Chapter 03: Minn's Mound

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Storm11
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Re: Chapter 03: Minn's Mound

#21 Post by Storm11 »

Phoenix will tie a rope around the man's waist and try and get the others to hold tight as well as he makes his way into the shallows of the river.
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Dram
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Re: Chapter 03: Minn's Mound

#22 Post by Dram »

It is a 50/50 chance I make it. :D

1D100 Roll [1d100] = 50
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Re: Chapter 03: Minn's Mound

#23 Post by GreyWolfVT »

Korin will tie the other end of the rope line to a sturdy tree and help hold the rope using his sturdy dwarven strength.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Nordbo
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Re: Chapter 03: Minn's Mound

#24 Post by Nordbo »

Ox, the tallest member of the group, takes his first tentative steps out in the river, secured by the rope held by his friends. His initially gained foothold is successful; oddly enough the river doesn't seem as deep as its steely blue colour might have originally suggested. However, the force of the flowing water is fairly strong and he will have to watch each step carefully if going further.

Distance covered: 33%. Continue across ? If so, roll d100 again.

(FYI Pyro is AFK for 7-10 days so I will watch over Norbold in the meantime)

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Re: Chapter 03: Minn's Mound

#25 Post by Dram »

Ox Slowly steps across the river watching every step.


1D100 Roll [1d100] = 6
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Re: Chapter 03: Minn's Mound

#26 Post by GreyWolfVT »

Korin gives Ox more slack in the rope as he moves.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
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DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 03: Minn's Mound

#27 Post by Nordbo »

As Ox bravely continues, reaching the middle of the stream, he loses his concentration for a second! His right boot slips off a smooth slimy stone - and he plummets down on his knees, suddenly finding himself kneeling up to his chest in water. Apart from the surreal feeling of being surrounded by a silent, steely slow moving mass of water, he's OK (although everything he carries below armpit level is totally soaked, such as the tinderbox, his spell book, ink & quill, dry rations....)

Ox is now two thirds across. Continue or return ? In any case: roll d100.

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Re: Chapter 03: Minn's Mound

#28 Post by Dram »

Ox stands back up.


1D100 Roll [1d100] = 56
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Re: Chapter 03: Minn's Mound

#29 Post by Nordbo »

From the north shore, Norbold lets out a sigh of relief when seeing Ox raise his hefty frame out of the water. Ox stands up, confidently and forcefully, water running off him, droplets glittering in the morning light. He remains standing, staring boldly ahead, eyes fixed on some point in the unknown distance.

Norbold shouts to him, somewhat agitatedly: "Nearly there now Ox, is it safe to continue ? See any crocodiles ? Need more rope ?"

Ox will, if he wants to, be able to continue onward, turn back, change direction or remain standing right out where he is in the dark, slow-moving water.

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Re: Chapter 03: Minn's Mound

#30 Post by Dram »

Ox continues to move forward.

Baxtaw Let us move back to Shortbread. We should attempt to set a trap for it or build a fire in front of opening. Wait for the others to return to battle it. I will not survive a battle with that thing.
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Re: Chapter 03: Minn's Mound

#31 Post by GreyWolfVT »

Korin wonders just how deep the water is for someone of his stature...
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
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Storm11
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Re: Chapter 03: Minn's Mound

#32 Post by Storm11 »

Phoenix holds his breath as he hold the line. Hoping that the tall adventurer makes the crossing he is surprised they have chosen somewhere so deep and treacherous to cross. Hoping the rope will aid the others cross the little gnome chews his lip in anticipation.
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Re: Chapter 03: Minn's Mound

#33 Post by Nordbo »

Norbold, still concerned about Ox' safety, tries to make sense of his reply: "Whazzat ? Your shortbread ? Did it get soaked ? Uh - what trap - are you trapped ? We can't light a fire until we're safely across!"

Ox roll another d100 for the last wading distance.

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Re: Chapter 03: Minn's Mound

#34 Post by Dram »

Ox continues to push across the river.




1D100 Roll [1d100] = 68
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Re: Chapter 03: Minn's Mound

#35 Post by Nordbo »

Ox, now seriously weighed down by his wet gear, struggles the last few steps.....and collapses on the south river bank, the rope still tied around his waist. He is safely across! The soft sand is delightful to the touch, almost paradisical, not what you would expect in such clammy oppressive surroundings.

He has arrived more or less exactly in the middle of the beach. In the rock/mud wall, there are two openings to the left, and two to the right. He does not detect any movement...

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Re: Chapter 03: Minn's Mound

#36 Post by PyroArrow »

Norbold Ernessaeia (Sylvanian Elf Cleric): Scale Mail AC 6 : Hit Points 6 / 6:


Norbold says, "Ox, Find something to tie your end of the rope to, T'is no time to build sand castles."
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Re: Chapter 03: Minn's Mound

#37 Post by Dram »

Ox will search for the nearest sturdy tree to secure the rope to.
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Re: Chapter 03: Minn's Mound

#38 Post by Nordbo »

The foliage hanging over the wall with the openings doesn't provide many strong branches - it's more like soft, leafy stuff. To find secure branches, trunks etc Ox will have to look either to the left of the leftmost opening or to the right of the rightmost opening. Unless he has some iron spikes or similar items to nail straight into the mound wall.
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Re: Chapter 03: Minn's Mound

#39 Post by Dram »

Ox will look closely at the river to what which area safest for the rest of the party.
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e

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Re: Chapter 03: Minn's Mound

#40 Post by GreyWolfVT »

Korin thinks about the situation "Maybe we shoulda floated Ox an the rope down on a log so he coulda secured the rope to somethin sturdy."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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