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PostPosted: Mon Nov 13, 2017 3:20 pm 
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Ranger Lord
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Location: Davidson, NC
Grimes hands someone his mead and plays with the device which appears to be a brown metal box about the size of a tinderbox, with violet labels. When the hinged cover is lifted inside a panel of white horn-like material will be seen. In the center of the panel is set a metal mesh screen the size of a coin, while in the upper right corner is set a small blue gem. At the base of this screen a black square is set.

Image

Grimes depresses the square (after fiddling with various other bits). A moment later the small, metal golem which appeared to fix the broken panel in the previous room (or its identical twin) comes into the room. Again trying a few things, Grimes depresses the button and speaks into the box, telling the robot to make a pattern around the room. The creature does so.

Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70


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PostPosted: Mon Nov 13, 2017 8:27 pm 
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Ranger Knight
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Dieter - Mage

Heh, there you go Grimes! Imagine opening a tavern with that thing behind the bar.... no end to the business you'd have knocking.

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Anall nathrack uthos bethos doss yell yenva. -Merlin


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PostPosted: Mon Nov 13, 2017 9:00 pm 
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Ranger Knight
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Grimes - Fighter

Grimes calls Dieter over. "Hey, Deets! Come see this!" He'll show Dieter how he made it go in a circle. "This guy could come in handy. I think a smart fella like you should keep this thing, I might muck it up." He hands Dieter the remote and again describes how he made it do his bidding.

OOC: Grimes is ready to move along with the others.


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PostPosted: Tue Nov 14, 2017 5:48 am 
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Ranger Lord
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Algrim looks at the metal "man" shrugs and moves on to the next door that was not yet opened.

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Seven Human - Anything Goes: Vol. 1 (beta run)
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Tue Nov 14, 2017 11:02 am 
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Ranger Lord
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Location: Davidson, NC
The party has a new metal companion whose capabilities are yet to be discovered.

After loading with stuff, the party moves on.

Image

Within this room a uniformed skeleton sits behind a desk built into which is a strange box. The long dead eyes stare from the inanimate skull. There is also a wardrobe or cabinet of some sort in here.

Image

Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70


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PostPosted: Tue Nov 14, 2017 2:05 pm 
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Dieter - Mage

I'll give it a try Grimes...


Dieter will bring the metal man along, telling to to wait outside the door. He'll then take a closer look around the room and the wardrobe.

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Anall nathrack uthos bethos doss yell yenva. -Merlin


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PostPosted: Wed Nov 15, 2017 7:43 pm 
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Castinus will examine the wardrobe for traps and any locks that need to be picked.

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These are ghouls. They hang out in graveyards, they have long tongues, and they eat people.
"Oh, well, that could be helpful!"
--my five-year old daughter


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PostPosted: Wed Nov 15, 2017 8:11 pm 
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Grimes - Fighter

Grimes follows closely behind Castinus, Wave at the ready. "Be careful, Casty. I've got your back."


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PostPosted: Wed Nov 15, 2017 8:29 pm 
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Castinus finds a lock and Thief skill [1d100] = 22 picks it effortlessly.

The door swings open and within are three items:

  • the rags of a full dress uniform upon which are several gem encrusted medals (3 pieces of jewelry worth 1,000 - 4,000 g.p. each)
  • one of these:
    Image
  • the strange armor encountered before:
    Image

Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70


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PostPosted: Thu Nov 16, 2017 1:25 pm 
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Furuk - Fighter

"Nice find Castinus."

Furuk takes a seat at the desk and directs his attention toward the skeleton.

"Has business been good lately?"


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PostPosted: Thu Nov 16, 2017 5:55 pm 
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Ranger Lord
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Location: Central Vermont
Algrim passes on this room and waits until the group wishes to move to another location.

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Seven Human - Anything Goes: Vol. 1 (beta run)
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Fri Nov 17, 2017 8:58 am 
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Ulster looks around to see if anyone else wants to try out the new thingamajig (52), or if nature boy should fiddle with it.


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PostPosted: Fri Nov 17, 2017 10:23 am 
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Castinus swipes the three gems. He'll leave the new thingamajig to nature boy. :D

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These are ghouls. They hang out in graveyards, they have long tongues, and they eat people.
"Oh, well, that could be helpful!"
--my five-year old daughter


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PostPosted: Fri Nov 17, 2017 11:00 am 
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Nature boy will pocket the thingamajig for now, leaving experimentation for later when the group has some time to stand around in the same place for a while.


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PostPosted: Fri Nov 17, 2017 4:25 pm 
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Dieter - Mage

Indeed, the first normal loot we have come across.

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Anall nathrack uthos bethos doss yell yenva. -Merlin


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PostPosted: Sun Nov 19, 2017 11:27 pm 
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Furuk - Fighter

Furuk examines the armor for a way to open it.


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PostPosted: Mon Nov 20, 2017 7:54 am 
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Craigers07 wrote:
Furuk - Fighter

Furuk examines the armor for a way to open it.


Please give me five d10 rolls


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PostPosted: Mon Nov 20, 2017 8:22 am 
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Ranger Lord
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Algrim shakes his head feeling very much out of place in this odd alien like place. "Aint yah had enough poking an proding at things? Already watched as one o yah almost blew yer foot off."

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Seven Human - Anything Goes: Vol. 1 (beta run)
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Mon Nov 20, 2017 8:31 am 
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Furuk - Fighter

greyarea wrote:
Craigers07 wrote:
Furuk - Fighter

Furuk examines the armor for a way to open it.


Please give me five d10 rolls


[1d10] = 5,[1d10] = 2,[1d10] = 2,[1d10] = 7,[1d10] = 2


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PostPosted: Mon Nov 20, 2017 8:51 am 
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Ranger Lord
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Furuk fiddles with the suit. He finds a few buttons in back that open it and then turn it on, which results in a strange aura of force surrounding it. He is confident that he can use the suit as armor and that it would be better than even his current magical set of Elvin plate (although he might not be able to use his shield). A press of a button and a weapon built into right arm of armor above hand pops up: this has a pistol that also fires a beam of light built into it. This power armor seems well suited for the warrior half-orc.


Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70


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