damage but a bit of confusion. The metal creature continues to spin, while babbling incoherently.
Actions?
Hit points and marching order
Grimes 69/69 *conked out*
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 33/39 *stunned*
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet > *stunned*
--Algrim 60/70
53
INITIATIVE baddies [1d6] = 1 party [1d6] = 2
Dandy grabs the metal creature and intones a prayer and there is a shearing of reality and the creature is gone. A small sound is heard as air fills the cavity. *bamf*
Ulster struggles but cannot break free. Algrim cannot hit but Furuk switches enemies and attacks the remaining metal creature, making nice contact. A shower of sparks flies from where his sword bites. CF chance [1d100] = 19
Although not destroyed, the remaining metal creature begins to speak oddly and spin in place. Halt, you must நீங்கள் என்ன செய்கிறீர்கள் என்பதை நிறுத்துங்கள் ac yn ildio ar unwaith یا شما نابود خواهید شد Вы нарушаете Of ụkpụrụ iri atọ na anọ Lan wolung puluh papat lima.
Ulster is kept in its grip for a bit before it spins out and flings the druid into Algrim causing no damage but a bit of confusion. The metal creature continues to spin, while babbling incoherently.
Actions?
Hit points and marching order
Grimes 69/69 *conked out*
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 33/39 *stunned*
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet > *stunned*
--Algrim 60/70
53
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Ulster tries to finish off the sputtering robot.
Staff of the Woodlands +2 (THAC0 14): [1d20+4] = 8+4 = 12 [1d4+4] = 1+4 = 5
Staff of the Woodlands +2 (THAC0 14): [1d20+4] = 8+4 = 12 [1d4+4] = 1+4 = 5
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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Algrim tries to assist in finishing the final foe. Scimitar +2, +3 versus giants [1d20+3] = 16+3 = 19 To Hit [1d8+2] = 1+2 = 3 Dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Craigers07
- Pathfinder
- Posts: 351
- Joined: Sat Mar 26, 2016 2:48 am
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Furuk - Fighter
Furuk tries to finish off the robot with another swing of his sword.
Scimitar of Vorpal Slicing [1d20+5] = 17+5 = 22
Damage [1d8+5] = 7+5 = 12
Furuk tries to finish off the robot with another swing of his sword.
Scimitar of Vorpal Slicing [1d20+5] = 17+5 = 22
Damage [1d8+5] = 7+5 = 12
Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1
Grimes - Fighter
"ZZZzzzzZZZZZzzzzzz..."
"ZZZzzzzZZZZZzzzzzz..."