Part 10 - The Temple Again
Re: Part 10 - The Temple Again
Odo fires another arrow into the room.
Short bow (THAC0 19): [1d20+3] = 20+3 = 23 [1d6] = 5
Crit: [1d20] = 10
Short bow (THAC0 19): [1d20+3] = 20+3 = 23 [1d6] = 5
Crit: [1d20] = 10
- connivingsumo
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Re: Part 10 - The Temple Again
Calmert: Cleric
Fending off two opponents, Calmert retaliates best he can, "St. Cuthbert smites!"
To Hit: [1d20] = 10
Damage: [1d6] = 6
Available Spells
Level 1:
First Level
First Level
First Level
First Level
Level 2:
Second Level
Second Level
Second Level
Level 1: Cure Light Wounds (d6+1 hps), Detect Evil, Detect Magic, Light, Protection from Evil, Purify Food & Drink, Remove Fear, Resist Cold
Level 2: Bless (+1ToHit & Dmg, +1 morale ~ reversible), Find Traps, Hold Person, Know Alignment, Resist Fire, Silence 15', Snake Charm, Speak with Animals
Fending off two opponents, Calmert retaliates best he can, "St. Cuthbert smites!"
To Hit: [1d20] = 10
Damage: [1d6] = 6
Available Spells
Level 1:
First Level
First Level
First Level
First Level
Level 2:
Second Level
Second Level
Second Level
Level 1: Cure Light Wounds (d6+1 hps), Detect Evil, Detect Magic, Light, Protection from Evil, Purify Food & Drink, Remove Fear, Resist Cold
Level 2: Bless (+1ToHit & Dmg, +1 morale ~ reversible), Find Traps, Hold Person, Know Alignment, Resist Fire, Silence 15', Snake Charm, Speak with Animals
- spanningtree
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Re: Part 10 - The Temple Again
Tavin - Monk
Backpedals while quaffing a potion of healing.
Backpedals while quaffing a potion of healing.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Part 10 - The Temple Again
Calthas fires at another foe who is still standing, a smirk on his lips after his successful hit.
Re: Part 10 - The Temple Again
One draught or all three?spanningtree wrote:Tavin - Monk
Backpedals while quaffing a potion of healing.
- spanningtree
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Re: Part 10 - The Temple Again
OCC: Just one. I am out of town until the weekend. Please NPC if posting is too slow.greyarea wrote:One draught or all three?spanningtree wrote:Tavin - Monk
Backpedals while quaffing a potion of healing.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Part 10 - The Temple Again
Thurwin - Wizard
Thurwin winces in pain at his misfired spell and he says "Men, I think perhaps we should take our leave before reinforcements arrive. The cloud should slow them somewhat, but it's obvious that they are calling for help." Thurwin backs out to the secret door again, preparing to withdraw.
OOC: This is going to get out of hand quickly if they have some reinforcements on hand. We should beat feet to someplace reasonably secure, maybe the minotaur room, or the room where we killed Sean's friends...
Thurwin winces in pain at his misfired spell and he says "Men, I think perhaps we should take our leave before reinforcements arrive. The cloud should slow them somewhat, but it's obvious that they are calling for help." Thurwin backs out to the secret door again, preparing to withdraw.
OOC: This is going to get out of hand quickly if they have some reinforcements on hand. We should beat feet to someplace reasonably secure, maybe the minotaur room, or the room where we killed Sean's friends...
- connivingsumo
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Re: Part 10 - The Temple Again
If they have reinforcements they'll just chase us in here, so maybe we should lead them to Troll guy, or Earth Eles, or something? Otherwise, let's just stay and fight because they'll just track us down and wait for their advantage.badams30 wrote:Thurwin - WizardOOC: This is going to get out of hand quickly if they have some reinforcements on hand. We should beat feet to someplace reasonably secure, maybe the minotaur room, or the room where we killed Sean's friends...
Re: Part 10 - The Temple Again
I've got a couple sleep spells ready, so that's something. Okay - let's kick some a#$!connivingsumo wrote:If they have reinforcements they'll just chase us in here, so maybe we should lead them to Troll guy, or Earth Eles, or something? Otherwise, let's just stay and fight because they'll just track us down and wait for their advantage.badams30 wrote:Thurwin - WizardOOC: This is going to get out of hand quickly if they have some reinforcements on hand. We should beat feet to someplace reasonably secure, maybe the minotaur room, or the room where we killed Sean's friends...
Re: Part 10 - The Temple Again
So is Thurwin casting sleep?badams30 wrote:I've got a couple sleep spells ready, so that's something. Okay - let's kick some a#$!connivingsumo wrote:If they have reinforcements they'll just chase us in here, so maybe we should lead them to Troll guy, or Earth Eles, or something? Otherwise, let's just stay and fight because they'll just track us down and wait for their advantage.badams30 wrote:Thurwin - WizardOOC: This is going to get out of hand quickly if they have some reinforcements on hand. We should beat feet to someplace reasonably secure, maybe the minotaur room, or the room where we killed Sean's friends...
- spanningtree
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Re: Part 10 - The Temple Again
Tavin - Monk
OCC: Sleep would work nicely. Go rest after bringing the bears down.
OCC: Sleep would work nicely. Go rest after bringing the bears down.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Part 10 - The Temple Again
Yes. Thurwin casts sleep.
- connivingsumo
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Re: Part 10 - The Temple Again
Calmert: Cleric
Looks at Thurwin and claps excitedly... in his mind.
Looks at Thurwin and claps excitedly... in his mind.
Re: Part 10 - The Temple Again
INITIATIVE baddies [1d6] = 4 party [1d6] = 6
Bror's words are not answered.
Odo "Masterful strike! In ict +2d6 damage with this strike." dmg [2d6] = 8 brings down a bugbear with an arrow twixt the eyes.
Calmert and Effric are less successful.
Tavin takes a swallow Heal [1d6+1] = 4+1 = 5 and feels much better!
A foe drops in slumber and Calthas longbow [1d20+2] = 17+2 = 19, dmg [1d8] = 6 Calthas severely wounds another!
Sean melee [1d20] = 20 crit [1d20] = 2
"Slashes to head removes foe’s ear. In ict +1d6 damage with this strike and leave the enemy with a nasty scar." dmg [1d8] = 7 + [1d6] = 6 Sean vanquishes his foe.
Bugbears 1-3 are out of comission. Bugbear 4 again attacks Calmert monster attack [1d20] = 4 but the gnome is too quick for the brute.
Six bugbears, one with an arrow in its shoulder, come hacking from the green cloud Save vs poison [1d20] = 9, [1d20] = 6, [1d20] = 6 save vs poison [1d20] = 8, [1d20] = 5, [1d20] = 4 incapacitated for [1d4+1] = 1+1 = 2 and are all unable to join the fight at this time.
You hear shouting from the room southerly door to the west. And a door open to the north with more heaving coming from there.
Actions?
Hit points and marching order
Effric 13/13 <5,3,1>
--Calthas 18/18
Tavin 7/9 < >
--Odo Bracegirdle 14/14
Calmert 12/14 <0/3/friends>
--Thurwin 13/13 <, >
Bror Troll-Hunter 12/12
Sean 13/19
13 dead
5 unconscious
14 dead
15 dead
13 dead
0 slept
6
6 (nausea 2)
0 (nausea 2)
0 (nausea 2)
0 (nausea 2)
0 (nausea 2)
0 (nausea 2)
Bror's words are not answered.
Odo "Masterful strike! In ict +2d6 damage with this strike." dmg [2d6] = 8 brings down a bugbear with an arrow twixt the eyes.
Calmert and Effric are less successful.
Tavin takes a swallow Heal [1d6+1] = 4+1 = 5 and feels much better!
A foe drops in slumber and Calthas longbow [1d20+2] = 17+2 = 19, dmg [1d8] = 6 Calthas severely wounds another!
Sean melee [1d20] = 20 crit [1d20] = 2
"Slashes to head removes foe’s ear. In ict +1d6 damage with this strike and leave the enemy with a nasty scar." dmg [1d8] = 7 + [1d6] = 6 Sean vanquishes his foe.
Bugbears 1-3 are out of comission. Bugbear 4 again attacks Calmert monster attack [1d20] = 4 but the gnome is too quick for the brute.
Six bugbears, one with an arrow in its shoulder, come hacking from the green cloud Save vs poison [1d20] = 9, [1d20] = 6, [1d20] = 6 save vs poison [1d20] = 8, [1d20] = 5, [1d20] = 4 incapacitated for [1d4+1] = 1+1 = 2 and are all unable to join the fight at this time.
You hear shouting from the room southerly door to the west. And a door open to the north with more heaving coming from there.
Actions?
Hit points and marching order
Effric 13/13 <5,3,1>
--Calthas 18/18
Tavin 7/9 < >
--Odo Bracegirdle 14/14
Calmert 12/14 <0/3/friends>
--Thurwin 13/13 <, >
Bror Troll-Hunter 12/12
Sean 13/19
13 dead
5 unconscious
14 dead
15 dead
13 dead
0 slept
6
6 (nausea 2)
0 (nausea 2)
0 (nausea 2)
0 (nausea 2)
0 (nausea 2)
0 (nausea 2)
- GreyWolfVT
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Re: Part 10 - The Temple Again
Bror takes a rear advance. "Callin for a strategic retreat lads, backups comin."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Part 10 - The Temple Again
Thurwin - Wizard
Thurwin, already withdrawing nods vigorously at Bror and says "He's right, we need to get a move on quickly, the reinforcements appear to be at hand."
OOC: Maybe head to the room of the fella who fled, or back to level 1...
Thurwin, already withdrawing nods vigorously at Bror and says "He's right, we need to get a move on quickly, the reinforcements appear to be at hand."
OOC: Maybe head to the room of the fella who fled, or back to level 1...
Re: Part 10 - The Temple Again
"Agree, let's withdraw with due haste," Effric says.
On the way out, he will close the door cast warp wood on it.
On the way out, he will close the door cast warp wood on it.
- spanningtree
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Re: Part 10 - The Temple Again
Tavin - Monk
Understood. Tavin will shut the due and make for the south.
Understood. Tavin will shut the due and make for the south.
Anall nathrack uthos bethos doss yell yenva. -Merlin
- connivingsumo
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Re: Part 10 - The Temple Again
Calmert: Cleric
The Gnome attempts to disengage to flee with his companions.
The Gnome attempts to disengage to flee with his companions.