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PostPosted: Tue Aug 01, 2017 8:09 pm 
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Ranger Lord
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Zeke ties a rope around the carapace and drags it back to the police station. He stashes it there for the time being.

Then he climbs up to the roof and checks the gyrocopter to make sure it's in working condition.

Heading back downstairs, he chats with Seven.

So, if you're not keen on flying the friendly skies, how do you propose we get into the raider camp?


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PostPosted: Wed Aug 02, 2017 4:36 am 
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Seven "You can fly but I'd rather ride or walk."

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Wed Aug 02, 2017 5:27 am 
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The gyrocopter works, though the fuel tank is on fumes at the moment.

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In order to measure a person’s worth, you must do more than push them. The real way to test their worth is to give them power. When they gain the freedom to act outside the boundaries of law and ethics, you can sometimes see their souls. When the weak become strong... When good citizens become free to engage in violence... I'm interested to see what is the outcome of that. ~Makishima Shougo

Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge


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PostPosted: Wed Aug 02, 2017 8:45 am 
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Zeke says, Yeah, sure, you can get there on a bike. How about this? You set up in a good sniper spot and signal me, and then I'll land in the courtyard. You cover me while I open the gates and then you can come in. Does that work?

Note to self: gotta get a Pip-Boy of my own soon.


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PostPosted: Wed Aug 02, 2017 1:29 pm 
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Seven nods though in the darkness likely Zeke cannot see it. "Yep, though what you gonna do about it being out of fuel?"

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Wed Aug 02, 2017 1:55 pm 
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Zeke says, Don't forget, I brought some with me from the settlement.


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PostPosted: Wed Aug 02, 2017 2:02 pm 
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Seven "Good thinking." How you want me to signal you? Flare, flash light? owl noises?"

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Wed Aug 02, 2017 2:26 pm 
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Zeke ponders for a moment and then says, No easy way to do it. So I'll wait 20 minutes until I assume you're in position and then buzz the compound again. If no one comes out, or after you shoot everyone who does, I'll land and you can come in.

If you run into any trouble on your way in there, make lots of noise and I'll come to you.


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PostPosted: Wed Aug 02, 2017 5:51 pm 
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Seven "Very well then. I can just light my pipboy screen briefly if that works."

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Wed Aug 02, 2017 8:34 pm 
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Zeke fuels up the gyrocopter and then confers with Seven on where they're going to stash his bike while he gets into sniper position.

Once Seven leaves, Zeke starts the count to 20 minutes. He checks the ammo on his pistol and shotty a few times until he's satisfied.


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PostPosted: Thu Aug 03, 2017 5:14 am 
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The compound is quiet, save the static hum of a radio playing some random song into the night. From a distance, you do not see any lights in the camp. The front gate is shut, meaning that someone is still probably inside. The raiders aren't complete fools to leave a camp unattended, you think....

If preparations are set and plans are finished being shared, twenty minutes go by and then the flash of pip-boy light following soon after.

_________________
In order to measure a person’s worth, you must do more than push them. The real way to test their worth is to give them power. When they gain the freedom to act outside the boundaries of law and ethics, you can sometimes see their souls. When the weak become strong... When good citizens become free to engage in violence... I'm interested to see what is the outcome of that. ~Makishima Shougo

Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge


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PostPosted: Thu Aug 03, 2017 7:44 am 
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Zeke fires up the gyrocopter, lifts into the air, and heads for the compound. Seeing no lights, he changes plans. He drops a flare, lands the copter quickly, and heads straight for the gate to open it.


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PostPosted: Thu Aug 03, 2017 4:10 pm 
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Seven watches as best he can in the darkness where the flare is near the gate.

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Sun Aug 06, 2017 6:13 am 
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The brief roar of the gyrocopter's engine was enough to wake up a few raiders inside the camp. When a flare is thrown inside, Zeke can hear the sounds of a commotion within. You are near the front gates.

From afar, Seven keeps watch of the situation through the scope of a hunting rifle. The flare brings much-needed light to the situation and allows Seven to spot a few raiders as they exit their huts of wood and scrap metal. The raiders are not sure what to make of the flare at first, not expecting the others to be back so soon. They shield their groggy eyes from the glare of the flare and instinctively reach for their sidearms.

_________________
In order to measure a person’s worth, you must do more than push them. The real way to test their worth is to give them power. When they gain the freedom to act outside the boundaries of law and ethics, you can sometimes see their souls. When the weak become strong... When good citizens become free to engage in violence... I'm interested to see what is the outcome of that. ~Makishima Shougo

Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge


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PostPosted: Sun Aug 06, 2017 6:21 am 
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Seven seeing the raiders begins to fire at them.

[1d20] = 15

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Sun Aug 06, 2017 9:26 pm 
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Zeke takes cover behind the gyrocopter and also starts shooting at the raiders with his shotgun.

[1d20] = 14 shooting at raiders behind the gyro


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PostPosted: Thu Aug 10, 2017 5:40 am 
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You both caught the raiders by surprise and got your attacks in before they could react.

[1d20] = 5

Of the 5 raiders that were left in the camp, you dropped two of them within seconds. Three remain.

_________________
In order to measure a person’s worth, you must do more than push them. The real way to test their worth is to give them power. When they gain the freedom to act outside the boundaries of law and ethics, you can sometimes see their souls. When the weak become strong... When good citizens become free to engage in violence... I'm interested to see what is the outcome of that. ~Makishima Shougo

Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge


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PostPosted: Thu Aug 10, 2017 5:53 am 
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Seven takes aim at the next raider wielding a gun and fires [1d20] = 1

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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PostPosted: Thu Aug 10, 2017 10:24 am 
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Zeke continues to blast away with the shotgun.

[1d20] = 8 another shot at raiders from behind the gyro


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PostPosted: Tue Aug 15, 2017 7:31 am 
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I apologize for the delay, was distracted by other things in RL.

The shotgun burst and the pistol shot misses wide, and the Raiders are able to take up some cover (a -2 to your rolls, when being attacked).

One fires off a pipe pistol at Zeke. [1d20] = 16 and manages to graze him for [1d6] = 4 points of damage.

Another Raider pops up from cover and tries to take a shot at Zeke as well. [1d20] = 5 He misses wildly. The third raider tries to look for the second source of gunfire and.... [1d20] = 1 accidentally stares at the flare again, blinding himself once more!

_________________
In order to measure a person’s worth, you must do more than push them. The real way to test their worth is to give them power. When they gain the freedom to act outside the boundaries of law and ethics, you can sometimes see their souls. When the weak become strong... When good citizens become free to engage in violence... I'm interested to see what is the outcome of that. ~Makishima Shougo

Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge


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