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The Unseen Servant forums • Chapter #2: Adventure 2: Nine Flawed Sapphires - Page 11
Page 11 of 17

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Fri Aug 11, 2017 4:06 pm
by max_vale
Rahkeem ibn Hamad al-Qudra


He grips his Cutlass and Dirk tightly and stands at the ready to leap into action if needed; but hopes the Sleep spell is able to be cast before battle is joined...

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Sat Aug 12, 2017 1:54 am
by Dram
Anuzal moves quietly into the shadows of the room. Drawing his short bow ready to fire if Asad's spell does not effect them all.



Moving Silenty
100 roll [1d100] = 27

Hide in Shadows
100 roll [1d100] = 23

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Sat Aug 12, 2017 4:05 am
by Bluehorse
Emma

Draws her Jambaya and makes ready, crouching slightly.

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Tue Aug 15, 2017 10:24 am
by GreyWolfVT
Retainer Room

The four men playing cards three of them fall asleep at the table the fourth stays awake and looks alarmed at his three companions that have suddenly fallen asleep. He tries to alert the sleepers that were not playing cards however only one of the two that were originally sleeping awaken. "We're not alone in here take caution." the man warns.

The two of them make their way back to the door in the north top of the map leads to the back end of the room smelling of grapes.

Asad sets off back through to the entry room and enters the room smelling of grapes. PM sent

Actions?

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Tue Aug 15, 2017 8:16 pm
by Dram
Anuzal- Fires his bow at the guard first to the door.



S. Bow tohit[1d20+2] = 13+2 = 15, to dam[1d6+2] = 4

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Wed Aug 16, 2017 5:16 am
by Cwreando
Abrex will start gagging the others and tying them up one at a time.

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Wed Aug 16, 2017 10:57 am
by Storm11
Once his spell is cast Jamal will send Alara off for another sleep spell, and then move behind some crates and let the more martial members of the group deal with the other guards. He will have his unseen servant light a candle and hold it aloft, hovering in the air some 10 feet away, in case the companions need to light some oil in retreat.
[1d100] = 52 : [1d6+1] = 3+1 = 4 : [1d6+2] = 5+2 = 7 the djinnling returns in 4 rounds with the sleep spell successfully.

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Wed Aug 16, 2017 10:42 pm
by Scott308
Benham Iskandar

The sha'ir will look behind them in case someone comes from that direction, his quarterstaff at the ready.

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Thu Aug 17, 2017 3:57 pm
by Monsieur Rose
Dubb

Dubb starts to join Abrex in dealing with the sleeping guards. (4 sleeping, I think.)

Keeping an eye out for the guard who just got shot at, he will disarm and gag the men at the table, tying them to the chairs.

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Fri Aug 18, 2017 2:33 am
by max_vale
Rahkeem ibn Hamad al-Qudra


Rahkeem will go over to the sleeping guards and if any stir; he'll 'puch' them in the back of the head with the shell-guard of his Cutlass to try and put them 'back to sleep' while being tied up by his companions....

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Sun Aug 20, 2017 11:01 pm
by Dram
OCC- Anuzal is the only one who going stop the other 2 fleeing?

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Mon Aug 21, 2017 2:25 am
by Cwreando
Abrex notices the others working on the sleeping guards and decides to take off after the others drawing his long sword as he starts after the others two.

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Mon Aug 21, 2017 12:37 pm
by GreyWolfVT
Retainer Room

The group makes quick work of the sleeping men tying them up and gagging them. Abrex and Anuzal chase after the two that are running but don't manage to catch them fast enough. One of the two men manages to reach a pill cord by the door before being taken down. Everyone expects an alarm bell or gong to sound but hears nothing. Asad having gone around the front to the door that smells of grapes has not been seen or heard from as of yet.

Anuzal does manage to hit the man at the pull cord with an arrow in the leg. The man curses snaps the arrow off and takes out his scimitar. The man with him also turns and draws his scimitar ready for battle as Abrex charges at them.

Injured Retainer stands a bit awkwardly with the arrow injury "Come no closer!" he shouts hoping that will awaken the others but only one of them wakes to find himself bound and gagged. The other three that were playing cards remain asleep.

Actions?

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Mon Aug 21, 2017 11:36 pm
by Dram
Anuzal tosses his bow on one of the bunks and draws his scimitar and charges in after Abrex.


Scimitar [1d20+1] = 10+1 = 11 dam[1d8+2] = 3+2 = 5

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Tue Aug 22, 2017 5:04 am
by Scott308
Benham Iskandar

Iskandar will follow after Asad to make sure he doesn't get into trouble.

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Tue Aug 22, 2017 8:10 am
by Storm11
Jamal will linger behind the crates with his staff to hand, watching the rear in case any further guards appear from that direction, hoping Alara hurries herself.

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Tue Aug 22, 2017 5:23 pm
by Cwreando
Abrex Myzeen LN Faris: AC 0 : HP 14 : Thac0 18

Abrex will study the floor and adjust his route to the target as he continues if there is a trap floor between him and the man with his hand on the rope and starts telling the Thug, "This won't go very well for you unless you surrender. So let go of the rope and answer a few question."

Abrex hold his attack should the thug listen and answer their questions. IF not he advances and attacks watching his footing and the thug.

Longsword Thac0 (18) To Hit [1d20+1] = 7+1 = 8, Dmg SM [1d8+3] = 4+3 = 7, Dmg Lg [1d12+3] = 8+3 = 11

Longsword Thac0 (18) To Hit [1d20+1] = 18+1 = 19, Dmg SM [1d8+3] = 8+3 = 11, Dmg Lg [1d12+3] = 3+3 = 6

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Wed Aug 23, 2017 2:43 am
by Bluehorse
Emma

Crouches near the door, back to back with Jamaal. "I'm still trying to figure out if this is going well or badly. Anyone coming up from behind us?"

Scanning the room for anything that might offer an advantage or opportunity.

INT (14) [1d20] = 16 :cry:

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Wed Aug 23, 2017 7:06 am
by Storm11
The halfling looks at his gnomish friend and winces. "I think the proverbial shite is about to hit the fan my dear. No one as yet but us from behind but it's only a matter of time I think. Brace yourself!"

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

Posted: Wed Aug 23, 2017 5:52 pm
by Monsieur Rose
Dubb

Dubb jumps up on the table, waves his hands and starts shouting.

"Whoa! Whoa! Whoa! This has gotten out of hand!" He turns to look at the two retainers at the far end of the room. "I think we've had a slight misunderstanding. Let's all calm down and discuss this before someone gets hurt!" He pauses for a beat, then with a wide grin:

"We understand that you have something we want. Simply hand it over."