Chapter 2 (GreyWolfVT, sulldawga)

Locked
Message
Author
User avatar
sulldawga
Rider of Rohan
Rider of Rohan
Posts: 3641
Joined: Tue Jan 22, 2013 5:26 pm
Location: south of Boston, MA

Re: Chapter 2 (GreyWolfVT, sulldawga)

#121 Post by sulldawga »

Zeke says Hey, relax! Let me look at that other map first!

Zeke pulls out the old map, finds the numbers, and punches them into the keypad.

22-1-21-12-20-0-9

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32935
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: Chapter 2 (GreyWolfVT, sulldawga)

#122 Post by GreyWolfVT »

Seven calms down and relaxes his hand on the pistol in the holster still "Alright, hope them numbers help open the door, else I shoulda brought the baby with me." calming down feeling a little too much like dirty harry. "Shotgun might work as well." he jokes to Zeke as the numbers are punched in.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
Rukellian
Rider of Rohan
Rider of Rohan
Posts: 5193
Joined: Sat May 25, 2013 11:13 pm
Location: US East Coast

Re: Chapter 2 (GreyWolfVT, sulldawga)

#123 Post by Rukellian »

A bulb above the door lights up green as the password is successfully inputted. It slides open in a cool sleek way, just like in the sci-fi movies of old. The corridor behind the door extends for some time, poorly lit, but when you get to the end of it, your journey is then rewarded. Standing in the back of a large cavernous room full of catwalks is a vault door. The holographic line emanating from your pip-boy leads you to a control console for the vault door.
vault door 09.jpg
vault door 09.jpg (164.23 KiB) Viewed 602 times
Upon closer inspection, you notice some power tools laying nearby, scorch marks scattered across the vault's door, and the usual assortment of raider litter. The group who found this tried to break in, but failed.
Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge

User avatar
sulldawga
Rider of Rohan
Rider of Rohan
Posts: 3641
Joined: Tue Jan 22, 2013 5:26 pm
Location: south of Boston, MA

Re: Chapter 2 (GreyWolfVT, sulldawga)

#124 Post by sulldawga »

Zeke walks up to the control console and looks for a way to attach his Pip-Boy.

User avatar
Rukellian
Rider of Rohan
Rider of Rohan
Posts: 5193
Joined: Sat May 25, 2013 11:13 pm
Location: US East Coast

Re: Chapter 2 (GreyWolfVT, sulldawga)

#125 Post by Rukellian »

The console has a plug slot for the Pip-Boy. After connecting it with a cable that came from the back of your device, the console hums to life and a few lights turn green. The lights near the vault door start to strobe in typical fashion (back away from the platform fashion). You can hear some heavy machinery behind the door and after a brief moment of loud noise and sparks, the entrances rolls to the side, revealing vault 09.
Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge

User avatar
sulldawga
Rider of Rohan
Rider of Rohan
Posts: 3641
Joined: Tue Jan 22, 2013 5:26 pm
Location: south of Boston, MA

Re: Chapter 2 (GreyWolfVT, sulldawga)

#126 Post by sulldawga »

Zeke holds position and pulls out his shotgun, to make sure there are no violent surprises emerging from the Vault.

Once he's confident that things are quiet, he looks at his Pip-Boy and the map and tries to determine where the Vault entrance is on the map so they can orient themselves.

User avatar
Rukellian
Rider of Rohan
Rider of Rohan
Posts: 5193
Joined: Sat May 25, 2013 11:13 pm
Location: US East Coast

Re: Chapter 2 (GreyWolfVT, sulldawga)

#127 Post by Rukellian »

The star is where you are, you accessed this portion of the sewers through an entrance to your left (marked on the map). The vault door is facing your right, leading to an unmapped section.
updated sewer map.jpg
updated sewer map.jpg (95.32 KiB) Viewed 597 times
Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32935
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: Chapter 2 (GreyWolfVT, sulldawga)

#128 Post by GreyWolfVT »

Seven "Great into the stink we go."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
Rukellian
Rider of Rohan
Rider of Rohan
Posts: 5193
Joined: Sat May 25, 2013 11:13 pm
Location: US East Coast

Re: Chapter 2 (GreyWolfVT, sulldawga)

#129 Post by Rukellian »

You find that as you enter the vault, the air is not as foul as the sewers to your back, a bit stagnant but clean enough.

The room you enter appears to be the main lobby area, standard for most vaults. Up ahead you see a small walkway with scanning equipment straddling both sides. The machinery looks active and the hum of computers and electrical equipment adds to that feeling. Lockers can be found towards the back of the room as well as a few benches and tables full of ancient old world clutter. Everything seems to have a distinct layer of dust.
Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32935
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: Chapter 2 (GreyWolfVT, sulldawga)

#130 Post by GreyWolfVT »

Seven takes out one of the two pistols "Careful Zeke could be a ghoul breeding ground in here."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
sulldawga
Rider of Rohan
Rider of Rohan
Posts: 3641
Joined: Tue Jan 22, 2013 5:26 pm
Location: south of Boston, MA

Re: Chapter 2 (GreyWolfVT, sulldawga)

#131 Post by sulldawga »

Zeke replies, At least they have power. Which means somewhere in here is a Fusion Core with our name on it! Anyway, I'll cover you with the shotty while you search those lockers.

Zeke keeps watch, shotgun at the ready, while Seven snoops around.

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32935
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: Chapter 2 (GreyWolfVT, sulldawga)

#132 Post by GreyWolfVT »

Seven searches the lockers [1d20] = 20
"Ah I see how it is, yer letting me have all the fun for a bit then eh? Well looky here what have I found!"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
sulldawga
Rider of Rohan
Rider of Rohan
Posts: 3641
Joined: Tue Jan 22, 2013 5:26 pm
Location: south of Boston, MA

Re: Chapter 2 (GreyWolfVT, sulldawga)

#133 Post by sulldawga »

Zeke says, Wow, what is that anyway?

It's your natural 20, you should decide.

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32935
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: Chapter 2 (GreyWolfVT, sulldawga)

#134 Post by GreyWolfVT »

Seven pulls out of the locker a combat shotgun with a box of ammo for it. "I got a new boom stick Zeke." a big smile appears on his face.

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
sulldawga
Rider of Rohan
Rider of Rohan
Posts: 3641
Joined: Tue Jan 22, 2013 5:26 pm
Location: south of Boston, MA

Re: Chapter 2 (GreyWolfVT, sulldawga)

#135 Post by sulldawga »

Zeke smiles broadly.

Nice! Now you can cover me while I take a look around.

Zeke examines the items on the tables but finds nothing of interest.

what's on the tables [1d20] = 7

User avatar
sulldawga
Rider of Rohan
Rider of Rohan
Posts: 3641
Joined: Tue Jan 22, 2013 5:26 pm
Location: south of Boston, MA

Re: Chapter 2 (GreyWolfVT, sulldawga)

#136 Post by sulldawga »

Zeke says, Should we walk down the hallway with this equipment on, or try to turn it off first?

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32935
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: Chapter 2 (GreyWolfVT, sulldawga)

#137 Post by GreyWolfVT »

Seven thinks for a moment "turn it off I'd guess."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
sulldawga
Rider of Rohan
Rider of Rohan
Posts: 3641
Joined: Tue Jan 22, 2013 5:26 pm
Location: south of Boston, MA

Re: Chapter 2 (GreyWolfVT, sulldawga)

#138 Post by sulldawga »

Zeke shuts it down and then proceeds down the hallway.

shutting down the machinery in the Vault hallway [1d20] = 15

User avatar
Rukellian
Rider of Rohan
Rider of Rohan
Posts: 5193
Joined: Sat May 25, 2013 11:13 pm
Location: US East Coast

Re: Chapter 2 (GreyWolfVT, sulldawga)

#139 Post by Rukellian »

The machinery looks easy enough to shut down, buttons on the panels with a clearly written description of what each one does (Off, On, Rad-Detox, Unleash the ghouls... wait, what?).

With the majority of the machinery turned off, the hums that once filled the vault gives way to a deep silence. You can now hear your footsteps echo in the room. There was no button to turn off the automatic doors, nor the emergency lights. Those controls are usually found in a separate security room. As you proceed down the hallway, you find an elevator and a single door to your right. The windowed walls reveal that the room has lots of monitors and computers inside. When you try the door, it remains shut, perhaps locked. The elevator, too, is unresponsive, mentioning something about being in quarantine mode.
Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge

User avatar
sulldawga
Rider of Rohan
Rider of Rohan
Posts: 3641
Joined: Tue Jan 22, 2013 5:26 pm
Location: south of Boston, MA

Re: Chapter 2 (GreyWolfVT, sulldawga)

#140 Post by sulldawga »

Zeke says, I don't like the sound of that. Let's see if this room has any hazmat equipment.

Zeke attempts to open the door next to the elevator.

opening door #1 in Vault [1d20] = 8

Locked

Return to “Anything Goes: Vol. 1 (beta run)”