Chapter 24 - The Expedition to the Barrier Peaks, part 1

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Craigers07
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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#861 Post by Craigers07 »

Furuk - Fighter

Furuk switches out his current armor with the new suit.

"See Algrim, you just have to push a few buttons. We have to look the part if we are going to make it here!"

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#862 Post by GreyWolfVT »

Algrim mutters something sounds mostly like grumbling the only thing everyone else can make out are the words "Durned alien place."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#863 Post by badams30 »

Grimes - FIghter

Grimes winks at Furuk and says "Be careful in that getup, no telling what it'll do..."

Grimes paces about in the doorway watching for anything or anyone coming.

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#864 Post by greyarea »

Craigers07 wrote:Furuk - Fighter

Furuk switches out his current armor with the new suit.

"See Algrim, you just have to push a few buttons. We have to look the part if we are going to make it here!"
When you put it on, a soft female voice explains the capabilities of this armor:

Powered Armor
Armor Class: 0
Move: 6” = 1” (clear hop in any direction possible)
Force Shield: 50 hit points damage before shutting down, restored
at 1 point per round Hit Points of Armor: 50
Power: Equals 18/00 strength in grasping and lifting, anti-grav as per belt
Weaponry: Laser pistol built into right arm of armor above hand; fires when chin lever triggered - all specs same as normal laser pistol

Powered armor looks like a suit of unusual plate armor. The joints appear to be finely, if somewhat strangely, articulated and an oily, black, leather-like material may be seen at major joints. The armor appears to have been worked to create the illusion of a heavily muscled man. The great helm is unusual in that it has no openings, only a broad glass plate in the front with a piece of glass above this. There are strange plates and tubing at various points and large metal bosses seem to be placed randomly on the suit. On the back of the left hand is a rectangular metal box. From this comes a short projecting rod tipped with a cone- shaped red crystal or jewel. It would seem there must be a man inside, for the armor always stands erect although unmoving.
The armor is opened by pressing two separate buttons con- cealed at the rear of the helmet beneath its lip. Pressing both buttons at the same time will pop open a seal down the middle of the back of the armor. A person may then climb into the armor feet first, double over and slip his or her head and arms into the suit. Then, by arching his or her back, the armorwill reseal itself. The release catches may be reached while wearing the suit, but it will take a round to operate.
Powered armor is completely sealed and will withstand vacuum or pressure equal to 1,000 feet of water. Air system provides oxygen for 8 hours of continuous use, recharging at 1 hour per hour of non-use. No gasses or viral contaminants can enter the suit.
When the force shield is at 0, damage sustained is taken by the armor itself. When the armor reaches 0 it is non-functional in all systems, Damage accruing beyond that point goes to the person inside.
The anti-grav system in the armor allows the wearer to become weightless and float upwards or downwards at 2” per round. The wearer can carry up to 500 additional pounds of weight when so doing. Anti-grav will function for 6 turns, 3 if carrying additional weight, of continuous operation. For each round of operation it must recharge 1 turn. When power is down to 1 turn of operation the suit will issue a low pinging sound, and a small orange panel will light up; pinging will recur every round thereafter, and the panel light will flash during the last round of operation before the power fails.
The armor will immediately fall, but a small reserve charge will prevent injury to the wearer, although the powered armor itselfwill sustain damage equal to 50% of its remaining hit points.
Powered armor has built-in atmosphere analysis equipment with a readout panel above the vision area; it also has built-in language translators. Hearing in the armor is 200% human normal, and infrared visual sensors allow vision to 12”. The suit is screened so as to make it 90% unlikely to be seen infravisually.
The wearer of the suit does not become fatigued as normal. Continuous operation for periods of as long as 8 hours is possible. Powered armor does not use power discs. It is only rechargeable at specialized terminals. None of these terminals exist on this part of the ship.

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#865 Post by Craigers07 »

Furuk - Fighter

Furuk listens intently to the instructions and notes the capabilities of the suit.

"I'm ready to go now. Let's continue on."

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#866 Post by GreyWolfVT »

Algrim nods grumbles a little and says "Alright then, lets get a move on then yeah?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#867 Post by greyarea »

Where to?

Image

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#868 Post by spanningtree »

Dieter - Mage

Dieter shrugs: Where to next?
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#869 Post by GreyWolfVT »

Algrim shrugs "Got any more o them colored card things?" got orange or yellow yet two rooms not checked of those colors on the map.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#870 Post by merias »

How about yellow first?

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#871 Post by Craigers07 »

OOC: That sounds good. Let's try the yellow card first.

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#872 Post by spanningtree »

OCC: Agreed.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#873 Post by tumblingdice »

Ooc: agreed. Should we go back and try to claim the other suit at some point?
These are ghouls. They hang out in graveyards, they have long tongues, and they eat people.
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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#874 Post by greyarea »

Image
The yellow card door opens easily to the gray card which seems to open all doors.

This room has a few tables of steel and many empty glass and ceramic vials of various shapes and sizes.

The southern door on the east wall is open and within there is a rack on one wall with 20 glass vials containing substances of various colors and two larger ceramic bottles. There is nothing else of note here.

Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#875 Post by spanningtree »

OCC: Check the orange card door to the north?
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#876 Post by GreyWolfVT »

yes. Orange door.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#877 Post by badams30 »

Grimes - Fighter

Yup, orange.

Grimes glances back at our metal colleague and says "Hey, Deets! Does that thing talk? Can you ask it questions? I wonder if it can help us?"

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#878 Post by spanningtree »

Dieter - Mage

Perhaps Grimes. Let me try.

Dieter states: What is your name? Where are we? Into the control unit.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#879 Post by greyarea »

Dieter receives a string of bells, pings, and whistles in reply.

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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

#880 Post by spanningtree »

Dieter - Mage

Right.... Dieter winks at Grimes: I don't think we'll be making that out anytime soon. So, how about that orange key door?
Anall nathrack uthos bethos doss yell yenva. -Merlin

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